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Bethesda: Corrupted file to blame for Pitt disaster, DLC pulled

Tuesday, 24th March 2009 16:19 GMT By Patrick Garratt

fallout3312

Bethesda’s just said it appears as though a corrupted file is to blame for the bugs and glitches reported throughout the day in Fallout 3 DLC, The Pitt.

“We are continuing to look into the issues people are experiencing with The Pitt for Xbox 360,” the company said in a statement.

“As of now it looks like the file for the English version on Xbox Live was somehow corrupted. We are currently working with Microsoft to remove the existing file off of Live to prevent any further downloads. Our plan is to replace it with a new file as soon as possible. We hope to have another update for you shortly.”

It was reported earlier that large exclamation marks were found floating around the content, which is apparently also full of graphical glitches and freezing issues.

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6 Comments

  1. Shatner

    MD5checksumisyourfriendlol

    #1 6 years ago
  2. Blerk

    Clang! How dreadfully embarrassing! :-D

    #2 6 years ago
  3. Psychotext

    One single corrupted file did that?

    #3 6 years ago
  4. Mafro

    This is why there should be some sort of bug testing procedure before DLC on live is released to the public.

    #4 6 years ago
  5. Michael O'Connor

    “This is why there should be some sort of bug testing procedure before DLC on live is released to the public.”

    There is a bug testing feature. Microsoft internally tests every single piece of content that goes onto the service quite stringently before it goes live, and doesn’t allows it to go up unless it passes quality assurance without any problems.

    Obviously this file got corrupted when it was being uploaded to the service, and not during testing. It was an accident. These things happen.

    #5 6 years ago
  6. Shatner

    notwithoutMD5checksumuseitwouldntlol

    #6 6 years ago

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