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This gen's tech leads to bald space marines, claims Bleszinski

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Epic's Cliff Bleszinski has explained to Develop why there are a lot of short-haired action heroes this generation. Apparently, it's because current gen tech can't do hair very well.

"I just think that the technology of this generation just happens to be very good at rendering metals and stones and dramatic lighting, which is why you see a lot of pillars and girders and destroyed blown-out areas because that's what the bump-mapping happens to do very well," he said.

"At the same time, in this generation the translucent effects are very hard to pull off. That's why everybody sees a lot of these bald characters and wonder why games feature so many f**king space marines. Well, the tech is good at showing off armour and it's not that good at doing hair. That's why we have bald space marines. There's your answer people."

There. It's got nothing to do with appealing to action-loving men. Full interview through the link.

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Gears of War

Xbox 360, PC

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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