Stardock working on multiplayer fix for Demigod

Wednesday, 15 April 2009 17:28 GMT By Stephany Nunneley


Stardock’s Brad Wardell has promised a multiplayer fix for Demigod, speaking on the game’s forum.

Wardell said that connectivity issues with custom games or skirmish problems is due to server overload, and the issue’s being addressed.

To make it up to players, Wardell said that many of the staffers who worked on Demigod will be online to play with gamers this week. Not only for fun, but to also give out tips and provide general help in playing the game.

Most of the online issues were to be addressed before release, but thanks to the GameStop snafu, the team had to come in during Easter vacation and do a quick release to combat piracy.