EA boss John Riccitiello has stated that the firm’s development team almost invested in motion control similar to Natal, but Microsoft were the first out of the gate with it.
“We almost invested to create a platform extension like that for some of the games we’re working on,” Riccitiello told Kotaku. “We’re very pleased, frankly, that it showed up at Microsoft, because I’d rather them pay for that. They can leverage it better, and we can build software. But I felt the market wanted that technology and I’m glad it’s coming.
“We were looking at a camera system. In fact we were looking at the camera system they ended up going with. That technology’s pretty compelling. I don’t think it applies to all genres of games. We thought packing it with some things we’re working on in our studios, maybe sports and music, made a lot of sense.”
Regarding Sony’s motion controller, Riccitiello said that EA noticed the same technology a couple of years ago, and claims the company introduced Sony to it.
“I’ve been playing with that and it is cool,” he said. “We saw that two years ago. In fact, I think we introduced Sony to it.”
He goes on to talk about how not all games, like FIFA, would benefit from Natal because a “75-minute session would be frigging tiring.”
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