“We wanted to show this wasn’t just a jungle game,” says Naughty Dog

By Mike, Tuesday, 6 January 2009 16:03 GMT

uncharted2b.jpg

In an interview with Edge, Naughty Dog co-president Christophe Balestra said that this time round, the Uncharted: Among Thieves team has something prove in the environment department.

“We wanted a wide range of environments this time,” explains Balestra. “We wanted to show this wasn’t just a jungle game.”

According to the article, Among Thieves looked anything but:

And, from what we’ve seen, the team has succeeded in this aim: alongside ice caverns and frozen mountainsides, we’re shown a real variety of environments, from lush indoor spaces filled with gold leaf and bright colours, to an opulent train with blood red curtains and swinging brass lights, and a desolate Nepalese monastery clinging to the side of a cliff.

Full interview through the link.

By Mike Bowden

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Comments

Headlines

Christophe Balestra

  • Uncharted creator not "forced out" of Naughty Dog - co-presidents

    Uncharted creator Amy Hennig was not “forced out” of Naughty Dog, according to co-presidents Evan Wells and Christophe Balestra.

  • The Last of Us development has concluded

    The Last of Us has finished development, lovelies. Start your excited dance now. The news was announced via an Instagram picture posted by Naughty Dog co-president Christophe Balestra earlier today. Likely, this means it’s golden and ready to be shipped to the pressers for distribution. About time, eh? The Last of Us releases June 14 […]

Naught Dog

Uncharted 2