Fri, May 15, 2009 | 06:38 BST
Tony Hawk Ride, plastic skateboard, revealed

As promised GTTV’s shown the first teaser of the new Hawk game: it’s called Ride. Watch it after the break.
It’s got a plastic skateboard. Who knew?
No detail. It’s to be debuted properly at E3 and released later this year.


9 comments
#1
Tonka
15/05/09, 7:47 am
Oh please….
;_;
Not Tony. FFS… not TONY!!!
#2
Patrick Garratt
15/05/09, 7:49 am
I bet it costs more than a skateboard.
#3
Tonka
15/05/09, 8:14 am
I don’t know about that. Skateboards can be pretty expensive can’t they?
It just feels like such a desperate and failed attempt at stealing SKATEs thunder.
How will that thing even work? It looks lethal. Am I supposed to do real ollies on it, what with the tails and all?
#4
mart
15/05/09, 10:14 am
Can’t wait for someone who lives in a flat above me to own this.
#5
matirishh
15/05/09, 12:44 pm
I’d say this is a kind of a Fingerboard, how would you press those buttons on the side while you skating?
It’s interesting anyway.
#6
Tonka
15/05/09, 1:00 pm
Aha. Interesting. If it’s no bigger than a standard joypad then I’m intrigued.
#7
Tf53
15/05/09, 1:30 pm
I think they’re going for true authenticity. You sit on the controller, spit, cuss and drink beer.
#8
SplatteredHouse
15/05/09, 1:39 pm
It’s like a regular board, in size. You stand on it. You push the board with your other foot, where a sensor on the side picks up that motion. No hands, except for grabs.
You ollie by moving your weight to raise the front of the board.
If you physically twist with the board, while the character’s in the air, then you can do rotation tricks.
I watched the GTTV ep, which explains a lot of this, and I REALLY don’t like the art style one little bit. It’s so blindingly bright, and saturated – at times it looks like an ill-simplified Wii game.
There’s no real impediment to the skateboarding, through having to change direction or really avoid obstacles, so I wonder if it will play bland, in reality. It looks more to be designed for long, flowing lines, than SKATE’s moving of objects, and trying to find locations where it’s possible to skate. It’s much more open than that.
I don’t know about this. It would make for a fantastic peripheral to support a snowboard game, though. Because, in those, there’s no urban environment to have to clatter around, just your player and the mountain.
#9
Michael O'Connor
15/05/09, 3:09 pm
Oh Tony.
If this guy had more sense, he’d have moved to sponsor up with E.A. a long time ago.