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Broken Sword: Shadow of the Templars – The Director’s Cut confirmed for Wii and DS

Friday, 19th December 2008 09:54 GMT By Patrick Garratt

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Ubisoft has taken the rights to Broken Sword: Shadow of the Templars – The Director’s Cut for Wii and DS.

The game’s new edition will release in March next year.

Press release and screens after the break.

UBISOFT SIGNS DEAL TO PUBLISH THE DIRECTOR’S CUT VERSION OF BROKEN SWORD – SHADOW OF THE TEMPLARS

Genre-defining Adventure Game that Introduced Gamers to the Mysteries of the Knights Templars Makes its Debut on Wii™ and Nintendo DS™ Systems with a Special Edition

London, UK – DECEMBER 19, 2008 – Today Ubisoft, one of the world’s largest video game publishers, announced a publishing agreement to release the special edition of Broken Sword – Shadow of the Templars on Wii™ and Nintendo DS™ systems.

“Ubisoft works with the very best development talent in the world,” said Alain Corre, Ubisoft EMEA Executive Director. “We jumped at the opportunity to work with Charles Cecil and Revolution to publish a game of the highest pedigree so perfectly suited for the Nintendo audience.”

Broken Sword: Shadow of the Templars – The Director’s Cut builds on the original, boasting a new and explosive narrative interwoven with the first story. New puzzles have been added for Nintendo DS and Wii that specifically utilize Nintendo’s unique control methods. The game also features stunning animated facial expressions drawn by Dave Gibbons, the artistic genius behind the comic book and upcoming movie, Watchmen.

“These new platforms and their innovative controls enabled us to translate and enrich the point-and-click gaming experience in a way that no other console allowed before,” said Charles Cecil, founder of Revolution Software and designer of the Broken Sword series. “Through Dave’s animated faces, the game’s characters are portrayed as empathetic and emotional – driving the narrative in a way that has never been done before in an adventure game. The Director’s Cut has allowed me to deliver my true vision for the series.”

Broken Sword: Shadow of the Templars – The Director’s Cut starts with the player in control of charming Parisian photo-journalist Nicole Collard, who witnesses the brutal and horrifying murder of one of Paris’s richest and most influential statesmen. During her investigations, which feature exclusive new locations, Nico meets amiable American George Stobbart, who has been unwittingly caught up in the sinister and bloody theft of an ancient manuscript. Together, they are drawn into a terrifying conspiracy rooted in a long-forgotten medieval legend.

Expanding on the original classic storyline, The Director’s Cut features tight scripting and an intense atmosphere from the explosive opening sequence to the gripping finale, where the full threat of the conspiracy is revealed.

Adds Charles Cecil, “The Director’s Cut features elements that enhance the original puzzles and storyline, which helps explain what happened prior to the start of the original game, and how it ties to later games in the series.”

Broken Sword: Shadow of the Templars – The Director’s Cut is scheduled for release on Wii and Nintendo DS in March 2009.

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10 Comments

  1. JamieSI

    Might actually force me to get a Wii this, but I should probably wait to see what reviews say :p

    #1 6 years ago
  2. morriss

    I’ve got 1 and 2 on CD ROM. I might try them again. :)

    #2 6 years ago
  3. morriss

    This might force my hand for a DS

    #3 6 years ago
  4. Blerk

    Knowing the sort of stuff you like, I really wouldn’t bother with a DS, morriss.

    #4 6 years ago
  5. morriss

    I love all the old adventure games, innit. So I’m sure Layton will good.

    I don’t like tradtional puzzlers though, and Sudoku type games. They’re fucking annoying.

    However, (J)RPGS and the like, which the DS has a few of and the Phoenix Wright stuff, is all good, imo.

    #5 6 years ago
  6. Blerk

    Layton’s a straight-forward puzzle game, it’s not really an adventure. There’s a story, but you can’t really affect it in any way, you just wander around going from puzzle to puzzle. It is quite good, though.

    I can’t stand playing RPGs on the DS. I’ve tried many times and have failed to get into it just as many times.

    #6 6 years ago
  7. scratchy69

    Well done Charles, money for old rope again. Let’s hope this version doesn’t have the game-hanging bug the GBA version did!

    #7 6 years ago
  8. Ratso

    The original is an all-time classic (goat puzzle excepted), but I’m slightly concerned by the art style in these shots. Missing the charm of the original, I’d rather see those rezzed up & repainted.

    #8 6 years ago
  9. Esha

    Oh, Sony, why can’t you just release a PSP with a touch screen? You know it’s the right thing to do.

    #9 6 years ago
  10. Ratso

    Actually I take that back, looking more losely at the lower screen of the left-most shot. Looks exactly like what I wanted!

    #10 6 years ago

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