Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Square Enix: We've fallen behind in multi-plat development

squarelogoa

The opening of Square Enix's LA Studio is an effort to catch up in the multi-platform dev raced, the company said today.

“Square Enix as a whole fell behind in multi-platform development", said Square-Enix's Fumi Shiraishi

Currently at work on a new game aimed at catering to North American audiences, Shiraishi said the project was not an FPS and won't be filled with gore.

"We're not trying to make a game with a western-looking main character and with blood and gore," he said.

"The developers at Square Enix aren't afraid to try new ideas. There is no point in making another FPS. Our task is different."

Thanks, GoNintendo.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

Related topics
About the Author
Stephany Nunneley-Jackson avatar

Stephany Nunneley-Jackson

News Editor

Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.
Comments