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Creative Assembly: Fighting piracy with staggered releases is "pointless"

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Creative Assembly's communications manager, Vispi Bhoptihas, has said that trying to fight priacy is "pointless".

Speaking to Videogamer.com regarding upcoming RTS Stormrise, Bhoptihas said that releasing a PC title later than its console version is no way to combat the problem.

"That's pointless," he said. "If people are going to pirate a game they're going to pirate a game. All you can do is delay the piracy, really. But that's just the nature of the beast.

"We are a PC developer, that's where we started, so you do what you gotta do. We've got Games for Windows Live activation, so it's pretty solid."

Game's out in March for PC, PS3 and Xbox 360.

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Stormrise

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Stephany Nunneley-Jackson

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Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.
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