Thu, Mar 12, 2009 | 17:39 GMT
Namco pulled Splatterhouse off Bottlerocket because of “performance issues”

Namco pulled the Splatterhouse-plug on Bottlerocket due to “performance issues,” the company said today.
Namco Bandai bossman Makoto Iwai told Gamasutra:
“The only reason why publishers pull the project out from the developer is when the developer isn’t really meeting the requirements, ” he said. “So, unfortunately, this was the case.
“I have to be very careful so we don’t make any direct comment on it because whatever we say, people will try to be on the developer side. You know, “The developer is an independent developer trying hard, and evil publishers are trying to get rid of the business by doing whatever they feel like.
“That’s not the case”, he added. “I just want to be 100 percent clear. There was a performance issue.”
Read the rest of the interview here.


6 comments
#1
Blerk
12/03/09, 5:42 pm
A performance issue as in “the game ran like shit”? Or a performance issue as in “they weren’t working hard enough”?
#2
Patrick Garratt
12/03/09, 5:51 pm
I think he’s talking about the company as opposed to the game.
#3
DaMan
12/03/09, 6:16 pm
Bottlerocket ‘re fucked now.
#4
crackdude
12/03/09, 11:03 pm
Too bad… I was looking forward to it =(
#5
Captain Fruitloop
12/03/09, 11:19 pm
The game’s still happening – they just ditched the developers.
#6
DaMan
12/03/09, 11:30 pm
yeah, like Captain Fruitloop said. the game will be finished by another dev =).