<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Ubisoft&#8217;s I am Alive first details unveiled &#8211; to be first-person shooter</title>
	<atom:link href="http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/</link>
	<description>VG247.com</description>
	<lastBuildDate>Wed, 15 Feb 2012 19:40:53 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.4</generator>
	<item>
		<title>By: Hero of Canton</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45840</link>
		<dc:creator>Hero of Canton</dc:creator>
		<pubDate>Thu, 08 Jan 2009 01:00:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45840</guid>
		<description>Not every game presented in the first-person is an FPS, you know. Mirror&#039;s Edge isn&#039;t a first-person shooter and neither is this.</description>
		<content:encoded><![CDATA[<p>Not every game presented in the first-person is an FPS, you know. Mirror&#8217;s Edge isn&#8217;t a first-person shooter and neither is this.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: No_PUDding</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45740</link>
		<dc:creator>No_PUDding</dc:creator>
		<pubDate>Wed, 07 Jan 2009 15:10:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45740</guid>
		<description>ecu, I think it&#039;s fair to say executing it in firts person will be more challenging, that&#039;s all.</description>
		<content:encoded><![CDATA[<p>ecu, I think it&#8217;s fair to say executing it in firts person will be more challenging, that&#8217;s all.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Retroid</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45739</link>
		<dc:creator>Retroid</dc:creator>
		<pubDate>Wed, 07 Jan 2009 15:03:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45739</guid>
		<description>I nearly dangerously misread that.</description>
		<content:encoded><![CDATA[<p>I nearly dangerously misread that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blerk</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45731</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 07 Jan 2009 14:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45731</guid>
		<description>How do you know I&#039;m not? Eh? Eh?

/mysterious wink</description>
		<content:encoded><![CDATA[<p>How do you know I&#8217;m not? Eh? Eh?</p>
<p>/mysterious wink</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ecu</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45730</link>
		<dc:creator>ecu</dc:creator>
		<pubDate>Wed, 07 Jan 2009 14:49:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45730</guid>
		<description>&lt;i&gt;Well, considering they say there’s some platforming involved, I don’t think it’s too much of a stretch to suggest that third-person might’ve been a better choice.&lt;/i&gt;

You&#039;re right. After all, you are the one making the game.

Oh, wait! :D</description>
		<content:encoded><![CDATA[<p><i>Well, considering they say there’s some platforming involved, I don’t think it’s too much of a stretch to suggest that third-person might’ve been a better choice.</i></p>
<p>You&#8217;re right. After all, you are the one making the game.</p>
<p>Oh, wait! <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: No_PUDding</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45728</link>
		<dc:creator>No_PUDding</dc:creator>
		<pubDate>Wed, 07 Jan 2009 14:47:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45728</guid>
		<description>Yeah me neither to be honest.

Well I do, and it&#039;s when I ahve learnt my fast speedy routes and execute them amazingly.

Yes, I am awesome then.</description>
		<content:encoded><![CDATA[<p>Yeah me neither to be honest.</p>
<p>Well I do, and it&#8217;s when I ahve learnt my fast speedy routes and execute them amazingly.</p>
<p>Yes, I am awesome then.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blerk</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45725</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 07 Jan 2009 14:42:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45725</guid>
		<description>It took me about 12 hours to get through the ME story mode and I wasn&#039;t specifically taking my time. I&#039;ve no idea where these &#039;it&#039;s all over in ten minutes&#039; claims actually come from.</description>
		<content:encoded><![CDATA[<p>It took me about 12 hours to get through the ME story mode and I wasn&#8217;t specifically taking my time. I&#8217;ve no idea where these &#8216;it&#8217;s all over in ten minutes&#8217; claims actually come from.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: No_PUDding</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45721</link>
		<dc:creator>No_PUDding</dc:creator>
		<pubDate>Wed, 07 Jan 2009 14:39:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45721</guid>
		<description>Well seriously, I dunno why I love it so much, but thinking of each level as a track instead of a level, makes it awesome for me.

And unless you actively try to find differing routes for your journey the game is 5 hours long.

But it&#039;s all about experimentation. 

And trial and error isn&#039;t necessarily bad game design, if it&#039;s the right context. Hell, MegaMan 9 (for me at least) is completely trial and error.

But I got to admit, the art direction really is the star of the show. Just kept on imaginign it on the KZ2 engine though :(

Would be so amazing.</description>
		<content:encoded><![CDATA[<p>Well seriously, I dunno why I love it so much, but thinking of each level as a track instead of a level, makes it awesome for me.</p>
<p>And unless you actively try to find differing routes for your journey the game is 5 hours long.</p>
<p>But it&#8217;s all about experimentation. </p>
<p>And trial and error isn&#8217;t necessarily bad game design, if it&#8217;s the right context. Hell, MegaMan 9 (for me at least) is completely trial and error.</p>
<p>But I got to admit, the art direction really is the star of the show. Just kept on imaginign it on the KZ2 engine though <img src='http://www.vg247.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>Would be so amazing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blerk</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45716</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 07 Jan 2009 14:29:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45716</guid>
		<description>I rated ME a 7, so I didn&#039;t hate it. Although you&#039;re right - I can&#039;t be arsed with time trials. But there were plenty of times where I wished I had a third-person view of a particular thing.</description>
		<content:encoded><![CDATA[<p>I rated ME a 7, so I didn&#8217;t hate it. Although you&#8217;re right &#8211; I can&#8217;t be arsed with time trials. But there were plenty of times where I wished I had a third-person view of a particular thing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: No_PUDding</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45714</link>
		<dc:creator>No_PUDding</dc:creator>
		<pubDate>Wed, 07 Jan 2009 14:27:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45714</guid>
		<description>Shut your dirtyy whore mouth Blerk.

&lt;3 Mirror&#039;s Edge.

If you suck, and don&#039;t like time trials, you can fuck off, but don&#039;t knock the game. :D

But otherwise I totally agree.

And let me say, there was never really a third person option in Fallout 3, unless you wanted to blind yourself with the generations worst animations.</description>
		<content:encoded><![CDATA[<p>Shut your dirtyy whore mouth Blerk.</p>
<p>&lt;3 Mirror&#8217;s Edge.</p>
<p>If you suck, and don&#8217;t like time trials, you can fuck off, but don&#8217;t knock the game. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>But otherwise I totally agree.</p>
<p>And let me say, there was never really a third person option in Fallout 3, unless you wanted to blind yourself with the generations worst animations.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blerk</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45709</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 07 Jan 2009 14:11:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45709</guid>
		<description>Well, considering they say there&#039;s some platforming involved, I don&#039;t think it&#039;s too much of a stretch to suggest that third-person might&#039;ve been a better choice. Look at Mirror&#039;s Edge, for example.

Of course, it may well have both views in there. In which case everyone&#039;s happy. Well, except me. I&#039;m never happy.</description>
		<content:encoded><![CDATA[<p>Well, considering they say there&#8217;s some platforming involved, I don&#8217;t think it&#8217;s too much of a stretch to suggest that third-person might&#8217;ve been a better choice. Look at Mirror&#8217;s Edge, for example.</p>
<p>Of course, it may well have both views in there. In which case everyone&#8217;s happy. Well, except me. I&#8217;m never happy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ecu</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45707</link>
		<dc:creator>ecu</dc:creator>
		<pubDate>Wed, 07 Jan 2009 14:09:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45707</guid>
		<description>First person is fine. I played Fallout 3 in first person the whole way through, it&#039;s perhaps more immersive this way. It depends what type of game it is, and obviously they think it&#039;s best with first person viewpoint. So it&#039;s a little odd to be saying &quot;wish it was third person&quot; when they are the ones making the game, and they are the ones who know what&#039;s best for it.</description>
		<content:encoded><![CDATA[<p>First person is fine. I played Fallout 3 in first person the whole way through, it&#8217;s perhaps more immersive this way. It depends what type of game it is, and obviously they think it&#8217;s best with first person viewpoint. So it&#8217;s a little odd to be saying &#8220;wish it was third person&#8221; when they are the ones making the game, and they are the ones who know what&#8217;s best for it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SticKboy</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45691</link>
		<dc:creator>SticKboy</dc:creator>
		<pubDate>Wed, 07 Jan 2009 13:54:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45691</guid>
		<description>OI, SUZY!

[slap]</description>
		<content:encoded><![CDATA[<p>OI, SUZY!</p>
<p>[slap]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: No_PUDding</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45681</link>
		<dc:creator>No_PUDding</dc:creator>
		<pubDate>Wed, 07 Jan 2009 13:45:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45681</guid>
		<description>Well slap my ass and call me suzy.

I have no fucking idea why. Maybe it seems I deserve to be assualted and called girls names for my ignorance.

Yeah well Morrius, I think your opinion is wrong. Yeah. &#039;Me&#039;, breaking subjective rules since 2009.</description>
		<content:encoded><![CDATA[<p>Well slap my ass and call me suzy.</p>
<p>I have no fucking idea why. Maybe it seems I deserve to be assualted and called girls names for my ignorance.</p>
<p>Yeah well Morrius, I think your opinion is wrong. Yeah. &#8216;Me&#8217;, breaking subjective rules since 2009.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SticKboy</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45680</link>
		<dc:creator>SticKboy</dc:creator>
		<pubDate>Wed, 07 Jan 2009 13:45:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45680</guid>
		<description>Gah, I&#039;m no fan of first-person. The only way it could be truly emotionally immersive is if we all played using horizontally curved screens.

Give me a third person perspective any day, far more engaging and - crucially - easier to navigate complex environments.</description>
		<content:encoded><![CDATA[<p>Gah, I&#8217;m no fan of first-person. The only way it could be truly emotionally immersive is if we all played using horizontally curved screens.</p>
<p>Give me a third person perspective any day, far more engaging and &#8211; crucially &#8211; easier to navigate complex environments.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Morrius</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45679</link>
		<dc:creator>Morrius</dc:creator>
		<pubDate>Wed, 07 Jan 2009 13:40:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45679</guid>
		<description>I&#039;m fine with first person.</description>
		<content:encoded><![CDATA[<p>I&#8217;m fine with first person.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blerk</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45674</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 07 Jan 2009 13:34:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45674</guid>
		<description>Disaster Report &lt;b&gt;is&lt;/b&gt; SOS: Final Escape! :-D

Different regions, different name, same game.</description>
		<content:encoded><![CDATA[<p>Disaster Report <b>is</b> SOS: Final Escape! <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
<p>Different regions, different name, same game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: No_PUDding</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45666</link>
		<dc:creator>No_PUDding</dc:creator>
		<pubDate>Wed, 07 Jan 2009 13:25:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45666</guid>
		<description>Blerk, I was thinking more Disaster Report.

And fuck FPS.</description>
		<content:encoded><![CDATA[<p>Blerk, I was thinking more Disaster Report.</p>
<p>And fuck FPS.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rhythm</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45665</link>
		<dc:creator>Rhythm</dc:creator>
		<pubDate>Wed, 07 Jan 2009 13:19:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45665</guid>
		<description>I read that article but didn&#039;t clock it was 1st person. Still, could definitely be decent given the quality of recent 1st-person adventures out there.</description>
		<content:encoded><![CDATA[<p>I read that article but didn&#8217;t clock it was 1st person. Still, could definitely be decent given the quality of recent 1st-person adventures out there.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: that_happy_cat</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45660</link>
		<dc:creator>that_happy_cat</dc:creator>
		<pubDate>Wed, 07 Jan 2009 13:15:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45660</guid>
		<description>Have they copied the shotgun mechanic from Super Mario&#039;s encounters with the Boos?</description>
		<content:encoded><![CDATA[<p>Have they copied the shotgun mechanic from Super Mario&#8217;s encounters with the Boos?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aretak</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45658</link>
		<dc:creator>Aretak</dc:creator>
		<pubDate>Wed, 07 Jan 2009 13:10:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45658</guid>
		<description>I&#039;m also disappointed to learn that this is yet another first-person shooter. I had imagined it being something like a next-gen SOS: Final Escape from the preview trailer, but I guess that would have been too much to hope for.</description>
		<content:encoded><![CDATA[<p>I&#8217;m also disappointed to learn that this is yet another first-person shooter. I had imagined it being something like a next-gen SOS: Final Escape from the preview trailer, but I guess that would have been too much to hope for.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blerk</title>
		<link>http://www.vg247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/comment-page-1/#comment-45656</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 07 Jan 2009 12:55:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2009/01/07/ubisofts-i-am-alive-first-details-unveiled-to-be-first-person-shooter/#comment-45656</guid>
		<description>I&#039;m a bit disappointed that it&#039;s first-person, actually - I always prefer third-person.

The game itself sounds like a cross between SOS: Final Escape and Bioshock, from the sounds of it. Which might be an okay mix.</description>
		<content:encoded><![CDATA[<p>I&#8217;m a bit disappointed that it&#8217;s first-person, actually &#8211; I always prefer third-person.</p>
<p>The game itself sounds like a cross between SOS: Final Escape and Bioshock, from the sounds of it. Which might be an okay mix.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

