Mon, Jun 29, 2009 | 17:32 BST

ODST is open-world, Reach could use Natal, says Bungie

haloodst21

Halo 3: ODST is an open-world game, Bungie’s told the Seattle Times.

“We’re doing a lot of pretty neat things in terms of mixing it up, introducing some non-linearity, some free exploration,” said Joseph Staten, writer and creative director.

“This is also a mystery story so there’s a lot more clue-finding and mystery-solving than you would normally find in a game of this kind — nothing that strays too far from the fun ‘Halo’ experience, but we definitely decided to take a little bit of risk and have some fun with this one.”

But stuff boring old 2009. What about next year’s Halo Reach?

“I absolutely think Reach could be enabled with [Natal],” said the developer.

Hit the link for more.

16 comments

#1

Phoenixblight
29/06/09, 6:00 pm

FPS with Natal….right

#2

anasui
29/06/09, 6:08 pm

ahahaha, god

I mean, its good they’re experimenting, but the moment I read about whats supposed to do I thought “Sure, people’s gonna find themselves comfortable moving like a retardo all day”

this is gonna be epic

#3

Hunam
29/06/09, 6:20 pm

It’s too hot for bullshit, so I’ll just keep it simple. Casuals can have NATAL games till their eyes fall out, shooty core games pad only please.

#4

Phoenixblight
29/06/09, 6:23 pm

Does sound like M$ lets make Halo fans pay 200$ for our new Motion device to play a new Halo game. Good Idea!!

#5

Roybott
29/06/09, 6:25 pm

@Phoenixblight $200? – Did I miss something or is that number just made up?

#6

Madeira
29/06/09, 6:33 pm

@Phoenixblight: Natal can be used for headtracking. It’s likely that’s how it will be used for Reach (Natal controls: headtracking – look, rightstick- aim).

#7

Hakkiz
29/06/09, 6:36 pm

Or… they could use it as an optional input device for some spesific actions to supplement traditional controller, right? Wait, that would be too far-fetched. Maybe they should introduce a Halo mouse, just for this game.

E: Meh, too late.

#8

KillerDD
29/06/09, 6:37 pm

@Madeira
Like how would that be possible? Turn your head and the screen turns? But wait? Then you’ll turn away from the screen eventually right? xD

#9

Phoenixblight
29/06/09, 6:40 pm

@Roybott

It was interviewed at the E3 about the price range for the device.

#10

Psychotext
29/06/09, 6:42 pm

@Phoenixblight: No, it wasn’t. That’s a random number made up by a journalist.

#11

Phoenixblight
29/06/09, 6:44 pm

SOunds about right, they charge 100$ for a fucking wifi device.

ANd to boot M$ stated it will be like a new console and I don’t know a new gen console for less then 100$.

#12

Madeira
29/06/09, 6:44 pm

@KillerDD: There’s a product out on the market now called TrackIR, it will work similar to that (slight head movements = more dramatic movements in game, so you’re not looking away from the screen).

#13

Whizzo
29/06/09, 7:18 pm

Natal used for head tracking like TrackIR would be excellent, it’d take all that leaning people tend to do in a lot of games and make use of it too. :-)

#14

Mike
29/06/09, 8:14 pm

Yeah.

#15

DrDamn
30/06/09, 9:35 am

@KillerDD
As mentioned head tracking with motion scaling (so a small movement becomes a larger one) has been shown to work well in PC demos with similar tech. This sort of use is one of the few which give me some interest in Natal. There is a very cool vid on youtube with a demo of it in use in a FPS.

http://www.youtube.com/watch?v=_AO0F5sLdVM

The FPS stuff is a little way in.

#16

DrDamn
30/06/09, 9:36 am

That said they will probably ignore all that and make you wave your hand to reload or lift your foot up to kick a door in. BAMMM! And there is is! :)

Leave a Reply