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	<title>Comments on: Splash Damage takes Fable II lead designer</title>
	<atom:link href="http://www.vg247.com/2008/12/08/splash-damage-takes-fable-ii-lead-designer/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2008/12/08/splash-damage-takes-fable-ii-lead-designer/</link>
	<description>This is the news</description>
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		<title>By: Hunam</title>
		<link>http://www.vg247.com/2008/12/08/splash-damage-takes-fable-ii-lead-designer/comment-page-1/#comment-42657</link>
		<dc:creator>Hunam</dc:creator>
		<pubDate>Mon, 08 Dec 2008 20:55:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/12/08/splash-damage-takes-fable-ii-lead-designer/#comment-42657</guid>
		<description>I&#039;d kill for another game like Vampire Bloodlines.</description>
		<content:encoded><![CDATA[<p>I&#8217;d kill for another game like Vampire Bloodlines.</p>
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		<title>By: SwiftRanger</title>
		<link>http://www.vg247.com/2008/12/08/splash-damage-takes-fable-ii-lead-designer/comment-page-1/#comment-42651</link>
		<dc:creator>SwiftRanger</dc:creator>
		<pubDate>Mon, 08 Dec 2008 18:55:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/12/08/splash-damage-takes-fable-ii-lead-designer/#comment-42651</guid>
		<description>An FPS/RPG would be sweet, how about that?</description>
		<content:encoded><![CDATA[<p>An FPS/RPG would be sweet, how about that?</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/12/08/splash-damage-takes-fable-ii-lead-designer/comment-page-1/#comment-42596</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Mon, 08 Dec 2008 14:50:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/12/08/splash-damage-takes-fable-ii-lead-designer/#comment-42596</guid>
		<description>Well, they&#039;re working for Bethesda. With a guy who just made an RPG. If it turned out to be a vanilla shooter then... why bother working with all those guys?</description>
		<content:encoded><![CDATA[<p>Well, they&#8217;re working for Bethesda. With a guy who just made an RPG. If it turned out to be a vanilla shooter then&#8230; why bother working with all those guys?</p>
]]></content:encoded>
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		<title>By: Hunam</title>
		<link>http://www.vg247.com/2008/12/08/splash-damage-takes-fable-ii-lead-designer/comment-page-1/#comment-42594</link>
		<dc:creator>Hunam</dc:creator>
		<pubDate>Mon, 08 Dec 2008 14:37:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/12/08/splash-damage-takes-fable-ii-lead-designer/#comment-42594</guid>
		<description>Where are splash damage getting all this money from to hire some of the most talented guys in the industry?

Quake Wars a good game but hardly set the world on fire in terms of sales.  Did Bethesda wire them a small island or something as part of the publishing deal?

Good luck to them though, they are a great studio and I can&#039;t wait to see what they come up with.

Also, Blerk, why would a studio that was formed from a mod community of a shooter and then went and made one of the more hardcore online shooters go and make something else?  Would you really say the same thing if Valve announced they were making a shooter?</description>
		<content:encoded><![CDATA[<p>Where are splash damage getting all this money from to hire some of the most talented guys in the industry?</p>
<p>Quake Wars a good game but hardly set the world on fire in terms of sales.  Did Bethesda wire them a small island or something as part of the publishing deal?</p>
<p>Good luck to them though, they are a great studio and I can&#8217;t wait to see what they come up with.</p>
<p>Also, Blerk, why would a studio that was formed from a mod community of a shooter and then went and made one of the more hardcore online shooters go and make something else?  Would you really say the same thing if Valve announced they were making a shooter?</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/12/08/splash-damage-takes-fable-ii-lead-designer/comment-page-1/#comment-42586</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Mon, 08 Dec 2008 14:25:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/12/08/splash-damage-takes-fable-ii-lead-designer/#comment-42586</guid>
		<description>I hope they&#039;re not actually working on a shooter. That&#039;d be a tremendous disappointment. :-(</description>
		<content:encoded><![CDATA[<p>I hope they&#8217;re not actually working on a shooter. That&#8217;d be a tremendous disappointment. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>
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		<title>By: morriss</title>
		<link>http://www.vg247.com/2008/12/08/splash-damage-takes-fable-ii-lead-designer/comment-page-1/#comment-42575</link>
		<dc:creator>morriss</dc:creator>
		<pubDate>Mon, 08 Dec 2008 14:09:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/12/08/splash-damage-takes-fable-ii-lead-designer/#comment-42575</guid>
		<description>Good luck to him. :)</description>
		<content:encoded><![CDATA[<p>Good luck to him. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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