Dante’s Inferno is being developed equally across PS3 and 360, producer Jonathan Knight has told VG247, and the game has no “lead platform” to speak of.
“We’re developing for Xbox 360, PSP and PS3 simultaneously, and the two consoles versions should have parity with each other. We don’t have a lead platform, per se,” said the developer, speaking at EA’s spring showcase in London.
Knight said differences between the platforms, such as PS3 coming with a Blu-ray drive, presented little challenge to the studio.
“[Visceral's] in pretty good shape as regards to that,” he said.
“We’ve shipped a number of titles simultaneously on the major consoles platforms as well as handhelds and Wii and so forth, but just specifically talking about PS3 and Xbox, our tech is pretty well suited to shipping simultaneously.
“Obviously, you’ve got differences with the [terms and conditions] and the different rules and menus and stuff that you have to follow… but generally every day I get a build of both versions and both work equally well every day. It’s not really a problem for us.”
Dante’s releasing next year.