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	<title>Comments on: &#8220;I absolutely wish we could have spent more time polishing Underworld,&#8221; says Tomb Raider dev</title>
	<atom:link href="http://www.vg247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/</link>
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		<title>By: theevilaires</title>
		<link>http://www.vg247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/comment-page-1/#comment-46565</link>
		<dc:creator>theevilaires</dc:creator>
		<pubDate>Mon, 12 Jan 2009 22:58:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/#comment-46565</guid>
		<description>yes i know that but i sure ms. crofts puzzles weren&#039;t from the &quot;worlds most brain stomping puzzle&quot; book either</description>
		<content:encoded><![CDATA[<p>yes i know that but i sure ms. crofts puzzles weren&#8217;t from the &#8220;worlds most brain stomping puzzle&#8221; book either</p>
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		<title>By: Syrok</title>
		<link>http://www.vg247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/comment-page-1/#comment-46560</link>
		<dc:creator>Syrok</dc:creator>
		<pubDate>Mon, 12 Jan 2009 22:23:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/#comment-46560</guid>
		<description>Well, it tells you how to do it in the book, so it&#039;s not really hard.</description>
		<content:encoded><![CDATA[<p>Well, it tells you how to do it in the book, so it&#8217;s not really hard.</p>
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		<title>By: theevilaires</title>
		<link>http://www.vg247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/comment-page-1/#comment-46557</link>
		<dc:creator>theevilaires</dc:creator>
		<pubDate>Mon, 12 Jan 2009 22:10:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/#comment-46557</guid>
		<description>theres some tough puzzles in uncharted that would make an 8 year old give up, how bout that library bit with the north , east ,south statues, and theres the room after that with those stupid candles. oh and yea i forgot about the one room with those spinning disc symbols of a snake and stuff. If you told me you blew right through that than sir you&#039;re the man.</description>
		<content:encoded><![CDATA[<p>theres some tough puzzles in uncharted that would make an 8 year old give up, how bout that library bit with the north , east ,south statues, and theres the room after that with those stupid candles. oh and yea i forgot about the one room with those spinning disc symbols of a snake and stuff. If you told me you blew right through that than sir you&#8217;re the man.</p>
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		<title>By: DrDamn</title>
		<link>http://www.vg247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/comment-page-1/#comment-46547</link>
		<dc:creator>DrDamn</dc:creator>
		<pubDate>Mon, 12 Jan 2009 19:59:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/#comment-46547</guid>
		<description>You climb and shoot in Uncharted - don&#039;t remember much in the way of puzzles though - at least nothing which would tax an 8 year old.</description>
		<content:encoded><![CDATA[<p>You climb and shoot in Uncharted &#8211; don&#8217;t remember much in the way of puzzles though &#8211; at least nothing which would tax an 8 year old.</p>
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		<title>By: theevilaires</title>
		<link>http://www.vg247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/comment-page-1/#comment-46529</link>
		<dc:creator>theevilaires</dc:creator>
		<pubDate>Mon, 12 Jan 2009 16:55:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/#comment-46529</guid>
		<description>oh no, you climb,shoot,and solve puzzles....sound alike to me</description>
		<content:encoded><![CDATA[<p>oh no, you climb,shoot,and solve puzzles&#8230;.sound alike to me</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/comment-page-1/#comment-46501</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Mon, 12 Jan 2009 16:17:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/#comment-46501</guid>
		<description>Uncharted and Tomb Raider really aren&#039;t very much alike.</description>
		<content:encoded><![CDATA[<p>Uncharted and Tomb Raider really aren&#8217;t very much alike.</p>
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		<title>By: theevilaires</title>
		<link>http://www.vg247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/comment-page-1/#comment-46498</link>
		<dc:creator>theevilaires</dc:creator>
		<pubDate>Mon, 12 Jan 2009 16:09:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/#comment-46498</guid>
		<description>blah blah blah whatever, uncharted is better, you guys suck ass as game developers, and the tomb raider series is dead. go fucking die already.</description>
		<content:encoded><![CDATA[<p>blah blah blah whatever, uncharted is better, you guys suck ass as game developers, and the tomb raider series is dead. go fucking die already.</p>
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		<title>By: SticKboy</title>
		<link>http://www.vg247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/comment-page-1/#comment-46490</link>
		<dc:creator>SticKboy</dc:creator>
		<pubDate>Mon, 12 Jan 2009 15:57:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/#comment-46490</guid>
		<description>It sounds like the management of Eidos are a bit stuck in the past if they thought Lara could compete with CoD, Gears and Resistance 2.</description>
		<content:encoded><![CDATA[<p>It sounds like the management of Eidos are a bit stuck in the past if they thought Lara could compete with CoD, Gears and Resistance 2.</p>
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		<title>By: JonFE</title>
		<link>http://www.vg247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/comment-page-1/#comment-46489</link>
		<dc:creator>JonFE</dc:creator>
		<pubDate>Mon, 12 Jan 2009 15:54:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/#comment-46489</guid>
		<description>Blerk, I tend to agree with you more and more; I wonder if that makes me a better man ;-)</description>
		<content:encoded><![CDATA[<p>Blerk, I tend to agree with you more and more; I wonder if that makes me a better man <img src='http://www.vg247.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/comment-page-1/#comment-46483</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Mon, 12 Jan 2009 15:30:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/12/i-absolutely-wish-we-could-have-spent-more-time-polishing-underworld-says-creative-director/#comment-46483</guid>
		<description>Sounds like they all rushed to get it on the shelves pre-Christmas. Perhaps they&#039;d have done better holding it back until Easter or something? When there aren&#039;t 500 other games coming out in the same month?</description>
		<content:encoded><![CDATA[<p>Sounds like they all rushed to get it on the shelves pre-Christmas. Perhaps they&#8217;d have done better holding it back until Easter or something? When there aren&#8217;t 500 other games coming out in the same month?</p>
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