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Leadbetter: PS3 Ghostbusters “simply isn’t good enough”

Thursday, 18 June 2009 13:43 GMT By Patrick Garratt

ghostbusters8

DF’s Richard Leadbetter has called out Terminal Reality on the PS3 version of Ghostbuster’s saying the greatly reduced resolution over the 360 game “simply isn’t good enough”.

The game’s PS3 version runs at 960×540, while the 360 SKU hits 1280×720.

From Eurogamer’s latest face-off:

My response to that is pretty straightforward. First of all, PS3 Ghostbusters is rendering 518,400 pixels per frame. Xbox 360 is managing 921,600, so there’s some interesting mathematics going on in that statement. Secondly, if quincunx anti-aliasing is compromising your image quality to this degree, why not try another solution? With regards the RAM situation, it’s a well-known limitation that the vast majority of cross-platform developers have (thankfully) managed to overcome.

The admission that 25 per cent of the texture work in Ghostbusters is compromised on PS3 is very telling. More than that, the notion that somehow we’re not allowed to compare the two versions without downscaling the higher resolution one is frankly astonishing. How many people out there have 540p displays? Perhaps we should we be sitting further away from the screen to make the two games look the same? Terminal Reality’s response, rather like the PS3 build itself, simply isn’t good enough.

Full thing through there.

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35 Comments

  1. Mike

    Should get them on a Jerry Springer type show.

    #1 6 years ago
  2. Syrok

    That’s actually one of the first times I really see a difference between two versions.

    #2 6 years ago
  3. Blerk

    I feel a bit sorry for them, to be honest. They’ve already had the shit kicked out of them by various publishers, and now they’ve got the wrath of the internets on their backs too.

    #3 6 years ago
  4. Tonka

    OMG, the PS3 really is shit, isn’t it?

    #4 6 years ago
  5. Redh3lix

    lol Tonka.

    As a PS3 owner, I now have a mental note to avoid all titles by Terminal Reality.

    #5 6 years ago
  6. pleasant_cabbage

    Blerk wrote: I feel a bit sorry for them, to be honest. They’ve already had the shit kicked out of them by various publishers, and now they’ve got the wrath of the internets on their backs too.

    Yeah but those comments TR’s dood came out with (objects and cores) kind of turned into a self-made rod.

    #6 6 years ago
  7. G1GAHURTZ

    Wow.

    The video really highlights the difference.

    tbh, I’m sure that most people will just be able to tell that the difference between the two is just down to the bad decisions of the developer rather than any limitation of either console.

    I really can’t see why this is such a big deal… I mean it’s news worthy or whatever, but surely it’s common knowledge by now that both consoles are capable of much more than this game has to offer…?

    #7 6 years ago
  8. David

    What because a developer who has had numerious publishing issues had difficulty with weird hardware configurations ?

    OMG the game isn’t running in 720p neither is Halo 3 and that plays just fine. Oh I forgot people are shallow enough to care what resolution a game runs at.

    #8 6 years ago
  9. Eregol

    @ David
    But it has already been proven that the PS3 can do graphics on a par and better than 360. It just requires the right coding.
    It isn’t the fact that the game isn’t running at 720p that’s riling, it’s the fact it’s running at 720 on one machine and not the other.

    I’m surprised that Sony left it so late to secure a EU exclusive on this, one thing they could have done is secured the deal earlier and supplied TR with a Sony rep who could have taught them how to get the most out of the machine looks wise a la Killzone 2.

    #9 6 years ago
  10. Psychotext

    “I really can’t see why this is such a big deal…”

    The only reason it’s getting such attention is because of what they said about the platforms originally. Had they kept their mouths shut then the attention given to the issues would have largely been limited to a couple of paragraphs in a Eurogamer face off article.

    #10 6 years ago
  11. Dr.Ghettoblaster

    Let’s get one thing clear here people….this is NOT a PS3 performance issue, this is a developer issue (laziness, ignorance, this I do not know).

    Yes, it is true the PS3 is harder to develop for than X360, however I needn’t mentiont the long list of exceptional PS3 games that have identical X360 counterparts. Not to mention the outstanding work by Naughty Dog, Konami, and Capcom with the system.

    Again, this case comes down to the developer. Argue if you like, the proof is all the tripple AAA games that have already been developed on PS3, not this lazy shit approach.

    #11 6 years ago
  12. Syrok

    Surely it’s also an issue of the PS3 when it is seemingly more complicated to develop for than the other consoles.

    #12 6 years ago
  13. blackdreamhunk

    looking this game I would called a waste of my time. if any friends or people ask about the game I will say rent it. if you

    #13 6 years ago
  14. dunk sb

    It seems I do not have to try it

    #14 6 years ago
  15. anasui

    so Valve’s right

    #15 6 years ago
  16. reask

    Yes of course it is the developers fault.
    I mean they should be honoured that there game is on PS3.
    After all this is the cell.

    I reckon people should be made take a IQ test before been allowed to buy a PS3.
    I mean you have to be really intelligent to understand the high price of it. :(

    #16 6 years ago
  17. freedoms_stain

    Is this developer just a lazy shit or what?

    Can’t be arsed with PC multiplayer (no excuse for that really, they could have delayed the release until it was ready like most other devs do)

    Can’t be arsed learning how to code optimally on PS3 (again, they could have delayed the release until it was ready.

    Just a poor showing all round. They should’ve made it a 360 exclusive or whored the game out to devs who know what they’re doing to make proper PS3 and PC ports.

    #17 6 years ago
  18. Zarckan

    No Valve are not right.

    To say it’s harder to develop for the PS3 is nonsense. it’s just different.

    PC/360 games all use DirectX for the main part, the nice thing about DX is you don’t have to be a great programmer to do great things, you just need to tell DX to do stuff for you, which it does.

    PS3 uses OpenGL which is the preferred Graphics pipeline for a lot of developers, usually ones that have been around for more than 5-7 years in this business.

    So in reality it’s just different, not harder or easier, just different, if you know how to program well on both systems you can do vastly different things, and both will looks awesome.

    E.G. take a look at the Assassins Creed II PS3 footage from E3, or Uncharted.

    IF the PS3 was gimped compared to the 360 and Valve were right, then by rights neither of those games would look as awesome as they do, correct?

    All that has happened here with Terminal Reality is, that they have proved that they’re not very competent, or simply didn’t have the time to get their shit together.

    On PS3 there are enough middleware solutions to enable developers to avoid getting down and dirty with the system if they don’t want to, IE PhyreEngine, Gamebryo, UE3, Vicious Engine etc etc.

    What tech was used to power GhostBusters, was it inhouse? if so they are fools. Developers really need to be using middleware, NOT just for making shit look good on PS3, but to vastly reduce development times/costs. We have middleware providers for a reason folks, use them.

    #18 6 years ago
  19. Zarckan

    As an addition to my last post, ALL developers need to use Middleware for all platforms, NOT just PS3.

    #19 6 years ago
  20. Eregol

    What Zarckan said.

    Couldn’t have been worded any better IMHO.

    #20 6 years ago
  21. Zarckan

    @freedoms_stain…

    See my post, I think we’re singing from the same hymn sheet dude.

    #21 6 years ago
  22. David

    It is a developer issue but we don’t know all the facts. I still don’t see the point of this article though. Its just a resolution change it doesn’t change the core gameplay 1 single bit. From what I’ve read the gameplay is slightly above average and even on the 360 version it lacks polish.

    To me the fact it seems to lack polish on both sides regardless of the resolution issue speaks of rushing the production of the game.

    Comment 5 annoys me though pretty shallow gamer if you ask me.

    #22 6 years ago
  23. Dr.Ghettoblaster

    Unfortunately, many eyes are now going to see things as comment #4 when in fact the developers at fault, NOT the PS3.

    #23 6 years ago
  24. anasui

    whats the big deal? 99% of the people here think the Wii is shit for the same reason. Taste some of the same medicine, fanboys

    #24 6 years ago
  25. David

    But the Wii is shit because of its shovel-ware :P not because of its resolution ^.~

    #25 6 years ago
  26. Blerk

    Wii Ghostbusters is supposed to be pretty good, though. :-)

    #26 6 years ago
  27. anasui

    @David

    yes but I was referring to the lazy devs fact

    AND yes, I played GB Wii and its actually not too shabby

    #27 6 years ago
  28. David

    I’m just kidding I like the Wii but just too exhausting for me to play it half the time.

    #28 6 years ago
  29. Redh3lix

    Why does my comment annoy you? I tend to purchase my games based on developer more than anything else. Valve’s instant dismissal of developing for PS3 ring a bell?… because “its crap” (Gabe Newall)? Konami, Infinity Ward, THQ, Naughty Dog etc etc…. you soon learn houses like these produce quality gaming experiences between the ones that simply dont give a shit or are generally crap at the job. Make sense?

    EDIT: The game looks and sounds shit by previews/reviews anyhow which further re-inforces my belief.

    #29 6 years ago
  30. David

    Sorry but I still think your comment is very shallow. Because a developer decides they don’t want to put the cost into making games for a certain system you push them to the side.

    Unlike you I choose my games on actual gameplay not graphics or the developer name.

    It annoys me because the game-play doesn’t change ? Does it upset you that someone in America is playing a 360 version at a higher resolution that you can’t enjoy the game for what it is (A game).

    #30 6 years ago
  31. daytripper

    please dont turn this into a N4G clone. please i beg of you

    #31 6 years ago
  32. Redh3lix

    I suspect if I weren’t a PC gamer aswell I wouldn’t be overly bothered by technical specifications and visual quality/clarity. Put simply, if you had the choice to buy two products for the same price and one product was of better specification, which would you buy? I dont think it’s really about being shallow, its just about not being ripped off in a way.

    #32 6 years ago
  33. FeaturePreacher

    None of this comparison matters in terms of sales. Consumers in Europe are just as dumb as consumers in the states. They’ll get the inferior ps3 version since it’s easier to acquire than importing the superior 360 version. Thank goodness I’m in the states where I can choose the 360 edition.

    #33 6 years ago
  34. Hero of Canton

    I think it’s tragic that all this technical nonsense is overshadowing the fact that it’s a very good game, whichever format you get it for. It just looks a bit nicer on the 360 is all.

    All this Digital Foundry stuff is meant to be interesting for proper tech-heads, but ultimately it just brings the worst kind of fanboys out of the closet. Eurogamer might intend these Face-Off pieces as serious-minded looks at how devs are dealing with the different architecture of the two HD consoles, but they wind up leading to nothing more than pointless arguments along the lines of ‘LOL my console’s dick is bigger than yours’.

    #34 6 years ago
  35. MushroomStamp

    I blame Sony because their Libraries and dev tools just are not up to the Standards the rest of the world develops with.\

    I have all both systems, and EVERY single game that is on both systems has always been better on the 360.

    -Not a fanboy, just personal experience

    #35 6 years ago

Comments are now closed on this article.

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    In an effort to improve diversity in the game, H1Z1 developer has added female characters. Female survivors can now be found throughout the world of H1Z1. Developer Daybreak added the new feature in a patch released last Friday. You will be able to choose a female avatar in the main game and in Battle Royale. […]

  • Possible teaser site for Castlevania creator Koji “IGA” Igarashi’s new game opens

    Either Castlevania creator Koji “IGA” Igarashi is working on a soon-to-be-launched Kickstarter for his new game, or someone is pulling an elaborate prank. At PAX Prime last year, during Keiji Inafune’s Mighty No. 9 panel, a flyer was handed out to attendees that showed what appeared to be a 2D game of some sort with […]

  • Destiny weekly reset for May 5: Heroic and Nightfall strikes detailed

    Tuesday is here and Destiny’s weekly reset is also here. Bungie announced that your weekly Destiny grind has now begun. The Nightfall and Heroic strikes are now live too. This week’s strike is Winter’s Run. Rainbow burn is back for the Nightfall, which means you do more damage with all elemental weapons, but also receive […]

  • PC version of Project Cars delayed in Australia due to severe weather

    Recent weather conditions in Sydney, Australia are responsible for a slight delay of the PC version of Project Cars in the country. Sydney recently suffered from storms that caused flooding in some areas. One of those is the place where publisher Namco Bandai was storing PC copies of Project Cars. The stock was “severely damaged,” […]

  • Twitch’s new process makes it easier for streamers to appeal flagged content

    Twitch has updated its appeals process concerning videos that have been flagged by the audio ID system. Towards the end of last year, Twitch introduced a new audio recognition system that scans archived streams and automatically mutes the audio whenever copyright music is identified. The system has been in-use ever since and Twitch has today […]

  • The Witcher 3: Wild Hunt has a day one patch, but it’s not a major one

    The Witcher 3: Wild Hunt will indeed have a day one patch, to make the first-time experience as smooth as possible. Like many modern games, The Witcher 3: Wild Hunt will have its day one patch. According to the developer however, it wasn’t born out of necessity. Miles Tost, level designer at developer CD Projekt […]

  • CoD: Advanced Warfare owners get free pistol today

    Advanced Warfare developer Sledgehammer Games is adding a new pistol to the game, free to all players. The M1 Irons is a new pistol that comes to Advanced Warfare starting today. The weapon is offered as a thank you gift from the developer. Sledgehammer says the Irons is good at range and packs a punch. […]

  • Fall down the Skullgirls Big Band music video rabbit hole with me

    Skullgirls is a pretty amazing fighting game, but did you know it’s also a passable music creation suite? Earlier today I was idly perusing an episode of PlayStation Underground showing off Skullgirls 2nd Encore, a re-release of the indie fighter packing in loads of new features and coming to PS4 – with full cross-play! – […]

  • The many uses of Wolfenstein: The Old Blood’s pipe weapon

    Wolfenstein: The Old Blood adds a sick new weapon to BJ’s arsenal: a pipe. In Wolfenstein: The Old Blood, a pipe is not just a pipe. Not only can you bash nazis with it, you can use it to climb walls, reach hatches, and even break through some walls. Plus? You can dual wield it. […]

  • Mortal Kombat X teaser gives first look at Predator

    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]