“When we actually implemented it for The Conduit, it didn’t really add anything for our primarily ranged combat,” he said.
“We had hoped that it would allow for better off screen IR tracking, but the device seems to lend itself more naturally for hand to hand combat where the player can calibrate in-between bouts. And that just doesn’t feel like an optimal fit for how we had designed our moment to moment gameplay.”
There’s still no date on the release of Wii MotionPlus.
The Conduit’s out this “spring”.