Sections

Spike to show the first trailer from next Bethesda game tomorrow

Wednesday, 27th May 2009 19:00 GMT By Stephany Nunneley

bethesdalogo

Geoff Keighley has tweeted that Bethesda will announce its next game tomorrow night on Spike TV.

A trailer is also expected, so if you get the channel, tune in at 11pm EST. Otherwise wait until Friday when it hits the net.

It’s expected to be the untitled Splash Damage game, which earlier in the month, was reported as being copyrighted as “Brink” with the USPTO.

Tomorrow will reveal all.

Latest

50 Comments

  1. Hunam

    Splash Damage are heroes.

    Can’t wait.

    #1 6 years ago
  2. Gekidami

    Wishful thinking: It might be the next Elder Scroll!

    #2 6 years ago
  3. Hunam

    Don’t say that!!!!

    #3 6 years ago
  4. Stephany Nunneley

    Don’t even say that Gek! Gets me all giggly thinking about one and I can’t concentrate. :-)

    #4 6 years ago
  5. Gekidami

    Well some time ago Bethesda did say that the next Elder Scroll was planned, and right after they’d start on Fallout 4, its not impossible after all.

    #5 6 years ago
  6. Herlock

    I play Quake Wars on PC is so great, cant wait!

    #6 6 years ago
  7. No_PUDding

    Well, take it to somewhere interesting. I know it won’t get more interesting than Morrowind.

    Maybe they should take it to the 5th Era like that one note implied. A Sci-Fi future in Morrowind.

    Or maybe they should do one in Cyrodiil agin, except make it how Cyrodiil actually is.

    #7 6 years ago
  8. fearmonkey

    No_pudding, You crack me up with your anti-oblivion statements…

    “Or maybe they should do one in Cyrodiil agin, except make it how Cyrodiil actually is.”

    I would think Todd Howard would have a better idea of the Elders scrolls world than any of us, since he was involved in most, if not all, the games in it’s history.

    I played Morrowind for like 500 hours, and loved it, but Oblivion felt more real to me, even though it didnt have near the content Morrowind did.

    I heard the next game was going to be based on Skyrim, which I cannot wait to play.

    #8 6 years ago
  9. Gekidami

    I never played Morrowind but wasnt it an island in the game?

    #9 6 years ago
  10. Hunam

    Jah, Vvardenfall IIRC. Morrowind was easily my favourite ES, Oblivion just seems a little generic fantasy.

    #10 6 years ago
  11. No_PUDding

    fearmonkey, Todd Howard has always been in the ‘producer’ seat, more than anything. He never joined in on the oficcial forums, there were clearly quite a few of the devs who were insanely deep into it, but not him. I am sure he does know though, but selling this alien world would be way more difficult.

    I hope now the name is recognisable, that they will make it crazy again. And I hope no Skyrim involvement, yet another boring Imperial controlled province.

    I’d like to hear about the Nerevarine again. Or play as him.

    As I have said many times here, the guy behind the amazingness in the lore is MK. And Daggerfalls PGE, tells you exactly how all the provinces are.

    #11 6 years ago
  12. Hunam

    I’m pretty sure Morrowind did well, ok not Oblivion and Fallout well but it was no slouch despite the utter terrible condition it shipped in.

    #12 6 years ago
  13. Scyrenn

    Daggerfall remake? ^^

    /optimism

    #13 6 years ago
  14. freedoms_stain

    Who says the next Elder Scrolls game has to be set in a single territory, hmmm?

    #14 6 years ago
  15. No_PUDding

    Good point Freedom Stains…

    I reckon it will still be one province… Bethesda don’t need MORE work on their hands unless they release a watered and scaled down Tamriel.

    Yeah Hunam, defintely nowhere near Oblivion numbers, and you’re completely right about the state it released in on both platforms.. It was just a mess.

    #15 6 years ago
  16. Hunam

    I think as Morrowind was pre-world levelling it had a nice charm to it. You start off having to go 10 rounds to hurt a rat and end up making mince meat of gods. You don’t get that satisfaction in oblivion or fallout 3.

    #16 6 years ago
  17. No_PUDding

    Exactly.

    I want that from Demon’s Souls.

    To be fair, actually killing Vivec, is fucking difficult even as an incredible badass. Unless you meant Dagoth Ur, in which case, he’s not really a God anymore.

    I was like an Imperial badass, and a rarity collector. Head Knight of the Imperial Legion, and also Head of House Redoran. So I guess ultimately I wanted to ease some of the political tension. Pretty cool.

    p.s Deja Vu… A tramp just walked by again… Not the same one.

    #17 6 years ago
  18. freedoms_stain

    I bought Morrowind AFTER Oblivion, having heard how awesome it was from peeps like you guys, but I couldn’t get into it as much, too much RPG for me.

    If I have a shield I want to be able to use it based on how fast I can get my finger to the shield button, not based on what my shield or defence stats are.

    #18 6 years ago
  19. No_PUDding

    I expect the non player levelled creatures made t much more difficult to get into.

    I just did it so I eased myself in REALLY easy. That’s why I started with that Imperial guy. Focused on Mercantile and speechcraft, and then a became a badass afterwards.

    But I do have tons of other charcters too, more difficult.

    But I love no fast travel too.

    It’s so exciting to find these places. Especially when you first get the adventuring bug. Suddenly you find as much if the transport from the towns as possible.

    #19 6 years ago
  20. Hunam

    With a few choice buffs Vivec only managed to last about a minute against me.

    I just liked having max jump stat, and surfing across the island :P

    #20 6 years ago
  21. Stephany Nunneley

    Pudding is right. Nothing like going over every corner of the map to see what you can find. It’s fulfilling really.

    With Obilivion,I have logged in 600 or so hours, maybe. Too afraid to look.

    Morrowind? I logged 750 hours last time I checked, and still have not completed the entire thing. I had to stop. Seriously, I did.

    Still, once in a while, I hear it calling my name through the aether…

    /kidding :-D

    #21 6 years ago
  22. Hunam

    600 hours!?

    750 hours!!!!?

    Seek help, quickly.

    #22 6 years ago
  23. No_PUDding

    Oh man, and when that Bosmer falls from the sky near Seyda Neen.

    I LOVED the scrolls you took from his corpse.

    Most epic find I ever had though, was I entered a boring lookign Ancestral Tomb, and there was a lock at the bottom. I had comissioned a ring with the spell open lock of 100 on touch.

    And the lock was 99! Anyway, I went down about 10 flights of slopes (as they don’t use stairs), to find another 99 lock. Used my rign again, and foudn a MASSIVE open cavern, and steps leadign down to the water, where it becomes a maze.

    So again, using my initiative, I had found a levitate ring.. I used that and discovered it was the Burial ground for some guy. There was a Daedric Helm (SOO rare and not levelled) and tons of gems and gold, and another artifact I can’t remember.

    I was amazed. I thnk I am gonna go play it now.

    #23 6 years ago
  24. Hunam

    I sold mine after my decidedly *sane* 80 hour game save got lost in a hard drive fail.

    #24 6 years ago
  25. Patrick Garratt

    Hunam – Whoops.

    #25 6 years ago
  26. No_PUDding

    Had a hard drive failure too. But people like you to think that stuff is more difficult (or impossible) to reclaim than it is.

    A friend of mine works with these people who help forensic investigators get data from hard drives that have been smashed, burned or failed. I ahve a whole spare computer on an 80gb external Harddrive now. With my Morrowind saves.

    #26 6 years ago
  27. deanimate

    hard drive failure? try getdataback and also put the drive in the freezer for at least a few hours.
    saved me a few times that has :)

    #27 6 years ago
  28. Hunam

    Epic whoops, I had a 50 hours Baldur’s Gate 2 and 60 hour Planescape: Torment saves on there too, both a stones throw from the final bosses. That was certainly a bad day to quit anabolic steroids.

    #28 6 years ago
  29. Patrick Garratt

    That would probably make me less than happy.

    #29 6 years ago
  30. Hunam

    Well, back then I was like 16 and I had those IBM drives that became infamous for eating themselves. We did try like hell to get something back, but it was a lost cause.

    Had failes since and I’ve managed to recover the data from them, but this one was utter cunting epic.

    #30 6 years ago
  31. El_MUERkO

    i hope whatever it is they’re doing it on a new engine, i think fallout 3 has pushed the oblivion engine as far as it can go

    #31 6 years ago
  32. Hunam

    My dream is that one day my children’s children will be able to play a Bethesda game and have a diagonal run animation.

    #32 6 years ago
  33. No_PUDding

    El Muerko, I think it’s completely fine.

    Bethesda just don’t want to do the animation. Budget and tiem constraints etc.

    Fallout 3 was smallera dn more linear than Oblivion. Definitely no problems at all.

    #33 6 years ago
  34. Lutz

    If this is TES5 I will personally wet my pants.

    #34 6 years ago
  35. Lutz

    I will also personally wet anyone elses pants too, if they should need such a service.

    #35 6 years ago
  36. Hunam

    There’s no excuse for missing out an integral part of third person presentation 3 times in a row.

    #36 6 years ago
  37. No_PUDding

    Well, I just agve you one. And i am the firsst eprson to moan about it.

    I think Bethesda are shit at the moment.

    #37 6 years ago
  38. Hunam

    I really enjoyed Fallout 3, despite it’s obvious presentation flaws and utter disregard for Fallout canon. Seems like Bethesda do all the really hard stuff and just bodge the basics.

    #38 6 years ago
  39. Patrick Garratt

    As far as I’m aware it’s a new IP. I’m pretty sure this is the Splash Damage game.

    #39 6 years ago
  40. Hunam

    To be honest, I want to send out a giant hug, kiss and ass grope to Bethesda for picking up projects with Splash Damage and Obsidian. Both utterly class developers that love their fans and make games unashamedly for them instead of the mass market.

    #40 6 years ago
  41. No_PUDding

    Ironic, coming from Bethesda.

    Maybe they will chnage their ways too now they ARE in the spotlight, of the hardcore market.

    If so, I don’t mind Oblivion being shit, for that.

    #41 6 years ago
  42. Hunam

    Yeah, I’m not sure how but Bethesda have tapped the ultra hardcore and casual markets in just the right way. I have no idea how they manage to get the sales figures they do with a high fantasty RPG and a virtually unknown to the masses post-nuclear war rpg.

    #42 6 years ago
  43. No_PUDding

    Ill tell you how. The stars were right for them and lots of it, is their own doing.

    Very early in all the consoles life cycles, they port a game from PC, that’s depth cannot be compared to anything developed on the console exclsuively.

    It’s a very scalable engine, with a TON of scalable middlewares.

    It’s massive, and the only RPG out on the consoles, with the most innnoffensive and dull, fantasy
    settings ever.

    Word spreads, and there we have Oblivions success.

    In the HD generation, people realise making a massive RPG is fucking difficult. HD assets or current gen quality assets make things much more difficult to do on a large scale.

    Suddenly Bethesda is the only developer invested in doing that.

    Now people are starting to recognise the Bethesda name.

    #43 6 years ago
  44. wz

    TES: AkaVir. Please.

    #44 6 years ago
  45. No_PUDding

    They aren’t capable of doing stuff in Tamriel. Please don’t give them creative freedom in Akavir, thats such a potentially awesome place. And much cooler as an ‘off-stage’ setting.

    And there are tons of unexplored ‘assumed’ Empires on Nirn.

    Atmora, where the original Imperial/Nords came from.

    Yokuda, where the Redguard came from. And is now inhabited by sload.

    Pyandonea, where the yellow elves came from, or the maomer.

    Akavir is just the most popular in the previus two TES games, becuase both played a huge role in alliance between Akviri and the Imperials.

    Damn… I LOVE this game.

    #45 6 years ago
  46. wz

    I loved MW a lot, I think I read through the bigger part of all the books in that game. Too bad Oblivion was such a let-down, lore wise. (Was there even explained, in the game, how the stuff happening in TES3 spawned the events of TES4? I don’t think so.)

    I still think it could be Akavir. An island with four distinct cultures. The size of Vvardenfell, all carefully designed. No vast empty spaces. Lots of never seen before lore about the whole Akaviri culture and the early times of men and mer. Not happening.

    #46 6 years ago
  47. No_PUDding

    The stuff happening in TeS3 really wasn’t that relative at all. the Oblivion Crisis was of it’s own nature.

    Ald’ruhn was destroyed by it however. And the departure of the Nerevarine to Akavir, is partly to blame.

    But Akavir is like untouched snow. And Bethesda of these days will amke it yellow.

    Who’s there, I know there’s the serpents men, those are what are conventionally called the Akviri. But theres like snow yetis and stuff isn’t there? I can’t remember

    #47 6 years ago
  48. fearmonkey

    No_pudding – You really love Morrowind, and for that i commend you, it was an amazing game, as was the games before it.
    oblivion had its faults, i wasnt a fan of the world leveling along with you, but it was easier for newbies to the series to get into.
    I also wished that they woulnt have made every quest all voice, some text would have been nice, and to make the game
    a bit more like morrowind with the unending amount of quests.
    I had quite a few friends that tried morrowind but couldnt get into it. As was stated above, it was too serious an RPG for them, and I could understand that.
    Oblivion could have been better in alot of ways, but im confident that bethesda will improve rather than degrade the series as you seem to be afraid of.

    #48 6 years ago
  49. No_PUDding

    I don’t really mind the gameplay tweaks in Oblivion to be honest.

    I didn’t like world levelling really, that’s very true.

    But otuside of that it was ALL visual design that I hated. From lore Cyrodiil is a jungle, almost impenetrable. Not a European forest.

    The Imperial City is a MASSIVE city, with many different islands, canals and gondolas. It’s a lot like Venice.

    And for cities like Cheydinhal, well they were ridiculously represented.

    As was the beastiary. And as was the watered down culture.

    #49 6 years ago
  50. Blerk

    Holy fucking shit! Don’t you guys ever go to bed?

    #50 6 years ago

Comments are now closed on this article.