Mon, Jan 19, 2009 | 15:03 GMT

Uncharted as, if not more, popular than Tomb Raider, says Naughty Dog

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Uncharted: Among Thieves game director Bruce Straley has told CVG that he reckons the Uncharted franchise is already as popular as Tomb Raider, and perhaps even more so.

“Why, do you think he’s not already there, if not beyond that point already, in terms of popularity?” said Straley.

“I feel that Nathan Drake can stand on his own in any line up of the video game pantheon.”

We’re just checking with the Eidos team to see what they have to say on the matter.

More through the link.

By Mike Bowden

10 comments

#1

Robo_1
19/01/09, 3:18 pm

“We’re just checking with the Eidos team to see what they have to say on the matter.”

What really?

Stoke them fires baby… :)

#2

Blerk
19/01/09, 3:18 pm

Depends if he means Tomb Raider ‘now’ (in which case maybe) or Tomb Raider ‘then’ (in which case not even close).

#3

DaMan
19/01/09, 3:29 pm

nasty dogs.

#4

Leathersoup
19/01/09, 3:33 pm

Well the Uncharted developers did something smart when they made the game. Rather than relying on an eye candy character to attract gamers they made the character somewhat “joe average” (except he’s still not quite). Not giving themselves a “crutch” probably forced them to pay more attention to the game play required to provide a good gaming experience.

#5

ecu
19/01/09, 3:50 pm

I still haven’t played the full game, the demo turned me right off. Waaaay too much combat.

#6

Gamoc
19/01/09, 3:56 pm

It’s definitely more popular than Tomb Raider is NOW, when Tomb Raider was really big, ie; PS1, it probably isn’t. Yet.

#7

No_PUDding
19/01/09, 4:26 pm

It’s different to Tomb Raider.

Totally agree it isn’t as big though. And for it’s time, it’s nowhere near as ‘new’.

But, I wanna see the sequel first, the first one was pretty rushed.

#8

DrDamn
19/01/09, 5:16 pm

Full game has too much combat too Ecu so your were right to stay away. I love the controls for exploration in this – it’s just there is rarely any need to use it as anything other than a way to get from A to B. Puzzles were very basic and few and far between. They need to up that significantly and reduce and tighten the combat.

#9

No_PUDding
19/01/09, 5:40 pm

The combat is totally tight.

The [small amount of] platforming wasn’t. Certainly aesthetically it wasn’t tight.

But the games combat for me was totally tight, and couldn’t be more responsive.

And I also am not looking forward to there beign more platforming thansk to moaners like you. ;D

As long as there’s still a healthy dose of varied combat, I’ll be happy.

#10

sackboy
20/01/09, 2:51 am

Well,tomb raider it has been one of the best video games,the puzzles,the adventure, i wonder, from where they got the idea,to do Uncharted. ;-)

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