Jaffe: MGS4 devs had “a whole hell of a lot of tenacity and vision”

Friday, 16th January 2009 10:03 GMT By Mike


During an interview with The Academy of Interactive Arts & Sciences, God of War’s David Jaffe said the game he was “most jealous” of was Konami’s Metal Gear Solid 4 and that the dev team must have had real “tenacity and vision” to make a game of that quality. writes Joystiq.

“To make a game of that scale and at that level of quality clearly took a whole hell of a lot of tenacity and vision,” he explained.

Jaffe recently said he thinks God of War III looks “like nothing you’ve ever played.”

By Mike Bowden



  1. Blerk

    Why does the entire internet report every word that Jaffe says, I wonder? :-D

    #1 6 years ago
  2. Spiral

    He likes swearing. The interent likes swearing. They’re made for each other.

    #2 6 years ago

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