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	<title>Comments on: Atari buys Cryptic [Update]</title>
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	<link>http://www.vg247.com/2008/12/09/atari-buys-cryptic/</link>
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		<title>By: Esha</title>
		<link>http://www.vg247.com/2008/12/09/atari-buys-cryptic/comment-page-1/#comment-42758</link>
		<dc:creator>Esha</dc:creator>
		<pubDate>Tue, 09 Dec 2008 12:34:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/12/09/atari-buys-cryptic/#comment-42758</guid>
		<description>I have to admit that City of Heroes was the only MMORPG I ever liked, it was the only one that ever had any quotient of fun (usually MMORPGs were centered around &lt;i&gt;anti-fun&lt;/i&gt;, and more like having a job--I&#039;m looking at you, Warcraft).  Especially since &quot;travel power&quot; could be super-jumping, and good grief, I &lt;i&gt;loved&lt;/i&gt; super-jumping.

It was also the only game that allowed me to be a leather-bound werewolf hero.

It also ignored the silliness of getting new equipment every two seconds, that&#039;s such a ludicrous concept.  In City of Heroes, if you had an enchanted axe, then that was an axe with a story and it would stay with you.  It wasn&#039;t an axe you&#039;d drop ten minutes down the road for a +2 version, and then a +3 version, or a glowing version named &quot;of the Atomic Monkey&quot;.  And your spandex/armour/etc was your iconic trademark, that&#039;d stay with you too so that people could identify you by that.

The only problem with City of Heroes was the XP debt system, and that the background rules weren&#039;t really up to stuff.

So I&#039;m &lt;i&gt;really&lt;/i&gt; excited about Champions, it&#039;s based off a tabletop RPG, which should sort out the problem with the rules.  And it seems all the customisation elements I loved will be back en masse, not to mention that each player will be able to design their own super-villain, so that they have their individually designed arch-foe.  I&#039;m going to have &lt;i&gt;so much fun&lt;/i&gt; with that.

As for Atari buying them out, that could be a good thing indeed.  That&#039;d likely mean more funding they can channel into this primary project of theirs, making it an even better game.  Atari&#039;s been pretty good about not butchering the projects of the developers they own.</description>
		<content:encoded><![CDATA[<p>I have to admit that City of Heroes was the only MMORPG I ever liked, it was the only one that ever had any quotient of fun (usually MMORPGs were centered around <i>anti-fun</i>, and more like having a job&#8211;I&#8217;m looking at you, Warcraft).  Especially since &#8220;travel power&#8221; could be super-jumping, and good grief, I <i>loved</i> super-jumping.</p>
<p>It was also the only game that allowed me to be a leather-bound werewolf hero.</p>
<p>It also ignored the silliness of getting new equipment every two seconds, that&#8217;s such a ludicrous concept.  In City of Heroes, if you had an enchanted axe, then that was an axe with a story and it would stay with you.  It wasn&#8217;t an axe you&#8217;d drop ten minutes down the road for a +2 version, and then a +3 version, or a glowing version named &#8220;of the Atomic Monkey&#8221;.  And your spandex/armour/etc was your iconic trademark, that&#8217;d stay with you too so that people could identify you by that.</p>
<p>The only problem with City of Heroes was the XP debt system, and that the background rules weren&#8217;t really up to stuff.</p>
<p>So I&#8217;m <i>really</i> excited about Champions, it&#8217;s based off a tabletop RPG, which should sort out the problem with the rules.  And it seems all the customisation elements I loved will be back en masse, not to mention that each player will be able to design their own super-villain, so that they have their individually designed arch-foe.  I&#8217;m going to have <i>so much fun</i> with that.</p>
<p>As for Atari buying them out, that could be a good thing indeed.  That&#8217;d likely mean more funding they can channel into this primary project of theirs, making it an even better game.  Atari&#8217;s been pretty good about not butchering the projects of the developers they own.</p>
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		<title>By: Whizzo</title>
		<link>http://www.vg247.com/2008/12/09/atari-buys-cryptic/comment-page-1/#comment-42746</link>
		<dc:creator>Whizzo</dc:creator>
		<pubDate>Tue, 09 Dec 2008 11:39:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/12/09/atari-buys-cryptic/#comment-42746</guid>
		<description>GW is a nice game but it&#039;s not a full blown MMO and it&#039;s pretty limited, City of Heroes is a great game too if you like your comics.

One of the best features of CoH is getting a travel power relatively early in the game, not having to trudge around like you do for what seems like years in other MMOs is something I loved. Of course every MMO feels damn slow when you used to run at 80MPH virtually all the time!

Cryptic don&#039;t actually have anything to do with the City games any more of course, NCSoft bought them out of it and the live team switched to being NCSoft employees.</description>
		<content:encoded><![CDATA[<p>GW is a nice game but it&#8217;s not a full blown MMO and it&#8217;s pretty limited, City of Heroes is a great game too if you like your comics.</p>
<p>One of the best features of CoH is getting a travel power relatively early in the game, not having to trudge around like you do for what seems like years in other MMOs is something I loved. Of course every MMO feels damn slow when you used to run at 80MPH virtually all the time!</p>
<p>Cryptic don&#8217;t actually have anything to do with the City games any more of course, NCSoft bought them out of it and the live team switched to being NCSoft employees.</p>
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		<title>By: SplatteredHouse</title>
		<link>http://www.vg247.com/2008/12/09/atari-buys-cryptic/comment-page-1/#comment-42739</link>
		<dc:creator>SplatteredHouse</dc:creator>
		<pubDate>Tue, 09 Dec 2008 11:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/12/09/atari-buys-cryptic/#comment-42739</guid>
		<description>Which is the more accessible of the two? GW has a more pronounced retail presence, and doesn&#039;t require outlay, after you&#039;ve bought the set(s).</description>
		<content:encoded><![CDATA[<p>Which is the more accessible of the two? GW has a more pronounced retail presence, and doesn&#8217;t require outlay, after you&#8217;ve bought the set(s).</p>
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		<title>By: Gekidami</title>
		<link>http://www.vg247.com/2008/12/09/atari-buys-cryptic/comment-page-1/#comment-42732</link>
		<dc:creator>Gekidami</dc:creator>
		<pubDate>Tue, 09 Dec 2008 10:58:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/12/09/atari-buys-cryptic/#comment-42732</guid>
		<description>Guild Wars isnt giving NCsoft a monthly cash flow though is it...</description>
		<content:encoded><![CDATA[<p>Guild Wars isnt giving NCsoft a monthly cash flow though is it&#8230;</p>
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		<title>By: SplatteredHouse</title>
		<link>http://www.vg247.com/2008/12/09/atari-buys-cryptic/comment-page-1/#comment-42725</link>
		<dc:creator>SplatteredHouse</dc:creator>
		<pubDate>Tue, 09 Dec 2008 10:50:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/12/09/atari-buys-cryptic/#comment-42725</guid>
		<description>&quot;with City of Heroes NCsoft’s saving grace in the West.&quot;

If you completely disregard Guild Wars, perhaps.</description>
		<content:encoded><![CDATA[<p>&#8220;with City of Heroes NCsoft’s saving grace in the West.&#8221;</p>
<p>If you completely disregard Guild Wars, perhaps.</p>
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		<title>By: Centipede</title>
		<link>http://www.vg247.com/2008/12/09/atari-buys-cryptic/comment-page-1/#comment-42724</link>
		<dc:creator>Centipede</dc:creator>
		<pubDate>Tue, 09 Dec 2008 10:47:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/12/09/atari-buys-cryptic/#comment-42724</guid>
		<description>This is really great news. Good to see that Atari is back where it belongs....

Centipede MMO in the making?? (plz) ;-)</description>
		<content:encoded><![CDATA[<p>This is really great news. Good to see that Atari is back where it belongs&#8230;.</p>
<p>Centipede MMO in the making?? (plz) <img src='http://www.vg247.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>By: morriss</title>
		<link>http://www.vg247.com/2008/12/09/atari-buys-cryptic/comment-page-1/#comment-42717</link>
		<dc:creator>morriss</dc:creator>
		<pubDate>Tue, 09 Dec 2008 10:35:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/12/09/atari-buys-cryptic/#comment-42717</guid>
		<description>Atari is really building up quite a healthy profile, imo. Ghostbusters is lokoing great and will undoubtedly sell well, C:O and Star Trek: O will be no slouches sales-wise either. Also, my hopes for STO are sky high. Can&#039;t wait for it.</description>
		<content:encoded><![CDATA[<p>Atari is really building up quite a healthy profile, imo. Ghostbusters is lokoing great and will undoubtedly sell well, C:O and Star Trek: O will be no slouches sales-wise either. Also, my hopes for STO are sky high. Can&#8217;t wait for it.</p>
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	<item>
		<title>By: patlike</title>
		<link>http://www.vg247.com/2008/12/09/atari-buys-cryptic/comment-page-1/#comment-42714</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Tue, 09 Dec 2008 10:30:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/12/09/atari-buys-cryptic/#comment-42714</guid>
		<description>Big news, that.</description>
		<content:encoded><![CDATA[<p>Big news, that.</p>
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