Mistwalker’s Hironobu Sakaguchi has said in his latest blog update that the Japanese studios’ next game will be announced this year.
There’s a few vague play details in there as well:
Planning to basically put importance on having seamless control of the overall direction of the game, mixed with CG spectacle scenes. Controls will have a bit of a trick to it, while having a blend of RPG-type strategy and growth. Behaviors based on interaction with the situation around you. Wait, I’m not supposed to say more than this.
Sometime this year, it seems I’ll be able to announce what this new project is. During that time, we will try and post model artwork, behind the scenes stories, as well as introductions to staff who worked on the development. With all the different elements and staff putting their “heart and soul” into it, it feels different from projects until now, but in a good way. Please look forward to it.
No one knows what it is. Apart from the people working on it, obviously. You’d hope.
mistwalker is the developer of Lost Odyssey and Blue Dragon. It canned a game, Cry On, in January.
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