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Creative Assembly: Fighting piracy with staggered releases is “pointless”

Thursday, 26th February 2009 19:03 GMT By Stephany Nunneley

stormrise1

Creative Assembly’s communications manager, Vispi Bhoptihas, has said that trying to fight priacy is “pointless”.

Speaking to Videogamer.com regarding upcoming RTS Stormrise, Bhoptihas said that releasing a PC title later than its console version is no way to combat the problem.

“That’s pointless,” he said. “If people are going to pirate a game they’re going to pirate a game. All you can do is delay the piracy, really. But that’s just the nature of the beast.

“We are a PC developer, that’s where we started, so you do what you gotta do. We’ve got Games for Windows Live activation, so it’s pretty solid.”

Game’s out in March for PC, PS3 and Xbox 360.

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2 Comments

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  1. loki

    The only way to cancel piracy on PC it is cancel all not MMO games

    #1 5 years ago
  2. bugmenot

    Hey, that explains why Flagship is making more money than Blizzard these days!

    #2 5 years ago