Sony to issue Ghostbusters press release today

Wednesday, 6th May 2009 10:01 GMT By Patrick Garratt


A SCEE rep’s confirmed to VG247 that the firm is to publish Ghostbusters, as rumoured earlier.

A press release is expected around lunchtime today.

We’re waiting on comment from Atari.

The move likely means that non-PlayStation versions of the Terminal Reality title will struggle to find release, although it was reported earlier that Atari may publish the 360 version itself.

There’s no official reason for the swap to Sony as yet, although this probably isn’t the sunniest thing to have ever happened to Atari on a Wednesday morning.



  1. Mike

    How does that work? Can Sony just “take it”? Or does Atari have to let it go/want to get rid of it? If it’s the latter, why on earth would they want to?

    #1 6 years ago
  2. tenthousandgothsonacid

    Mike – GI article suggests Atari’s in financial trouble (again !) and needs the cash.

    #2 6 years ago
  3. Mike

    Oh right. I didn’t see that.

    *goes back to bed*


    #3 6 years ago

    It would only really happen if Atari either couldn’t afford to publish it, or didn’t believe that it was worth publishing.

    In which case, they’d offer it to anyone who was interested and go for the best deal.

    #4 6 years ago
  5. Gekidami

    Its rare that Sony publish IP’s they dont own (actually i dont think its ever happened), i doubt they’ll just take it like that, its probably something alot more innocent like Home content.

    #5 6 years ago
  6. Mike

    Yeah, I was thinking that maybe it was due to the quality of the title.

    #6 6 years ago
  7. trav

    Sounds like the former, they can’t afford to publish it and get the return they need.

    Bit of a kick in the teeth for the developer I’d imagine, but then if Atari manage to sort out the other format releases, it could all still work out.

    #7 6 years ago
  8. Blerk

    Or Sony could’ve just turned up on the doorstep with a huge bag of cash. Difficult times, tempting to take whatever money is offered, no?

    The game’s pretty much an unknown quantity – it might be a huge hit if Ghostbusters fever takes off around the anniversary, or it might sell to the couple-of-thousand geeks who still love it and that’s that. Can’t really blame Atari for taking the easy money route if that’s what actually happened.

    #8 6 years ago
  9. Mike

    I just thought this would’ve sold a bucketload on all formats and thus make bucketloads of cash for Atari, is all. Throwing away a potential cash cow when you’re cash-strapped seems to be a strange thing to do…unless of course, you thought it was going to pan at review.

    #9 6 years ago
  10. Captain Fruitloop

    Poor Phil. Back in bed with Sony again.

    Godfather 3: “Just when I thought I was out….THEY PULL ME BACK IN!!!”

    #10 6 years ago
  11. Bulk Slash

    Oh well, more time for the developers to polish the 360 version then.

    #11 6 years ago
  12. Patrick Garratt

    See top.

    #12 6 years ago
  13. deftangel

    Didn’t Atari go specifically out of their way to pick this up?

    Sony own the rights to Ghostbusters through Columbia so perhaps they just paid out for some exclusivity with regards to that.

    #13 6 years ago
  14. Goliath

    It’s funny but when Terminal Reality started conceptualizing the idea of a Ghostbusters video game. They first showed the engine and early production to Sony and they declined to publish the title. A couple years and the opportunity to sell a few blu ray discs later, they’re suddenly on board.

    #14 6 years ago

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