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Atari press releases The Witcher for consoles

Tuesday, 2nd December 2008 18:15 GMT By Patrick Garratt

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Just in case there was any doubt about CD Projekt’s The Witcher coming to consoles, Atari press released the 360 and PS3 versions this afternoon.

Both are out next autumn.

“The creative vision and dedication to the quality of the player experience that CD Projekt RED bring to the Witcher games is extraordinary, and it’s great to be working with them to bring the Witcher universe to console gamers,” said Phil Harrison.

“Taking this brilliantly realised world to PlayStation 3 and Xbox 360 gamers for the first time is a breakthrough in the development of this important franchise.”

Full thing after the break.

‘THE WITCHER: RISE OF THE WHITE WOLF’ COMING AUTUMN 2009 TO PLAYSTATION®3 AND XBOX 360®

- Award Winning, Million-selling Role-playing Franchise Coming to Consoles with Thrilling New Dynamic Combat, State of the Art Visuals and Unparalleled Story -

LONDON, UK – 2 December 2008 – At the ATARI LIVE showcase event in London today, Atari and CD Projekt RED announced plans for the global release of The Witcher: Rise of the White Wolf on PLAYSTATION 3 computer entertainment system and Xbox 360 video game and entertainment system from Microsoft in autumn 2009.

Based on the story of multi award-winning million-selling PC role-playing game The Witcher and completely rebuilt pixel by pixel for the new generation of consoles, The Witcher: Rise of the White Wolf brings the unrivalled RPG experience to Xbox 360 and PLAYSTATION 3 with a brand new combat system for thrilling dynamic action, and a new engine delivering matchless state-of-the-art visuals. The game is underpinned with the evocative and enthralling story which helped secure the original game’s status as PC role-playing game of 2007, based on the mature and compelling universe created by renowned Polish fantasy writer Andrzej Sapkowski.

“The creative vision and dedication to the quality of the player experience that CD Projekt RED bring to the Witcher games is extraordinary, and it’s great to be working with them to bring the Witcher universe to console gamers,” said Phil Harrison, President of Infogrames Entertainment, the parent company of Atari. “Taking this brilliantly realised world to PLAYSTATION 3 and Xbox 360 gamers for the first time is a breakthrough in the development of this important franchise.”

“We’re thrilled to continue our great relationship with Atari, whose refreshing focus on quality fits squarely with our own, to bring Geralt and the Witcher franchise to an even larger audience – fans who expressed to us very clearly that The Witcher would be a natural fit on consoles,” said Adam Kiciński, CEO, CD Projekt RED. “Console gamers’ tastes are maturing; they’re looking for deeper story-driven experiences that are very hard to find in today’s console market. We’re developing this remake based upon the compelling narrative that helped The Witcher on PC sell more than a million copies and win more than 100 awards, building everything else from the ground up to be the definitive console RPG.”

Based on the universe created by best-selling Polish author Andrzej Sapkowski, The Witcher: Rise of the White Wolf puts players in the role of Geralt, a professional monster slayer who exists on the fringes of a complex society troubled by the kind of problems more commonly found on the front pages of newspapers than in a fantasy universe. Taken as a child, mutated, and trained in the arcane ways of the witchers, Geralt is a reluctant hero, who nonetheless finds himself all too frequently in the heat of battles that are not his own. In this world there is no right or wrong, only decisions and consequences.

With The Witcher: Rise of the White Wolf, the best PC RPG in recent years is being completely remade as the ultimate console RPG. The title is being developed by a core team from CD Projekt RED working alongside France-based Widescreen Games who provide their cross-platform DaVinci engine technology. For more information about The Witcher visit www.thewitcher.com and for more details about Atari’s entire product line up visit www.atari.com.

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3 Comments

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  1. morriss

    Never played the original but heard nothing but good things about it.

    #1 5 years ago
  2. Blerk

    Looking forward to having a bash at this, I think!

    #2 5 years ago
  3. Esha

    The Witcher is really good.

    I’m just … not sure about this though, if anyone could see it from my point of view. It just seems like a bit of a cash-in on people who don’t have access to a gaming PC.

    1. They’re going with a new engine, and this worries me. The PC version used the Bioware Aurora engine, and whilst it might not have been the most graphically superlative engine around, it was amazingly powerful when it came to branching-dialogue, RPG quests, and so on. I can’t help but wonder why the console version would need a new engine, and it makes me wonder whether it’ll be a watered down, simplified version of the PC game. Plus, it’s all too likely that the PC mods that’ll arise from the Djinn adventure creation kit thingy won’t be playable on this new engine (as mods usually don’t sit well with consoles).

    2. They said that they’re going to go with a new combat system which will be designed to take advantage of the strengths of current generation consoles. This worries me too. The combat of the PC game was very cerebral, as Bioware-based games usually are. Are they going to end up removing parts of the stats system to accomodate a more action-oriented system of play? If so, then that really kills part of what The Witcher is. A Witcher is borne potential, and most of that potential comes out in how each player customises their statistics and skills.

    3. It seems to be exactly the same plot and such of the PC version, as I understand it. This will likely lead to comparisons, and in that case I can’t help but wonder if it won’t be a bit of a let down. If they’d gone with a new plot (perhaps spun-off the one in the PC release) then it would be a worthwhile purchase for those who already have the PC game, and therefore comparisons probably wouldn’t be quite so ubiquitous post game release.

    These three points are what worries me in regards to this news. I really hope the console version can somehow be good despite all this, plus I like CD Projekt and I want to trust them, but there seem to be hints that this may not be as great as it could be.

    #3 5 years ago