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ODST is open-world, Reach could use Natal, says Bungie

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Halo 3: ODST is an open-world game, Bungie's told the Seattle Times.

"We're doing a lot of pretty neat things in terms of mixing it up, introducing some non-linearity, some free exploration," said Joseph Staten, writer and creative director.

"This is also a mystery story so there's a lot more clue-finding and mystery-solving than you would normally find in a game of this kind — nothing that strays too far from the fun 'Halo' experience, but we definitely decided to take a little bit of risk and have some fun with this one."

But stuff boring old 2009. What about next year's Halo Reach?

"I absolutely think Reach could be enabled with [Natal]," said the developer.

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Halo 3: ODST

Xbox 360

Halo: Reach

Xbox 360

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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