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Source: Microsoft is funding Crackdown 2 development and Ruffian start-up

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VG247 has is on good authority that Microsoft is funding Scottish start-up Ruffian Games specifically to develop Crackdown 2.

We've been told this morning that a significantly-sized group of people resigned from Realtime Worlds approximately two weeks ago to form the new company.

Realtime Worlds has steadfastly refused this morning to give any information on the individuals that left.

A spokesperson told us on the phone that doing so would be "against the data protection act," and declined to comment in any way.

Ruffian came to light this morning after Gamasutra posted a link to a Flickr set of members of the fledgling firm look at office space in Dundee.

Crackdown lead designer Billy Thomson is involved with Ruffian, as is Xen Group long-timer, Gaz Liddon. Xen provided physics, art and other resources for the original game.

Why Microsoft has decided to go it alone on the sequel is unknown.

The news is no real surprise. Microsoft dropped a heavy hint recently that something was moving forward with a much-wanted sequel, with Xbox Live’s director of programming, Larry Hryb telling MGS boss Phil Spencer in a podcast, “I’m here to tell you on behalf of the community, I want - we need - another Crackdown.

“That’s all I’m going to say, so you don’t have to confirm for deny anything. I’m just saying we want it.”

Spencer replied: “Yes, Crackdown’s one of my favourites. I’ll leave it at that.”

Microsoft UK was unavailable for comment at the time of writing.

Crackdown 2! We are, quite literally, living the dream.

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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