Wii-no-Ma video channel launches tomorrow, Satorua Iwata makes giant announcement

Thursday, 30 April 2009 13:03 GMT By Patrick Garratt


We just received a 3,500+ announcement on the Japanese launch of Wii-no-Ma, Wii’s video download service. It goes live tomorrow.

The spiel outlines what Wii-no-Ma is, how it works, and also details Dokodemo Wii-no-Ma, the DSi software that allows you to play Wii-no-Ma videos on the move.

You can watch the entire announcement in a Japanese language video here.

The whole thing’s in English after the break. There’s no word on whether or not this is going to happen anywhere outside Japan, but the fact we’ve been sent this at all, in English, may give a clue.

Mr. Iwata’s Announcement for Wii-no-Ma Channel

・ Hello, everyone. I’m Iwata of Nintendo.

・ Now I am in the room where “Iwata Asks” usually takes place. But this time I make an announcement in a bit different way.

・ TVCF for our new service called “Wii-no-ma” co-operated with Dentsu Inc. which will launch on May 1st has been on the air from a few days ago.

・ To begin with, For those who have not watched it yet; please take a look at this…

・ (TVCF video footage)

・ After watching this, some of you may wonder like “What is this all about?” or “What is Nintendo going to launch?”

・ As this Wii-no-ma is quite an unprecedented service, we find Nintendo should directly tell details to those who got interested in it. Thus I am here today to make an announcement, as a representative of Nintendo.

・ (Title logo : Wii-no-Ma on Wii channel)

・ “Wii-no-ma” is a coinage of Wii and “Ocha-no-ma” — Japanese traditional style of living room where all the family members stay together.

・ Wii-no-ma symbolizes a space where people stay together, smiling.

・ Two “i” of Wii represent people assembling, and “ma” expresses a smile.

・ We have been aiming to make Wii “a machine to put smile on everyone’s face around it” and to create new relationship between family, television and the internet.

・ It has been long since traditional “Ocha-no-ma” style where family members stay together in front of TV became extinct, as cell phones and the internet brought about rapid changes on people’s ways of life all over the world. It was quite a fortune for us that latest thinner-and-larger TVs were spreading at the almost same period when Wii was.

・ As those TVs has spread much enough, many people gained reason to stay in the living room in order to enjoy watching TV which is better than those in their personal rooms. It also gave a chance to Wii to change the living room into a playfield with quite a new style.

・ This is the fortunate background for new kind of videogames, such as Wii Sports or Wii Fit, to be welcomed by a large part of audience.

・ According to our internal research, 87% of Wii consoles are connected to the largest TV screen in the household, which is set in the centre of the living room.

・ (Graph to show class composition of Wii users )

・ This shows what kind of our customers are playing Wii, as of January this year. As you can see, Wii is played by people in a wide range of ages, and male-female ratio is nearly equal.

・ As I have mentioned in other speeches, as one step to expand the gaming population, we have been continuously researching how many members of one family are playing Wii, with a great priority.

・ (Number of players per household of each videogame console)

・ As you can see, Wii and Nintendo DS have very high ratios.

・ (Superimposition: “Revitalization of Ocha-no-ma”)

・ As Wii has put many smiles on the faces in Ocha-no-ma, a phenomenon which can be called like “Revitalization of Ocha-no-ma” has been taking place.

・ As this phrase symbolizes, I believe many people can find Nintendo’s approach to “expand gaming population” has been realized with Nintendo DS and Wii. At the same time, we are facing the challenge; to do it continuously.

・ I have mentioned it so far as “continuous expansion of gaming population”.

・ As the range of customers has expanded so widely, their likes and intentions are much more diversified than before.

・ It is ideal for us that a single, innovative product satisfies every kind of customers and keeps it playing Wii or DS. But it can hardly happen under present circumstance where customers have various likes and intentions.

・ The definition of what can be called a videogame has become much broader. On the other hand, our principal in the videogame industry — to develop “new” videogames in a broader sense which can surprise and make enjoy many customers as possible — has not been changed as the main issue in “continuous expansion of gaming population”.

・ From that viewpoint, we at Nintendo have to reflect on domestic Wii software deployment in the former half of this year. Like what had been to be released in the former half of this year was postponed to the latter, we were not able to reach the original goal – to regularly make new proposals.

・ As for our deployment during the latter half of this year, I would like to announce on the other day as it is not today’s main topic. I would like to address that Nintendo recognize that we have been short of new proposals during the former half of this year, so far.

・ Of course we are proud of videogame as “a wonderful form of entertainment which can be enjoyed by a number of people all over the world”. Along with that, we recognize that it faces a challenge as its unique feature, interactive control – which is also core of its fun— requires players to spend a large amount of their energy in order to play.

・ To keep continuous expansion of gaming population, we believe it is necessary to propose to make those who do not currently neither play videogames nor feel like pouring energies for playing them to keep at least in contact with videogames, along with the deployment of mainstream videogames.

・ It is also a part of how we can improve social “receptivity” against videogames.

・ New and fresh medium are fated to face challenges being socially criticized before it gains enough receptivity. Even TVs or comics had been criticized in various ways. And as you may know, videogames has been so severely criticized in least-scientific or least-logical ways.

・ We hope the value and possibility of videogame will be more broadly received. We are firmly confident that it can improve social status of videogame and contribute to its future.

・ Gaming population can increase for the first time when a player recognizes the videogame is concerned to him or her.

・ The idea of “Wii-no-ma” is born from such considerations.

・ As I have mentioned, Wii has spread with nearly equal male-to-female ratio and is played by people of broad range of ages. Nearly 90% of the consoles are connected to the largest TV screen of the household in the living room. As for consoles which are already connected to the internet, video streaming or payment system has established through our videogame businesses.

・ This co-operation with Dentsu started when we had contact to Interactive Program Guide Inc., a subsidiary of Dentsu, during the development of “TV-no-Tomo channel” which broadcasts TV program lists.

・ Since the beginning of last year, we have been discussing what we can develop as the next step for the relationship of Wii and TV, utilizing unique features of Wii.

・ “Wii-no-ma” is, in a broader sense, “video broadcasting service” which utilizes advertising business.

・ We have concluded this idea aiming to let every member of family enjoy watching what requires much less energy than videogames.

・ On the other hand, as so many video broadcasting services are already on the air for PCs, we thought similar service at this time has no chance as a business.

・ Generally, video broadcasting services have to compete in the number of programs available. But we find it is too hard to compete in that way to attract many people, as YouTube has already become such popular.

・ We are aiming to establish “Wii-no-Ma” as the new video broadcasting service with unique features. As for these features, I’d like to explain from three different viewpoints. If these three views fail to attract our customers, attractive services are unable to be proposed continuously.

・ (Features of “Wii-no-Ma”)

・ (From the viewpoint of customers)

・ First viewpoint is of customers, who uses Wii consoles and watch the video programs.

・ (From the viewpoint of video programs developers)

・ Second viewpoint is of those who develop video programs.

・ (From the viewpoint of partner companies)

・ And the third viewpoint is of companies who favor the business of “Wii-no-ma” and become our partners.

・ Firstly, to our audience, more than any other people, I’d like to explain what Wii-no-Ma can deliver and cannot.

・ At the very beginning of the service, it contains small number of programs, which can be conspicuously small as no past programs stocked;

・ Because we are going to launch only with newly recorded programs.

・ We made such an intention because programs which can be already watched on any other media are not attractive enough for the audience to turn their Wii on, before watching Wii-no-Ma becomes one of their habits.

・ The world is full of wonderful facts. But unfortunately, even today when TV and the internet has spread so much, one single person can actually experience only a limited amount of them.

・ Our idea is that “Wii-no-Ma” can obtain a mission to give the audience chance to touch those undiscovered wonders, through programs broadcasted on Wii-no-Ma.

・ Programs which will be broadcasted on Wii-no-Ma are developed by the creators of TV programs or advertisements. When we told them the idea of Wii-no-Ma, some of them felt sympathy with it and agreed to join the project.

・ Then you may want to ask us, “Won’t Wii-no-Ma be a rival for TV studios?” – No, we do not have such intentions.

・ Of course, it is impossible for us to fill out 24 hours with our original programs. The amount of audience is far smaller than that of TVs at the start.

・ On such basis of ideas to make a unique proposal than existing video broadcasting services or TVs, we and Dentsu explained our idea to TV stations.

・ As a result, Japanese five “key” TV stations in Tokyo have agreed to provide us with some of their programs. I believe they have recognized that “Wii-no-Ma is not hostile against existing TV system at all”.

・ Wii-no-ma will launch with very limited number of programs. It might seem unprecedented to launch a video broadcasting service with such limited programs.

・ But from other viewpoint, it turns out that good programs can easily stand out.

・ We would like to have your understandings for the number of programs at the launch timing. We are going to increase it gradually. (bows)

・ So far I have told you the most negative fact. But of course there is a bunch of merit which this new system of video broadcasting can make.

・ One of the great features of video broadcasting is that we can watch videos regardless of timing and times. Existing services for PCs or cell phones are mainly focused on the personal use. Wii-no-Ma, on the contrary, will focus on the style that plural people stay together and watch the same program, utilizing the feature of Wii that most of them are connected to the largest TV in the household.

・ Furthermore, most members of the family which owns Wii have already, at least tried, and got used to Wii Remote. In the world of PC or cell phones, a tendency so-called “digital divide”, a gap between those who can utilize such gadgets and those who cannot, has been a problem recently. I believe Wii can fill up the gap.

・ And the favourite program can be repeatedly watched any times without recording.

・ Owners of Nintendo DSi can transfer their favourite program to their DSi to carry. Also, users can send a recommendation of program to their Wii Friends.

・ Sharing the favourite video program, regardless of time and place – we are aiming to deliver new style of video broadcasting service with in-person communication, unlike sharing them on the existing services such as YouTube.

・ Users are asked to evaluate the program every time they finished watching, which constructs the system to calculate which gender and group of ages watched and how they calculated the program in exact number. The result will be sent as a feedback to the developers of the program and to the sponsors of advertisements. Of course, this information is gathered statistically and we are paying as much attention as possible to protect users’ privacies.

・ Wii-no-Ma will be formed according only to the satisfaction of customers, which is different from the idea of audience rating, which forms existing TV system.

・ Under the system of Wii-no-Ma, highly evaluated programs will achieve more chance of exposure and to be watched.

・ When the amount of programs soars so much, some programs might be buried among others. To avoid that, we have a system which recommends latest programs.

・ We call the system “Concierge Mii”. Miis visit user’s Wii-no-ma to give recommendations of various programs.

・ (Mii of Japanese famous Actor Saburo TOKITO visits Wii-no-ma)

・ A variety of Miis will visit Wii-no-Ma as a concierge. I believe it will also be enjoyable.

・ In Wii-no-Ma, all the programs, videos, and the information are done according to the active action of the users. Even advertisement is not an exception. Our proposal is to let users actively choose what they want to watch.

・ Next topic is what “Wii-no-Ma” business means for the video programs developers.

・ During the discussion between us and the developers, what they were most strongly interested in was that “it can directly give them the actual satisfaction ratio”.

・ Those who finally sympathized with the project commonly gave strong responses that a new kind of video programs could be made under such feedback system.

・ Wii-no-Ma service is available only in Japan at the start, but the overseas deployment is under planning in the future. All the services are free of charge at the beginning. We are also preparing to start programs with small amount of payment in the future.

・ When we will have reached such a step, we will no longer stick to the original programs for Wii-no-Ma. Then we can broadcast various video programs globally.

・ As Japanese videogames, anime or manga are very favoured all over the world, we also anticipate a great possibility of same spread for video programs.

・ Wii-no-Ma will mean a lot for the developers of video programs with possibility of system where developers are rewarded according to how large amount of audience their creations satisfied.

・ Finally, I would like to explain what Wii-no-Ma means for partner companies who felt sympathy with the idea.

・ In order to establish free-of-charge system, we have invented advertisement system in Wii-no-Ma;

・ But, in a different way.

・ Recently, advertisement can attract and get the audience interested in, but in many cases, depending on the timing or what they felt at that moment, it might be bothering.

・ We are trying to overcome the situation where advertisement is treated bothering and turn it into a form of entertainment, which users are, actively, eager to watch.

・ In that sense, no advertisement is shown on the screen unless the user actively chooses so.

・ After watching video programs on Wii-no-Ma, users are guided to “Kaisha-no-Ma” (Companies’ Room) of our partner companies and they choose what they want to watch.

・ There are twelve screens in Kaisha-no-Ma. Each of them can be utilized for companies to communicate with the customers in a way like casting video, asking questionnaire, giving out a voucher or delivering sample to the household.

・ Advertisement videos have no limitation of length like 15 or 30 seconds. As the user actively chose to watch the video with some interest in it, the user and the company can communicate deeply about the product or service, without the limitation of the length.

・ As for our partner companies, “Kaisha-no-Ma” has been designed as a stage of communication between customers and companies or verification of a hypothesis.

・ Primal amount of the audience might be very small; but they are active, with interest, and have agreed to be given messages. Furthermore, the message will be shared among the plural members of families staying in front of TV.

・ Utilizing this system, we are anticipating an unprecedented form of advertisement; from what they avoid to watch to what they are eager to watch – in other word – a form of entertainment.

・ And Wii-no-ma has chances to be watched by plural people at one time, unlike personal computers or mobile phones.

・ It has been long since advertisement no longer took effect and products would never sell well without positive word-of-mouth communication. Word-of-mouth is relatively common among same grade of ages, same gender, or a specific community such as school or place of work. And it can hardly exist beyond the age group or gender.

・ On the other hand, family is the ultimate stage of word-and-mouth, where people with different gender, ages or social status stay together and share the part of lives.

・ Word-of-mouth in family beyond ages and gender happened during the spreading of our products, Wii and Nintendo DS. It is why I put priority on “the number of users per household” of videogame consoles as an indicator of expanding gaming population.

・ As Wii-no-Ma utilizes Wii and DS which have spread in that way so far, we believe, so can Wii-no-ma help information spread in a new form of communication. We are going to propose what only this new form of communication can do to our partner companies.

・ (At last…)

・ Now then, please welcome two representatives of the developers of video programs and our partner companies to explain what they anticipate for Wii-no-Ma. Along with that, I would like to address how I find Wii-no-Ma as a member of Wii-no-Ma Inc. as producer of the video programs. Please take a look.

・ Wii-no-Ma is an unprecedented new service. Even we cannot imagine how fast it will spread.

・ To maintain Wii as “a console which puts smiles on everyone’s faces surrounding it”, we aim to go forward steadily in a long term and to change the relationship between family, TV and the internet. We are looking forward to your assistance.

・ Thank you for your watching!

Wii-no-Ma introduction video footage

A new Wii Channel – “Wii-no-Ma”

Firstly, please choose Mii of you from those registered in the Mii Channel. It will start to make a living in “Wii-no-Ma”.

On the next step, please register the year of birth and blood type. Up to 8 Miis can make a living in one “Wii-no-Ma”.

In “Wii-no-Ma”, time flies simultaneously as the real world. Miis of you, your family or friends are making a living in “Wii-no-Ma”.

Miis of celebrities or famous persons, called “Concierge Mii”, sometimes visit your “Wii-no-Ma” and introduces you recommended programs.

By choosing “Watch”, you can watch the program.

Various programs – from a fresh viewpoint – which those who are involved in TV and advertisement industry have been eager to create will be available.

After watching the program, you and each member of your family can evaluate the program; tell your friend or family member as a recommendation, attaching a message; or carry it by transferring it to the exclusive software of Nintendo DSi, “Doko-demo Wii-no-Ma”. Also, you can move to “Kaisha-no-Ma” (Companies’ room) which partnership companies of “Wii-no-Ma” run, after watching the program.

In “Kaisha-no-Ma”, you can watch videos which each partner company recommends; make an order of delivering samples of new products to the address which you will have registered; or send video vouchers which you can actually use in stores to your Nintendo DSi. Various functions of “Wii-no-Ma” can be used by choosing TV, calendar and so on in the room.

By selecting “TV”, you can watch video programs as you like, by choosing from recommendation, the newly-arrived, or searching what you want to watch.

By selecting “message board”, you can select the photograph of Concierge Mii who has visited your Wii-no-Ma in the past to invite again.

By selecting “foliage plant”, you will see a parade of partner companies of “Wii-no-Ma”. You can select each company’s placard to move to its “Kaisha-no-Ma”.

“Calendar” tells you the anniversary, trivia, video-of-the-day according to each of 365 days.

Please try “Wii-no-Ma” – A new video experience space with a variety of programs.


Dokodemo Wii-no-Ma” Introduction video footage

“Dokodemo Wii-no-Ma” is an exclusive software of Nintendo DSi with which you can carry the video programs “Wii-no-Ma” you have watched to watch it anywhere.

“Dokodemo Wii-no-Ma” can be downloaded via the internet at Nintendo DSi Shop, free of charge.

After watching a video program on “Wii-no-Ma”, please choose “Transfer to Nintendo DSi” then please launch “Dokodemo Wii-no-Ma” in your Nintendo DSi.

Choose “receive video from Wii-no-Ma” then transfer begins.

You can store the video in the built-in memory of your DSi or SD Memory Card.

Videos stored in your DSi can be carried and watched anywhere, any time.

In “Kaisha-no-Ma”, a part of “Wii-no-Ma”, you can send various video vouchers which partner companies offer to your DSi.

Video vouchers can be sent in the same way as video programs.

You can show video vouchers at the stores to receive a variety of special services.

“Dokodemo Wii-no-Ma”


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  1. Hero of Canton

    Oh, not the fucking ‘smiles on all the smiley faces of the smiley people’ schtick again.

    First downloadable content – a documentary on Beach Boys’ cult classic ‘Smiley Smile’.

    #1 6 years ago

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  • What is Metal Gear Solid: The 1984 Collection?

    Konami is teasing a Metal Gear Solid thing called “The 1984 Collection.” The Metal Gear Solid Facebook page posted this image about an hour ago: The caption reads, “Step back into the 80′s with our new MGS collection coming very soon! Stay tuned!” This is supposedly in reference to the clothing line that was announced […]

  • Portal, The Simpsons, Jurassic World & Scooby Doo packs listed for Lego Dimensions

    Lego Dimensions is likely getting a few unannounced content packs. One of which is themed around Valve’s Portal. A set of unannounced content packs for the upcoming Lego Dimensions have been revealed by US retailer Walmart. The listings include packs for The Simpsons, Scooby Doo and Jurassic World, and most interestingly, Portal. The listings have […]

  • This is the most authentic recreation of GTA 2 in real life ever

    Affordable drones have many uses. Most of them are not nearly as exciting as recreating GTA 2 in real life. I am surprised it took us this long, but someone has finally captured footage using a drone that resembles the protagonist’s experience in the classic GTA 2. These aren’t just shots of cars from a […]

  • PlayStation 4 sales reach 2m in the UK

    Sony has sold 2 million PlayStation 4 consoles in the UK, faster than it did with the PlayStation 2 – the company’s best-selling machine in the country. MCVUK is reporting that as of last weekend, 2 million PlayStation 4s have been sold in the UK. The data is based on GfK Chart-Track estimates. This makes […]

  • H1Z1 gets female characters, skin colour options planned

    In an effort to improve diversity in the game, H1Z1 developer has added female characters. Female survivors can now be found throughout the world of H1Z1. Developer Daybreak added the new feature in a patch released last Friday. You will be able to choose a female avatar in the main game and in Battle Royale. […]

  • Possible teaser site for Castlevania creator Koji “IGA” Igarashi’s new game opens

    Either Castlevania creator Koji “IGA” Igarashi is working on a soon-to-be-launched Kickstarter for his new game, or someone is pulling an elaborate prank. At PAX Prime last year, during Keiji Inafune’s Mighty No. 9 panel, a flyer was handed out to attendees that showed what appeared to be a 2D game of some sort with […]

  • Destiny weekly reset for May 5: Heroic and Nightfall strikes detailed

    Tuesday is here and Destiny’s weekly reset is also here. Bungie announced that your weekly Destiny grind has now begun. The Nightfall and Heroic strikes are now live too. This week’s strike is Winter’s Run. Rainbow burn is back for the Nightfall, which means you do more damage with all elemental weapons, but also receive […]

  • PC version of Project Cars delayed in Australia due to severe weather

    Recent weather conditions in Sydney, Australia are responsible for a slight delay of the PC version of Project Cars in the country. Sydney recently suffered from storms that caused flooding in some areas. One of those is the place where publisher Namco Bandai was storing PC copies of Project Cars. The stock was “severely damaged,” […]

  • Twitch’s new process makes it easier for streamers to appeal flagged content

    Twitch has updated its appeals process concerning videos that have been flagged by the audio ID system. Towards the end of last year, Twitch introduced a new audio recognition system that scans archived streams and automatically mutes the audio whenever copyright music is identified. The system has been in-use ever since and Twitch has today […]

  • The Witcher 3: Wild Hunt has a day one patch, but it’s not a major one

    The Witcher 3: Wild Hunt will indeed have a day one patch, to make the first-time experience as smooth as possible. Like many modern games, The Witcher 3: Wild Hunt will have its day one patch. According to the developer however, it wasn’t born out of necessity. Miles Tost, level designer at developer CD Projekt […]

  • CoD: Advanced Warfare owners get free pistol today

    Advanced Warfare developer Sledgehammer Games is adding a new pistol to the game, free to all players. The M1 Irons is a new pistol that comes to Advanced Warfare starting today. The weapon is offered as a thank you gift from the developer. Sledgehammer says the Irons is good at range and packs a punch. […]

  • Fall down the Skullgirls Big Band music video rabbit hole with me

    Skullgirls is a pretty amazing fighting game, but did you know it’s also a passable music creation suite? Earlier today I was idly perusing an episode of PlayStation Underground showing off Skullgirls 2nd Encore, a re-release of the indie fighter packing in loads of new features and coming to PS4 – with full cross-play! – […]

  • The many uses of Wolfenstein: The Old Blood’s pipe weapon

    Wolfenstein: The Old Blood adds a sick new weapon to BJ’s arsenal: a pipe. In Wolfenstein: The Old Blood, a pipe is not just a pipe. Not only can you bash nazis with it, you can use it to climb walls, reach hatches, and even break through some walls. Plus? You can dual wield it. […]

  • Mortal Kombat X teaser gives first look at Predator

    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]

  • Current HoloLens prototype has noticeably “tighter” FoV compared to January build

    Microsoft’s augmented reality headset HoloLens is still very much in the prototype stage, according to various reports out of the Build Conference. Microsoft hasn’t discussed technical specs with the press yet as nothing is set in stone, but during a hands-on at Build, Ars Technica noticed the prototypes had a “x86 processor, 2GB RAM, 802.11ac […]

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]