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EA dev boss: Make quality games, keep your job

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EA Redwood's Glen Schofield has told GI that he's told EA employees that those involved with the creation of quality games at the company will survive the current round of job losses.

"People who aren't making great games are going to lose their jobs," said Schofield.

"But if you're making quality and we continue to push on that, and you're a quality person then you're going to keep your job."

He added: "If we continue to make great games, if we continue to push this, we're not going to lose our jobs. Because we're making great stuff."

EA's position as a major brand means the company's a good place to be, said the exec.

"I think the fact that it's happening all over the world, and that it's happening in every industry, makes it a little easier because you say, look guys, we still have a job, EA's a big brand and it's a great company – we're going to survive this. We're looking to fix things. And they realize that: it's a big, big brand."

Redwood Studios was behind Dead Space, which did not perform at retail as well as EA had hoped.

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Stephany Nunneley-Jackson

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Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.
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