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Moore says “gesture control” is important factor for Sony and Microsoft controllers

Thursday, 4th June 2009 20:54 GMT By Stephany Nunneley

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Peter Moore says that EA already had a look at both Natal and Sony’s motion controller months ago, and the company is already scouting ways to take advantage of both in the fitness realm.

“We’ve seen both Natal and the motion controller from Sony several months ago,” he told Gamasutra. “So we’re already looking at opportunities to bring both our licensed product and our fitness product to these new controller mechanisms.”

Moore also reiterated what John Koller said in an earlier interview about sometimes needing a device in your hand, and he attributes this to “gesture control”.

However, boxing games like Fight Night would benefit highly from an hand-less device.

“We’re constantly evaluating,” he added. “I think what you’ve got to do with Natal in particular is you’ve got to come up with new experiences that feel natural without something being held or something on your body. And that’s going to be the key to successful software for Natal.”

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14 Comments

  1. mortiferus

    Regarding Natal, people said the same thing of the iPhone and that gamble seems to have paid of ;).

    It’s funny for once MS thinks different and everybody is downplaying it’s potential.

    #1 5 years ago
  2. No_PUDding

    The iPhone is completely unlike this… There’s still some tactility. Hence iPod ‘touch’.

    People who did ‘The Path’ tweeted earlier that they didn’t like the idea of a non-tactile thing. And Sony’s is much more in line with the Wii, which means games can be ported or franchises can be multiplatform. AND it works with the current Eyetoy.

    All in all, Sony’s motion controller is a more sensible business option, and a subjective matter elsehwere. But they can’t afford to take massive risks at the moment. Hats off to MS for doing it though!

    #2 5 years ago
  3. Shatner

    Heh, the moment Riccitiello said something nice about Sony’s controller over Microsoft’s I’ve been counting the days until we’d hear a counter-statement from Peter Moore.

    I can already see the flame-wars over which motion control works best for Tiger Woods ’11 and that having the game recognise when you punch the air after a long putt makes the world of difference!

    #3 5 years ago
  4. mortiferus

    No_PUDding I disagree it is indeed very much indeed like the iphone. Remember how everyone doubted the iphone potential for mass market acceptance based on the lack of physical keys citing the the same tactility argument you just made? yet interestingly enough months lather these same folks bought into the iphone like it was the second coming. I was one of them.

    Yes there is some tactility but regardless… it was a leap like Natal. Tactility is one thing but true hands free interaction is too me the holy grail.

    My thought is that If and only *If* MS can make a gesture based system that works across multiple genres, Natal will be the next big thing and will have a serious patented leg up on the competition.

    #4 5 years ago
  5. No_PUDding

    It’s different though.

    Touch is tactile. It’s an awkward parallel to draw, Mortiferus.

    This is travellign from some tactility to no tactility. Touch was progress from one type of tactlity to another.

    If anything iPod Touch and iPhone are WAY more tactile, what with unlocking it and such.

    #5 5 years ago
  6. mortiferus

    No_PUDding, I see your point however, i think once natal is available and people get to use it, that it will reshape gaming. It’s difficult to visualize the natal possibilities, and honestly it does scare some people, but we will all have to wait and see…

    #6 5 years ago
  7. No_PUDding

    Yeah, I am very aware of the idea that people are scared of the change.

    But the 360 is not the console to reshape gaming on. Natal at the moment is late into the 360′s lifespan for one. It’s also not like the market leader and flavour of the month.

    #7 5 years ago
  8. Quiiick

    Natal will be Microsoft’s “console” for OnLive (aka cloud-gaming)!

    #8 5 years ago
  9. freedoms_stain

    Quiiick, what depths of your arse did you pull that shit from?

    #9 5 years ago
  10. Quiiick

    @ freedoms_stain
    Too dumb to figure out what I mean with this statement?

    #10 5 years ago
  11. freedoms_stain

    Indeed, I must be absolutely fucking retarded to not see the connection between a motion sensing device and cloud gaming.

    Pants-On-Head Retarded most likely.

    #11 5 years ago
  12. Quiiick

    I’ll try to explain it:
    As soon as cloud gaming/computing is a reality (it will come some day), the platform-holders of now (Sony, MS, Big N) need to figure out new ways to make money out of electronic entertainment. Royalties for every game sold will be a thing of the past because the multiple platforms as of now are gone.

    So if (a big if) gamers really want to play without physical controllers in the future, MS will be able to make quite some money off of their patents they have with Natal, independent from the service the natal-controlled games run on. Sure, there may be other business opportunities for the platform-holders in the future but this could be one way.

    #12 5 years ago
  13. freedoms_stain

    That explanation does not fit the original comment

    “Natal will be Microsoft’s “console” for OnLive (aka cloud-gaming)!”

    Which sounds like you’re saying Natal is the equivalent of an OnLive interface.

    Maybe you should consider the clarity of your posts before launching accusations of stupidity. Eh?

    #13 5 years ago
  14. Quiiick

    It fits my original comment perfectly.

    #14 5 years ago

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