In an interview with Gamecyte, CD Projekt’s Tom Ohle said that the console version of the Witcher – Rise of the White Wolf – is not just your standard port, and is being rebuilt almost from the ground up.
“We’re not just slapping together a port and are actually making a game built from the ground up to be an amazing console RPG,” said Ohle.
“We’ve gone back and motion-captured a lot more combat animations for the new combat actions, like parries, counter-attacks, enhanced evasion, special attacks, etc. We’re also enhancing the enemy AI to make them more aggressive and perform a wide range of offensive and defensive actions to make the combat a bit more action-oriented.”
According to the piece, CD Projekt also confirmed downloadable content for the RPG, although there is no quote to substantiate the claim. Read all about it through the link.
Thanks, Kotaku







Blerk said:
Make sure you don’t take the shagging out, guys!
morriss said:
There’s shagging in it?! I’m there!
Blerk said:
Pretty much anything that moves, so I hear.
morriss said:
/moves title to top of “most wanted” list.
Blerk said:
Check out the EG review, if you get time. It has screenies of enormously busty wenches.