Sections

Rumour: GRIN lays off 100-160 staff

Thursday, 28th May 2009 09:07 GMT By Patrick Garratt

grinlogo

Kotaku’s rumouring that Bionic Commando developer GRIN’s dropped between 100 and 160 staff, citing “multiple sources”.

The firm, which has offices in Sweden, Spain and Indonesia, is rumored to be in the process of shuttering its Gothenburg and Barcelona-based sites.

Layoffs at its headquarters in Stockholm are rumored to amount to nearly 30.

Full thing through the link.

Breaking news

6 Comments

Sign in to post a comment.

  1. Blerk

    Ouch. This seems particularly weird given that they appear to have been so prolific over the last 12 months – every other game appears to have been created by Grin of late.

    #1 5 years ago
  2. Robo_1

    Indeed, I really thought they were an up and up developer. They’re a talented bunch too, Bionic Commando is superb, and Wanted and Rearmed were great too. I hope they bounce back from this.

    #2 5 years ago
  3. Hero of Canton

    I’ve found GRIN’s stuff very hit and miss. Wanted and Rearmed are great, Commando and Terminator are pretty awful. Still, a shame to see this happening – seems to be the case every time a big(ish) name game flops.

    #3 5 years ago
  4. deftangel

    On the other hand they could be downsizing a bit having staffed up to ship those four games. They must have had to take on a few extra to get all of those out in such a short window

    #4 5 years ago
  5. Zarckan

    If people think that their position is 100% secured when work on LARGE projects is finished they are nuts.

    Any decent devco will keep a core staff on, but ramp up/down during peak project times, it is the ONLY sensible business practice.

    #5 5 years ago
  6. deftangel

    Well ideally they would schedule their projects so that as one rolls off full production another one is ramping up. Either that and go the whole hog with the movie model and hire people as contractors. Constantly dealing with all the HR admin of either hiring or firing permanent staff sounds more like a hindrance to me.

    #6 5 years ago