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Killzone 2 to get Flash and Thunder Map Pack

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SCEE just announced a Flash and Thunder Map Pack for Killzone 2.

The DLC will include the Beach Head and Southern Hills maps from the first Killzone, remade for PS3.

It's out on June 11.

Full press release after the break.

Second downloadable Killzone®2 Map Pack announced

Fight your way down memory lane with the Flash and Thunder Pack: two original Killzone® maps remade for PLAYSTATION®3 (PS3™)

London, 20th May 2009: The next wave of downloadable content for Killzone®2 on PLAYSTATION®3 (PS3™) has now been announced. Prepare for a literal blast-from-the-past in the form of the Flash and Thunder Pack: a download from PlayStation®Store featuring the Beach Head and Southern Hills maps. They’re two of the best maps from the original Killzone® for PlayStation®2 – now completely remade for PS3, overflowing with brutal combat between the ISA and the merciless Helghast and offering gamers even more ways to play the first-person shooter that everyone’s talking about.

The Beach Head map sees the ISA tasked with defending a coastal stronghold against a Helghast landing force. This rain-lashed and windswept battlefield is limited in size – which means more action, more hand-to-hand combat, plenty of sneaking up on the enemy and melee kills galore. The Southern Hills map sees the ISA attempting to storm a Helghast compound on top of a hill. A mixture of built-up terrain and wide open spaces – perfect for headshot sniper kills – this map is full of hiding places and offers the perfect battlefield for a large-scale game with lots of players.

The Flash and Thunder Pack is the second awesome instalment of downloadable extra content for Killzone 2 on PS3 and will arrive in PlayStation®Store on (11th of June 2009). To find out more, please contact your local PR manager.

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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