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EA: Fight Night Round 4 might get button-play via DLC

Monday, 29 June 2009 09:53 GMT By Mike

fnr44b

Looks like this one slipped under the radar: Back on June 12, Fight Night Round 4, producer Brian Hayes told IGN that button-mapping – controversially absent from the initial release – might be offered as downloadable content at some point.

“No, there is no option for face button punching in the final version, but we are investigating providing the option via DLC,” he told the site.

Internet opinion seems to very much in favour of buttons returning to the game as per FNR3, so we’ll see if EA comes up with the goods or not.

Fight Night Round 4 is currently available for PS3 and 360 in a local store near you. We haven’t got our copy yet, sadly, but the demo was good, good, good.

Thanks, Joystiq.

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37 Comments

  1. JonFE

    Providing via (???paid???) DLC control functionality that was present and well on the prequel, is that a first or not? Oh EA, you’re spoiling us :-P

    #1 6 years ago
  2. Shatner

    I think introducing the implication that the DLC might be paid-for is unnecessarily alarmist. It adds weight to your mocking tone of EA but, at this point, is fabrication on your part.

    I don’t play the Fight Night games, but I’d prefer a developer to constantly try to evolve their franchise and try new things with it.

    EA seem to recieve endless flak from critics of their sports titles for ‘lazily’ making yearly updates with ‘no changes’ in them. Yet here’s an example where they’ve gone and made an effort to change something. Maybe it’s good, maybe it’s bad, I don’t know. (I do know, that they’ve also modified their Tiger Woods controls for the latest iteration too). Either way, I think it’s good that they try to bring something new.

    Better yet, they receive feedback en masse that it’s not to people’s preference that they’re willing to respond to it and, via an update/dlc tweak the game’s controls to try and satisfy those that have given feedback. They’re under no obligation to do this at all – in the past it would just be a case of “Well, maybe they’ll fix it in next year’s edition”.

    I think this as an admirable approach – both in changing formulas in a franchise and responding to the feedback of your customers.

    #2 6 years ago
  3. JonFE

    Shatner, in my humble opinion, the thing that actually adds weight to any implications that the DLC *might* be paid-for, is the fact that Brian Hayes refers to it as “DLC” (which, more times than not, is perceived to be paid content), while he could choose to refer to it as “patch” or “update” (which, again more times than not, is perceived to be free).

    I’d also argue that my “unnecessarily alarmist” comment is just a by-product of developers and producers planning and announcing DLC months before their game is even finished and released, which raises the question why this content isn’t included in the final game. Surely there can be plenty valid reasons for that, but one cannot easily eliminate suspicions that greed may have played a part.

    Finally, I’d argue that it would be “fabrication” of my part, had I presented it in any factual way, which I clearly haven’t.

    However, I am not going to argue any of that, because I’m obviously no match for you.

    #3 6 years ago
  4. Shatner

    Well, call me crazy, but until someone says “this is going to cost you money” I tend not to accuse them of charging me for something and then building an argument on that assumption.

    And, of course you can’t claim fabrication is fact – not that many don’t try to do exactly that. However, you’re building statements on your fabrication as though it was already fact. You’ve already berated EA for charging you for DLC that hasn’t been made, hasn’t been released and hasn’t had any price attached to it at all.

    Why overlook those facts in favour of your fabrication?

    #4 6 years ago
  5. JonFE

    Shatner:

    Statement? What statement? Where do you see any kind of statement (or accusation for that matter) in my original (the one you called fabrication) comment? It is a question and I think the question mark should have made that clear…

    I only questioned whether providing control functionality (that was well and present in the prequel game) via DLC is a first or not. You may want to read it again to check. Also, the “paid” part is also a question (as we don’t know whether it’s paid or not) and in parentheses (since it is not the main comment); once again not a statement itself.

    Finally, I did not berate EA for charging us for anything; I made a sarcastic comment (and put the relevant smiley to avoid confusion) over the fact that basic control functionality has been stripped from the game and may be added back after listening to feedback. Which (listening to feedback) surely is nice of them, but could have been avoided in the first place had they left it in as an secondary option.

    You read into my comment what you wanted to read and responded to that, so in effect you have done what you’ve accused others of doing. For someone who is admittedly on a crusade for better internet conduct, for reading and understanding someone else’s comments before responding to them, for being accurate, not having agendas and so on, maybe you should start behaving to the standards you expect of others as well.

    But why let the truth get in your way?

    #5 6 years ago
  6. Shatner

    Your tone was mocking and comment was clearly delivered with more sarcasm (by your own admission, no less – which rather damages your insistence that I was seeing something that was never present) than inquisitiveness. You already had a sarcastic response lined up after your own question. Why not wait for the answer? If your question was genuine, why not ask it to the right people (EA) rather than voice it at a place where it’s unlikely to be answered with any authority? Because you’re question is just there for a show of sarcasm, not because you actually appear to have any genuine interest in the answer, that’s why.

    You introduced a fabrication to suit your tone and add weight to your view over the facts that are currently known. I’d remember that before you start harping on about ‘truth’.

    By all means, make a sarcastic clever-sounding comment.
    Just don’t try and make it sound like something more virtuous that it really is.

    #6 6 years ago
  7. Patrick Garratt

    Oh my God. Can’t you just talk about the fucking subject instead of launching onto your broken record routine in every single fucking thread you appear in? You’re really pissing me off.

    #7 6 years ago
  8. Shatner

    See #2 Patrick.

    And I tire of people leaping on my opinion as much as the next person. I especially tire of them attacking my views and then claiming they’re some sort of victim. Perhaps if people can’t tolerate an alternative view they could find it in them to simply move past it rather than persistently attack the person that expressed it. If you could ask them to allow me to express it without having to constantly justify it then that’d be grand.

    Maybe you can do something about the troll infestation you seem so happy to overlook whilst you’re at it.

    Thanks Pat.

    #8 6 years ago
  9. Patrick Garratt

    Here’s a plan: stop being so aggressive, stop coming over like an endlessly sanctimonious tit, stick to the topic, be constructive, add some of your obvious knowledge to the discussion, make the site a more useful, better place and TAKE THE FUCKING HINT.

    #9 6 years ago
  10. Syrok

    No one said that it will cost anything (there are a few question marks around JonFe paid).

    #10 6 years ago
  11. Shatner

    Pat,

    I’m not being agressive. I don’t tell people to fuck off. I don’t attempt to order them around or blatantly go trolling because ‘that’s what everyone else is doing’.

    I just don’t lie down and let the mob bully my views into something they find more tolerable. The mob don’t seem to respond well to that so they tend to put an awful lot of their time into attacking someone believing he’ll relent. The mob ain’t too smart.

    There’s been plenty of times I’ve provided insight and information only to have it trolled and dismissed because it doesn’t quite fit into the guesswork people have already invested so much of their time into. You’ll check (I’m sure you check everything before telling people how they’ve behaved) that I give answers on the forum such as the ones querying the type of forum software or the ones about Left 4 Dead pricing.

    The site could be a more useful and better place – I’d prefer it if it was. The rampant trolling goes unchecked and seeing as at least two staff members have indulged in being blatantly antagonistic when it suits them to be, it’s not very surprising that such a poor example becomes the norm. Unfortunately, too many people are interesting in attacking one individual for him to have much time for more constructive input.

    #11 6 years ago
  12. Patrick Garratt

    You are impossible to talk to, Shatner. You cannot talk to you. You instantly attack anyone that comes near you. Either stop it or fuck off. I cannot see you write the same words in a different order day in, day out, any more. Do you understand?

    #12 6 years ago
  13. Shatner

    I’m easy to talk to, assuming you talk as you’d wish to be spoken to. But attacking, insulting, threatening or dictating to me is not talking to me, is it?

    I respond to what other people say. If other people are endlessly attacking me and going out of their way to dismiss any view I happen to express then, logically, you’re going to see much the same sort of responses. If I could be extended the courtesy of allowing my opinion to be expressed without being attacked/trolled/threatened for by countless others who don’t even read the comments they’re attacking – well, that’d be grand. I don’t thnk it’s a particularly unreasonable request to make in spite of the absurd degree of hostility such a simple request seems to coax from people.

    We’d all be much happier. But, believe it or not, I’m not responsible for what other people write. So it’s up to them, not me.

    It’s not like I go around, for example, making unsolicited antagonisitc, baiting forum threads now is it?

    #13 6 years ago
  14. Patrick Garratt

    No one else on this website seems to be hell-bent on turning every single thread they appear on into a train wreck. You do. I’ve had enough of it. You’re not fucking stupid. If you want to carry on being a part of this, helping to actually build something, then please do. If not, just stop it. If you won’t stop it, I’ll close your account. Clear?

    #14 6 years ago
  15. Aimless

    Maybe you two should settle this through a game of Round 4.

    Hopefully you’ll both be using the same control scheme, though, as I’d say that’s the real issue with this news: it’s easier to spam punches with button controls, so if the option is there you’ll get a lot of people playing online using said controls just to have an edge. You know all those Ken players you meet playing Street Fighter? Same principle.

    #15 6 years ago
  16. Shatner

    My intention is not to turn comments into train wrecks Pat. I comment because I wish to express a view. Unfortunately your community (and, on numerous instances, your staff) don’t seem willing to allow that for some reason.

    But you’re right. I’m not fucking stupid. So don’t treat me like an idiot, Pat – if you want to build something constructive then treating people like idiots isn’t the best way to go about it.

    #16 6 years ago
  17. Patrick Garratt

    Whatever. Any more “performances” and you’re out.

    #17 6 years ago
  18. Shatner

    If people stop attacking me then I won’t have to justify my views, will I Pat?

    And, your comment about “talking” – you’re not actually doing that. I’m responding to what you’ve said but you’re choosing not to listen and preferring just to dictate as you see fit.

    So Pat, if you try talking to someone maybe you’ll get a response more to your suiting. I’m perfectly civil, so long as people make an effort to be civil also. Again, not a particularly unreasonable view but one that people find themselves very unwilling to try out before blaming the other person for whatever they happen to think of.

    #18 6 years ago
  19. Patrick Garratt

    Enough. I’ve blocked your account.

    #19 6 years ago
  20. Shatner

    :o

    #20 6 years ago
  21. Patrick Garratt

    Clearly not. I’ll delete it instead.

    #21 6 years ago
  22. Shatner

    You go for it tiger!

    Would it help if I logged out first?

    (I’d suggest you backup your database first before deleting records that may be related to mulitple articles. Just in case.)

    #22 6 years ago
  23. absolutezero

    Poor Shatner boo hoo. Why don’t people like my holier than thou opinions being rammed down their throats? Im nice really. ;_; boo hoo.

    #23 6 years ago
  24. absolutezero

    Actually now you’ve started on one Pat can you cull the rest of the idiots that never actually discuss the topic at hand?

    #24 6 years ago
  25. Aimless

    That’s some incisive commentary on the Fight Night situation, absolutezero.

    #25 6 years ago
  26. absolutezero

    Howdy Shat.

    The sweat in Fight Night is very nice and sweaty and button play might get me to actually play it. The choice is whats important, and if its free. No way should anyone have to play for new control style.

    #26 6 years ago
  27. absolutezero

    “If pat was to just go and ban him now I’d buy a cake and deliver it to pat towers myself as gratitude.”

    Hunam owes you cake pat.

    ho ho ho.

    #27 6 years ago
  28. Hunam

    This is what I get for trusting you!

    #28 6 years ago
  29. G1GAHURTZ

    Woah!

    The internet just got better!!

    Pat +1

    btw, in relation to the game… (phew. Finally!)

    …Someone on my friends list put me off this game. He reckons the best thing about it is making new boxers!

    It was quite high on my radar, but I think I’ll put it on my ‘buy it when I’m bored’ list for now.

    #29 6 years ago
  30. JonFE

    Pat, in all seriousness, I cannot believe the turn of these events. If you feel that I stepped over some line here or there, just say so and I’ll respect it. This site is run by your team and I do not wish to outstay my welcome.

    #30 6 years ago
  31. Patrick Garratt

    It wasn’t you, Jon. It’s been a long time coming. You’re very welcome.

    #31 6 years ago
  32. Psychotext

    I don’t think you did anything wrong JonFE. Ironically you just had an opinion and chose to stick to it.

    #32 6 years ago
  33. JonFE

    @Pat:
    Thanks! I like it here.

    @Psychotext:
    I must confess I did see the irony in all of this.

    #33 6 years ago
  34. Retroid

    Blimey!

    “But attacking, insulting, threatening or dictating to me is not talking to me, is it?”

    Christ, he doesn’t have any mirrors, does he?

    I’ve not seem many people on the internet be so needlessly antogonistic, patronising and insulting in the persuit of proving a point. Which is vexxing because he’s obviously got insight at times.

    #34 6 years ago
  35. Blerk

    glol! :-D

    #35 6 years ago
  36. Lutz

    Rolf Harris.

    Sorry, I can’t stay on topic, I don’t like FNRx. :)

    #36 6 years ago
  37. _Sikamikanico_

    Good god. Another thread where Shatner goes all out…but this time he didn’t end up so smarmy! I think I may love you Pat.

    Anywho – ONTOPIC:

    I think it’s great that they’re thinking about adding this functionality into the game. I miss it, as I hate the stick…although I am getting used to it.

    Fingers crossed they follow this one through.

    #37 6 years ago

Comments are now closed on this article.

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    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]