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Metal Gear Solid Touch confirmed for iPhone

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Konami’s confirmed the iPhone Metal Gear game that surfaced in Famitsu this morning, as you can see here.

There’s a couple of screens through there as well.

Apparently it’s going to have eight stages and looks as though sniping makes use of iPhone’s finger-swipe zoom thing.

Take a look. It’s out in the spring.

There’s a few more iPhone announcements from Konami, there, including new Dance Dance Revolution, Silent Hill and Frogger games.

Thanks Kotaku and Blerk.

  1. Blerk said:

    Well, it looks alright. A bit of a shame that phone games are shit, but you can’t have everything. :-D

  2. Blerk said:

    There are some more iPhone announcements too. Dance Dance Revolution, Silent Hill and Frogger.

  3. Shatner said:

    If it doesn’t have 4 hours of protracted narrative and include references to “nanomachines”,”patriots”,”Lalelulelu” or a close up of Snake’s shiny ass then I’m not interested.

  4. Blerk said:

    The Silent Hill game seems to be a shooter of some description. House of the Dead stylee, maybe.

  5. Blerk said:

    Not only will it have a close up of Snake’s shiny ass, you’ll be able to touch it. And rub it. And possibly stroke it.

  6. Tonka said:

    Frogger will outsell them all.

  7. Blerk said:

    Of course it will. Massively. Despite being bollocks.

  8. Robo_1 said:

    You know, I do get the feeling that Apple has quietly snuck under Sony, MS and Nintendo, and is quietly re-inventing gaming. I don’t know how some people can claim that Apple has done anything other than officially enter the games market.

  9. DrDamn said:

    The delivery model and pricing is certainly something which the big three should take a look at.

  10. SWiSS BOSS said:

    I bet its better than on ps3..
    can’t get any worse.

  11. OrphanageExplosion said:

    I bought an iPod Touch. It’s basically a disaster for gaming. Imagine having no choice but to control your games with SixAxis motion ‘controls’ – it’s THAT bad.

    Thankfully at least iPhone devs have yet to unleash the full horror of the ‘walk along the tightrope’ motion sensor mechanic so beloved of PS3 titles circa 06/07.

  12. G1GAHURTZ said:

    The best game I’ve ever played on the iPhone is Fifteen (The one where you have to slide the numbered blocks into the correct order from 1 to 15).

    Bubble Breaker would probably work really well on it though.

  13. Robo_1 said:

    It’s got its strengths and weaknesses, and it’s never gong to make either PSP or DS redundant due to it’s limited controls. That said, I’ve spent more time with Field Runners than most PSP or DS games, and racing games are surprisingly competent on it.

    The App store is very smart though, and with most games costing less than 5 pounds, it’s so tempting to just buy a quick game when you’re bored.

    I’d be very surprised if this isn’t going to be the future of gaming.

  14. DrDamn said:

    The best games on the iPhone are those which don’t use the motion sensor but just rely on the screen. You can buy great puzzle games which get padded and fluffed to a full release on the DS for 59p.

    If you just look at the big tilt games you are making the same sort of mistakes Sony did with the PSP – look at the more suitable titles for a handheld.

    On my phone I’ve got:
    MahJong tile matching game with a ton of options – < £2
    Tile racing game – free
    Music game – free
    Puzzle Quest like puzzler – free
    Puzzle Pack – 15 well implemented puzzlers – £3
    Risk clone – free
    Solitaire – £1
    Poker – £2
    Crosswords – £3
    Jelly Car – free
    Tangrams – free
    Rogue (rpg) – free

    Stuff like the Crossword thing is fantastic because it’s an endless supply of great crosswords. It links in to newspaper website and downloads the crossword and solution. An initial outlay of £3 and you get the Independent crosswords for life.

  15. morriss said:

    So that’s what it was! When you’re wrong, you’re wrong. :)

  16. Robo_1 said:

    It was far from an unreasonable assumption to make though. I can’t believe they chose that shade of green at random.

    Putting my foil hat on for a moment, I’d even go so far as to say they were deliberately messing with us. They must have known that the combination of the colour and prominent power button would lead people to think 360 port, and it probably gave the story a bit more of a spot light than a simple iPhone reveal.

  17. XDamage said:

    Back to business as usual then. 360 fans, you can start hating the “movie” again now. ;)

  18. DrDamn said:

    Particularly as the iPhone is the only big gaming device which doesn’t use the universal power symbol too.

  19. Blerk said:

    Unless this isn’t the ‘next Metal Gear’ after all.

    /spooky hands

  20. DrDamn said:

    /jazz hands

  21. XDamage said:

    /pimp hands *smack*

  22. ashers2ashers said:

    #
    XDamage said:

    December 17th, 2008 at 11:18 am

    /pimp hands *smack*

    XD!!!

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