Justin Marks, the writer for the movie adaptation of Shadow of the Colossus, has asked fans of the game to give his film a chance, Risky Biz reports.
“I think many of the games haven’t worked as movies because it’s hard to find the right game. There are very few that lend themselves to movies,” said Marks.
“If we started thinking that anything that worked in one medium shouldn’t be adapted for another we wouldn’t have a lot of the great movies we’ve had, because so many of them came from novels.”
He added that’s he’s at an advantage with this adaptation because the main character is unhindered by extra plot-lines or characters.
“What’s nice about this game is that it’s so sparse, so you can start building right away.
“This is a game that catches you unaware — it catches you on an emotional and experiential level, not just for the puzzles you solve,” he added.
“With a lot of games you’re caught trying to please the fans and the mainstream audience. What’s so nice about this game is that it’s all seen through such an adult lens, so that what pleases the fans also pleases a wider audience.”
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