Halo 3: ODST is an open-world game, Bungie’s told the Seattle Times.
“We’re doing a lot of pretty neat things in terms of mixing it up, introducing some non-linearity, some free exploration,” said Joseph Staten, writer and creative director.
“This is also a mystery story so there’s a lot more clue-finding and mystery-solving than you would normally find in a game of this kind — nothing that strays too far from the fun ‘Halo’ experience, but we definitely decided to take a little bit of risk and have some fun with this one.”
But stuff boring old 2009. What about next year’s Halo Reach?
“I absolutely think Reach could be enabled with [Natal],” said the developer.
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