Mon, Mar 16, 2009 | 10:02 GMT

Capcom: Resident Evil 5 is “new direction” for franchise “going forwards”

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Capcom US comms boss Chris Kramer has called Resident Evil 5 a “new direction” for the franchise, and said that previous games, characters and storylines in the series should be seen as “act one” of the series.

RE5, said the exec, was Capcom “starting afresh” with the property.

“It’s a really good time for new players to jump in, because what we’re doing is kind of waving goodbye to a lot of storyline elements from, essentially, act one of the Resident Evil franchise,” Kramer told the Major in his latest podcast.

“Resident evil 5 is really setting the franchise up for what’s going to happen now going forwards, so establishing new characters and storylines, and pretty much a new direction for the game.”

He added: “If you’re late to the party and you haven’t been playing the games for the past 15 years, all you need to know is that the game’s a lot of fun and just filled with action, so you don’t have to worry about the plot, as we’re kind up picking up and starting afresh.”

Resident Evil 5 is a fairly dramatic departure from previous Resident Evil games, focussing on co-op and action over traditional “survival horror”.

The title launched in the West last week.

29 comments

#1

Blerk
16/03/09, 10:07 am

I think a full reboot is precisely what this series needs. I’d like to see them pull back a little on the ‘full-on-action’ route and come up with something more uniquely Resi. They need to get the atmosphere back in there, for a start.

#2

Zarckan
16/03/09, 10:07 am

For the love of god, DROP the sidekick, and move the camera a bit, why the feck does Chris need to take up 1/3 of the screen real estate!!!!!?!?!??!?!?

#3

Patrick Garratt
16/03/09, 10:22 am

I still haven’t played it. It does seem to me, however, that they need to either go one way or the other. I think they may have been nervous about pissing “fans” off with 5, hence the weird camera and control decisions.

#4

Xephon1970
16/03/09, 10:39 am

The foreign locations need to be dropped, I’d love to see a return to an urban setting (racing through Soho or down Oxford Street with a crowd of zombies chasing you…recognisable locations are the way to go). Left 4 Dead has shown the way forward in that regard, but I’d like a long single player adventure, with the emphasis on the survival horror, rather than the action. Proper puzzles too please.

Actually watched Dawn of the Dead yesterday (the remake), and the decent from normality to “end of the world” can be just as horrific if done right. A mix of flesh eaters too, fast and slow to please everyone.

Mind you, they’re never going to please everyone are they? I know Resi fans who think 4 was the wrong way to go.

#5

rix0r
16/03/09, 10:41 am

RIP RE

#6

Syrok
16/03/09, 10:45 am

@Xephon: Oxfort Street is a foreign location 99,99999% of the world population. ;)

#7

Soong
16/03/09, 10:48 am

RE4>RE5

RE5 doesn’t even come close to RE4 unfortunately, hopefully the next game will be better again :(

#8

Gekidami
16/03/09, 10:51 am

The series as it is has pretty much spun into non-sense so a full restart is probaly the best thing that could happen to it, either that or just leave the story at that and live of remakes and spin offs.

#9

Blerk
16/03/09, 10:54 am

Gods, “real world” locations in RE sounds like a terrible idea.

#10

Michael O'Connor
16/03/09, 11:24 am

“For the love of god, DROP the sidekick, and move the camera a bit, why the feck does Chris need to take up 1/3 of the screen real estate!?”

Because having a constricted feel of vision makes it harder to see what’s behind or to the side of you. It’s meant to make the atmosphere more intense, make you nervous about what you can’t see.

You know, the whole “horror” aspect of the the franchise.

#11

Blerk
16/03/09, 11:27 am

It might sound like heresy, but I suspect what they really need to do is take it first-person.

Sticking the camera so close to your character generates the effect you want but also restricts your view of what’s in front of you. Perhaps it’s time to give up on the third-person view altogether, like Left 4 Dead did.

#12

Freek
16/03/09, 11:38 am

Dead Space already putt survival horror back on track, why do we need RE again?

#13

Soong
16/03/09, 11:40 am

Because Dead Space fell off the track again by becoming an on-rails shooter on the Wii :(

#14

DaMan
16/03/09, 12:14 pm

Dead Space>RE4>>>RE5

#15

Zarckan
16/03/09, 1:21 pm

@Michael O’Connor: Well it doesn’t work. As someone who’s played and finished EVERY ResEvil game (bar light gun twaddle) It does nothing like that, infact this is the least scary of the series!

#16

DaMan
16/03/09, 1:25 pm

Michael O’Connor , your comment makes me think you haven’t played a single RE game until RE4..

#17

absolutezero
16/03/09, 1:26 pm

Dead Space was less of a survival horror than RE 4 + 5. Theres no survival in there, I can buy ammo from a fucking shop for Christ sake.

#18

DaMan
16/03/09, 1:36 pm

what the fuck? RE4 had a merchant, in 5 you just buy it.

Dead Space is scary, RE isn’t.

#19

Prof Power Glove
16/03/09, 2:01 pm

I concur, bring back the goddamn purple robe wearing cockney pirate!! Why ditch him for a highly unoriginal “shop”? Hate it.

Resi definitely needs to get back to basics in the next one. A minority of Resi fans complained about ‘too much action’ in 4 and now 5 takes that one step further in what seems to be a re-hash with a co-op mode bundled onto it.

For the love of Satan, please bring back the SUSPENCE and ATMOSPHERE of the old ones. A mix of the spanish horror films ‘REC’ and ‘The Orphanage’ would be ideal. ;)

#20

wz
16/03/09, 4:44 pm

\o/

#21

Trivi4l
16/03/09, 9:28 pm

I agree with their decisions on the controls and camera.
Basically what Michael O’ Connor said.
Although I wish the game would have more of a scary atmosphere. For starters make the zombies more gruesome, they just look like crazy Zulu warriors with tentacles.

#22

Trivi4l
16/03/09, 9:30 pm

And RE5 > RE 4.
Also Dead Space sucks, get back to me when they actually have something scary in that game and when they fix the melee attacks.

The only scary game to me is Silent Hill 2 and possibly FEAR 1 & 2.

#23

DaMan
16/03/09, 9:44 pm

FEAR is shit. the second is better though.

#24

DaMan
16/03/09, 9:45 pm

albeit still better than RE5.

#25

absolutezero
16/03/09, 10:41 pm

Just out of pure morbid curiosity how old are you Mr DaMan?

#26

DaMan
16/03/09, 10:48 pm

funny how it’s you who’s asking this.

#27

DaMan
16/03/09, 10:53 pm

saying fuck in my comments doesn’t make them any less valid, mister er, absolutezero. on the other hand, nonsense is always nonsense, even with good grammar.

#28

Hunam
16/03/09, 11:28 pm

Nevermind az, he’s a great chap, just has a bee in his bonnet because he loves Resi but can’t handle people liking Dead Space more.

People like me that is. Who also think RE4 and 5 are a bit pap.

#29

hitnrun
17/03/09, 3:06 am

Michael O’Connor: it’s a shame the game’s actual content isn’t scary and doesn’t really attempt to be, otherwise that view of the, well, horrific design decisions might make some sense.

I understand the whole “it makes it scary that you’re made to suck at your task” concept. It was great in earlier entries, truly terrifying in RE2. Now it feels like the result of a heated argument in Capcom’s marketing department.

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