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	<title>Comments on: Molyneux: Death in Fable 1 was &#8220;so tedious&#8221;</title>
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	<link>http://www.vg247.com/2009/03/30/molyneux-death-in-fable-1-was-so-tedious/</link>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2009/03/30/molyneux-death-in-fable-1-was-so-tedious/comment-page-1/#comment-61372</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Tue, 31 Mar 2009 09:58:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=28051#comment-61372</guid>
		<description>I never died (knocked down / whatever) in Fable 2 anyway.  Game was too easy.</description>
		<content:encoded><![CDATA[<p>I never died (knocked down / whatever) in Fable 2 anyway.  Game was too easy.</p>
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		<title>By: DrDamn</title>
		<link>http://www.vg247.com/2009/03/30/molyneux-death-in-fable-1-was-so-tedious/comment-page-1/#comment-61362</link>
		<dc:creator>DrDamn</dc:creator>
		<pubDate>Tue, 31 Mar 2009 09:36:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=28051#comment-61362</guid>
		<description>Got to agree with BraveArse. Here&#039;s the thing Peter - if playing back to where you died is tedious then surely that implies your game is tedious to play? You are trying to fix the wrong thing.

Death in games can provide tension and a great sense of accomplishment to a game. Fable 2 degenerated into a game of push forward and spam spell. Press A to complete game.</description>
		<content:encoded><![CDATA[<p>Got to agree with BraveArse. Here&#8217;s the thing Peter &#8211; if playing back to where you died is tedious then surely that implies your game is tedious to play? You are trying to fix the wrong thing.</p>
<p>Death in games can provide tension and a great sense of accomplishment to a game. Fable 2 degenerated into a game of push forward and spam spell. Press A to complete game.</p>
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		<title>By: BraveArse</title>
		<link>http://www.vg247.com/2009/03/30/molyneux-death-in-fable-1-was-so-tedious/comment-page-1/#comment-61213</link>
		<dc:creator>BraveArse</dc:creator>
		<pubDate>Mon, 30 Mar 2009 18:00:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=28051#comment-61213</guid>
		<description>I remember thinking the death mechanic in Fable 2 was brilliant while I played it but felt no compunction to play it again once I&#039;d finished it ( or if I&#039;m honest, to finish it at all). 

Then I got Demon&#039;s Souls last month, which has the hardest of hardcore attitudes to game death I&#039;ve ever seen. I&#039;m on my second playthrough 120 hrs total spent on it. Sometimes things are worth the pain.</description>
		<content:encoded><![CDATA[<p>I remember thinking the death mechanic in Fable 2 was brilliant while I played it but felt no compunction to play it again once I&#8217;d finished it ( or if I&#8217;m honest, to finish it at all). </p>
<p>Then I got Demon&#8217;s Souls last month, which has the hardest of hardcore attitudes to game death I&#8217;ve ever seen. I&#8217;m on my second playthrough 120 hrs total spent on it. Sometimes things are worth the pain.</p>
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		<title>By: Pyrix</title>
		<link>http://www.vg247.com/2009/03/30/molyneux-death-in-fable-1-was-so-tedious/comment-page-1/#comment-61187</link>
		<dc:creator>Pyrix</dc:creator>
		<pubDate>Mon, 30 Mar 2009 16:42:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=28051#comment-61187</guid>
		<description>Thing is, with Fable 2, the death penalty is virtually non-existent, since you can get rid of scars pretty easily, and by the end of the game, you will be inundated with experience.</description>
		<content:encoded><![CDATA[<p>Thing is, with Fable 2, the death penalty is virtually non-existent, since you can get rid of scars pretty easily, and by the end of the game, you will be inundated with experience.</p>
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		<title>By: Roybott</title>
		<link>http://www.vg247.com/2009/03/30/molyneux-death-in-fable-1-was-so-tedious/comment-page-1/#comment-61182</link>
		<dc:creator>Roybott</dc:creator>
		<pubDate>Mon, 30 Mar 2009 16:26:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=28051#comment-61182</guid>
		<description>You just get knocked on the floor and then jump straight back up losing only a bit of XP (that was not collected yet) and getting a scar (I think), I wouldnt say that&#039;s tedious compared with having to go back to the start of the quest/area/etc</description>
		<content:encoded><![CDATA[<p>You just get knocked on the floor and then jump straight back up losing only a bit of XP (that was not collected yet) and getting a scar (I think), I wouldnt say that&#8217;s tedious compared with having to go back to the start of the quest/area/etc</p>
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		<title>By: Johnny Cullen</title>
		<link>http://www.vg247.com/2009/03/30/molyneux-death-in-fable-1-was-so-tedious/comment-page-1/#comment-61172</link>
		<dc:creator>Johnny Cullen</dc:creator>
		<pubDate>Mon, 30 Mar 2009 16:06:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=28051#comment-61172</guid>
		<description>Isnt death in Fable II tedious as well? ;D</description>
		<content:encoded><![CDATA[<p>Isnt death in Fable II tedious as well? ;D</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2009/03/30/molyneux-death-in-fable-1-was-so-tedious/comment-page-1/#comment-61167</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Mon, 30 Mar 2009 15:42:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=28051#comment-61167</guid>
		<description>Death in general is a complete pain in the arse. I vote we abolish it. Except for people who get on my nerves.</description>
		<content:encoded><![CDATA[<p>Death in general is a complete pain in the arse. I vote we abolish it. Except for people who get on my nerves.</p>
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