The Darkside Chronicles features dynamic difficulty system

Thursday, 30th April 2009 18:17 GMT By Stephany Nunneley


Capcom has implemented a dynamic difficulty feature in Resident Evil: The Darkside Chronicles to give players a bit of a run for their money, or an easy ride through Raccoon City.

The game will gauge your shooting skills and make appropriate adjustments to challenge you, which means that being good at head shots will make pulling them off a bit more difficult.

Also, if you find you are intolerable at it, the game will ease up a bit.

Should be good for those of us who can’t aim for scat with the Wii remote.

More over at Siliconera.



  1. 2Three

    Interesting. And I have no trouble admitting I fall under the “can’t aim for scat” category with the Wii-mote. :D

    #1 6 years ago
  2. Retroid


    #2 6 years ago
  3. MasterChiefFenix

    pretty cool. Some challenge from a wii original for once.

    #3 6 years ago
  4. freedoms_stain

    All games should go with the original Devil May Cry philosophy of making the game as hard as fucking possible from the start.

    Then when you complete the game thinking it couldn’t get any harder they give the bad guys Devil Triggers…

    #4 6 years ago

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