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GT5 Citroen concept "does" London in actual life

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GTbyCITROEN, the Citroen concept supercar present in GT5, has been taken for a real-life spin in London, as you can see in these images.

For those that care, the car's making its UK show debut at the Goodwood Festival of Speed on July 3-5.

Some screens mixed into that lot. PR after the break. No date on the game.

CAPITAL THRILLS: GTbyCITROEN concept turns GAMING fantasy into London reality

Citroën’s stunning concept supercar, the GTbyCITROËN, took to the streets of central London on Tuesday (23/06) to recreate part of the ‘street circuit’ featured in Gran Turismo 5 – the PlayStation3 driving game which the GTbyCITROËN was designed for.

Taking in some of the Capital’s most famous landmarks, the virtual-turned-reality supercar swapped pixels for Piccadilly as it swept through the world famous circus, toured Regent Street, rounded Trafalgar Square and cruised down the Mall past Buckingham Palace.

The result of a unique partnership between Citroën and Polyphony, designers of the Gran Turismo game series, the GTbyCITROËN concept measures nearly five metres long (4.96m) and just over a metre high
(1.09m) with an impressive supercar design sporting wide air intakes, rear air-diffuser, horizontal LED headlamps, gull wing doors and diamond-effect 21inch aluminium wheels. Inside the cabin offers a refined racing experience with copper, steel and black leather finishes combined with hi-tech racing controls.

The GTbyCITROËN will be making its UK show debut at the Goodwood Festival of Speed (3-5 July) and will climb the famous 1.16-mile Goodwood Hill as part of the Sunday Times Supercar Run.

Hi-Res images of the GTbyCITROEN available for download from www.drop.io/gtbycitroen

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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