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Kaos FPS Homefront set in North Korea-occupied US

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Kaos Studios just announced Homefront, an FPS set in an America occupied by North Korea.

The game promises a story-driven single-player game as well as multiplayer, and will release for PC, PS3 and 360.

No release date has been given.

“Homefront isn’t about going to war on the other side of the world or battling aliens from another planet; it’s about fighting foreign invaders in your own backyard and defending your right to live,” said Kaos Studios design boss David Votypka.

“Homefront combines the unsettling notion of an occupied America with interactive, player-driven narratives to create a deeply engaging single and multiplayer experience.”

First showing at E3. Media expected later today. Press release after the break.

The War Comes Home in THQ’s Homefront

Baseball Fields, Strip Malls and Suburban Neighborhoods Become Battlefields in THQ and Kaos Studios’ Brand New Shooter for Xbox 360®, PLAYSTATION®3 and Windows PC
E3 Expo 2009

AGOURA HILLS, Calif.--(BUSINESS WIRE)--THQ Inc. (NASDAQ:THQI) today announced Homefront™, a new First Person Shooter (FPS) from internal developer Kaos Studios®. Penned by John Milius (Apocalypse Now, Red Dawn), Homefront is set ten years after the economic collapse of the United States and follows the American Civilian Resistance as they fight to reclaim their homeland from an oppressive North Korean occupation. Featuring a personal, story-driven single player campaign and a full suite of multiplayer options, Homefront is scheduled for release on the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Windows PC. Homefront will be unveiled at E3 2009 in THQ’s booth – number 5300 in the West Hall of the Los Angeles Convention Center.

“Homefront isn’t about going to war on the other side of the world or battling aliens from another planet; it’s about fighting foreign invaders in your own backyard and defending your right to live,” said David Votypka, design director, Kaos Studios. “Homefront combines the unsettling notion of an occupied America with interactive, player-driven narratives to create a deeply engaging single and multiplayer experience.”

“Kaos Studios is using powerful narrative and environmental storytelling to create a plausible, near-futuristic setting where the people of a once mighty nation must fight to maintain their existence,” said Kevin Kraff, vice president of global brand management, THQ. “This harsh backdrop will be the foundation for an emotionally-charged single-player campaign and an intense multiplayer experience.”

About Homefront

The year is 2027. The world has suffered a decade-long energy crisis, and economies have crumbled. Reduced to a mere shadow of the super power it once was, the United States became the target of a North Korean takeover. American malls, suburbs and city streets are now battlegrounds as the civilian resistance fights for freedom. Featuring a compelling single player story crafted by John Milius (Apocalypse Now, Red Dawn), Homefront immerses gamers in an interactive and cinematic FPS experience where they will assume an infantry role or take command of a wide variety of aerial and ground vehicles. In addition to the single-player experience, Homefront will deliver a robust multiplayer experience. In a land stripped of freedom, the brave will fight for their home.

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Homefront

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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