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Tomb Raider: Underworld -Beneath the Ashes DLC dated for Xbox 360

Friday, 20th February 2009 18:00 GMT By Stephany Nunneley

lara

Tomb Raider: Underworld DLC Beneath the Ashes – delayed earlier in the month – has been scheduled for a February 24 release.

Lara’s Shadow, the next batch of content, will arrive on March 10 as a 1.07Gb download.

Bug fixes will be included in a patch about the same time, and are listed after the jump.

Thanks, Eurogamer.

*This is a list of the bug fixes included in the title update. Title updates themselves are actually restricted in size.

*Note – references to TRU mean the original “Tomb Raider Underworld”

  • In some circumstances reward progress could be lost when restarting TRU either through a save game reload, or through starting a new game.
  • In rare circumstances, animated water running down walls (textures) in TRU could cease to animate.
  • While being “teleported” during a cinematic (where the player will end the cinematic in a new position), there were rare circumstances where Lara would be left with a very high velocity which caused her current or next jump to throw her much further.
  • While executing an adrenaline attack (which causes the game to go into a “bullet time” slow motion effect), if the player restarted the game, or reloaded a save game, the subsequent menu animation for costume and weapon selection would be in slow motion.
  • Under rare circumstances the player could teleport from one fluid movement primitive to another.
  • Under some circumstances Lara could “miss” picking up a portable object, which led to her having to re-attempt the pick up.
  • Under certain circumstances the full screen effects for adrenaline mode could become corrupted.
  • Under rare circumstances engaging and pulling an object with the grapple caused a crash.
  • Fixed numerous issues in the code that was causing conflicts between OLAPI and the system listener relating to saving loading and mounting of downloadable content packs.
  • Fix for crash when loading a game that was previously saved while the player was inserting an object
  • Fixed a rare crash when trying to load a save game on level 5.
  • Fixed a bug where the player could force the slow down from the adrenaline mode to never end (even though the mode itself had ended).
  • When downloading content from Xbox Live, the current language selection no longer gets changed back to English when the new content is mounted.
  • When mounting DLC content, the content is now properly associated with a user profile to support HDD roaming.
  • Other minor issues addressed.

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5 Comments

  1. DaMan

    yay.

    #1 6 years ago
  2. Madeira

    I’ve been anticipating some news on this, of course vg247 is where I’d hear about it first. Of the 3 videogame blogs I check regularly, you guys are on top of shit way more than the others.

    #2 6 years ago
  3. Stephany Nunneley

    Thanks Maderia, we try! ;-)

    #3 6 years ago
  4. Hunam

    It’s the patphone.

    #4 6 years ago
  5. Dr.Haggard

    Isn’t that the same day as the Prince of Persia DLC? This can wait, I’m looking forward to the PoP one.

    /hoping it doesn’t add any new dialogue for the prince

    #5 6 years ago

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