Fri, Nov 28, 2008 | 07:44 GMT

Square Enix: Final Fantasy XIII on 360 not a “betrayal”

Hey Sony fans, still smarting from Square Enix’s E3 announcement that Final Fantasy XIII is hitching a ride on Microsoft’s money-munching machine? Well, stop it. No, seriously. Stop. Square Enix Corporate Director Shinji Hashimoto explained:

“I’d rather they not think of [Final Fantasy XIII on Xbox 360] as a ‘betrayal’ or disappointment. It’s not like we’re cancelling or delaying the PS3 version at all! It’s more of an added bonus for 360 fans. We won’t be putting them at a disadvantage in any way.”

And if you’re quaking in fear over a nipped, tucked, Xbox 360-ized FFXIII, well, don’t do that either.

“I’d like to add… I think that maybe because it’s going multiplatform that some fans are worried about the game’s scope being reduced to fit onto both consoles. The fact is, the PS3 version is what’s in development right now, and the team is working to specialise that version to the very best of the PS3′s abilities,” series Producer Yoshinori Kitase did, in fact, add.

“After that, we’ll do the 360 port and optimize it to that particular hardware. There will be no decrease in quality as a result of the game appearing across two platforms.”

So there you go. 360 and PS3 entering their golden years hand-in-hand. Sorta.

More at Kikizo.

By Nathan Grayson

59 comments

#1

Michael O'Connor
28/11/08, 8:13 am

Are there really people stupid enough to consider a multi-platform title a “betrayal”? Then again, this *is* the internet…

It would have been really interesting to see the internet’s reaction to FFVII on the PSone if the internet had been as big a thing as it is now back in 1997.

Most of the complainers properly weren’t even out of diapers back then, to be honest.

(Fuck, that makes me feel old…)

#2

Blerk
28/11/08, 8:48 am

All the people who really considered this a betrayal committed suicide on the night the announcement was made, didn’t they? :-D

#3

Michael O'Connor
28/11/08, 8:55 am

“All the people who really considered this a betrayal committed suicide on the night the announcement was made, didn’t they? :-P

We can naught but dream, Blerk.

#4

Vahn16
28/11/08, 8:57 am

Mostly yes. But those who drew the short straw were forced to stick around and complain.

#5

Blerk
28/11/08, 9:17 am

How about doing a 360 version of FFXIII:Versus to help mop up the few remaining emos who didn’t down a bottle of Domestos then, Squenix? :-)

#6

Whizzo
28/11/08, 9:23 am

At least those who are whinging are unlikely to breed.

#7

sennasnit
28/11/08, 9:28 am

Haven’t played a FF since VII, and probably won’t, too flashy for me, now a remake of VII would be nice…
Does anyone know if VII plays ok on a PS3 (other than the grainy graphics) i started it again recently and i’m coming upto the end of disc one, just wondered if there was any issues with disc changes on the PS3? It’s filling me with dread…

#8

Blerk
28/11/08, 9:32 am

I think VII is fine. VIII has problems, iirc.

#9

OwningXylophone
28/11/08, 9:40 am

Any Sony fanboy who thinks this is a betrayal needs to take a look at Final Fantasy 1-6… Nintendo exclusives when they came out. So if anybody has the right to whine, they do! At least you’ll still get FF on the PS3, what do Nintendo get now?

#10

scratchy69
28/11/08, 10:52 am

I’m not listening Square – you’re dead to me still.

#11

Gekidami
28/11/08, 10:53 am

“It’s not like we’re cancelling or delaying the PS3 version at all!”

But they are, the PS3 version is being held back for the US and PAL terriories till the 360 version is done…

#12

Psychotext
28/11/08, 10:54 am

“Square just shot themselves in the foot.

I don’t know how much the rest of you know about Japanese culture (I’m an expert), but honor and shame are huge parts of it. It’s not like it is in America where you can become successful by being an asshole. If you screw someone over in Japan, you bring shame to yourself, and the only way to get rid of that shame is repentance.

What this means is the japanese public, after hearing about this, is not going to want to purchase FFXIII for either system, nor will they purchase any of Square’s games. This is HUGE. You can laugh all you want, but Square has alienated an entire market with this move.

Square, publicly apologize and cancel FFXIII for 360 or you can kiss your business goodbye.”

http://www.neogaf.com/forum/showpost.php?p=11960243&postcount=1766

#13

Spiral
28/11/08, 10:58 am

That has to be a parody. Please God let that be a parody.

#14

Gekidami
28/11/08, 11:00 am

Probaly why Square are releasing the PS3 version as soon as its done in Japan actualy.

#15

Psychotext
28/11/08, 11:04 am

Spiral, sadly the guy was dead serious… even going so far as to write more to back up his viewpoint: http://www.neogaf.com/forum/showpost.php?p=12326994&postcount=179

I recall a few similar posts on various message boards at the time.

#16

dirigiblebill
28/11/08, 11:36 am

Might I draw your attention to the articulate, rational souls at PlayStation Universe – http://www.psu.com/Square-Enix–FFXIII-on-360-is-not-a-+quot;betrayal+quot;-News–a0005531-p0.php#comments

Proof positive that humankind is descended from the Yorkshire Terrier.

On the subject of the “delay”, I think what Hashimoto means is that the PS3 version won’t be delayed relative to the 360 version. Not that you can really “delay” something when you haven’t announced a release date to begin with…

#17

G1GAHURTZ
28/11/08, 11:40 am

Turn based combat is rubbish.

#18

Michael O'Connor
28/11/08, 11:42 am

Psycho: That guy must think Japan still lives in the 1800s. He’s probably also a raging otaku, and likes walks around his mother’s house in kimono whilst brandishing a blunt katana that couldn’t cut butter.

““It’s not like we’re cancelling or delaying the PS3 version at all!”

But they are, the PS3 version is being held back for the US and PAL terriories till the 360 version is done…”

Incorrect. They still need to translate and localise the PS3 version for the US and Europe. They’ll be optimising it for the 360 at the same time.

#19

Quiiick
28/11/08, 11:56 am

“Incorrect. They still need to translate and localise the PS3 version for the US and Europe. They’ll be optimising it for the 360 at the same time.”

No, not incorrect. It doesn’t take the same amount of time to make a “language localisation” as to make a “360 version code”.
So yes, the PS3 version of FFXIII in EU & US will be delayed by the 360 port.
Does it matter? No!

#20

Gekidami
28/11/08, 11:59 am

it matters to the FF fans that dont live in Japan… Thats atleast an extra 7 months wait.

#21

Blerk
28/11/08, 11:59 am

If previous Final Fantasies are anything to go by, it’ll take longer to do the translation than to knock out the 360 version of the code. :-D

#22

Michael O'Connor
28/11/08, 12:05 pm

“No, not incorrect. It doesn’t take the same amount of time to make a “language localisation” as to make a “360 version code”.”

“it matters to the FF fans that dont live in Japan… Thats atleast an extra 7 months wait.”

Are you both kidding? Most past Final Fantasies have taken upwards of nine months to reach the west. Long delays with a Final Fantasy is not a new things.

You can guarantee those “extra seven months” would exist with or without the 360 version.

There’s *nothing* to indicate that the game’s release is delayed in the west *because* of the 360 optimisation alone. And even if it was… so what? Everyone’s entitled to it.

#23

DaMan
28/11/08, 12:15 pm

“Any Sony fanboy who thinks this is a betrayal needs to take a look at Final Fantasy 1-6… Nintendo exclusives when they came out. So if anybody has the right to whine, they do!?”
not really, you can’t say this is the same anyway.

Square made a transition from SNES to PS1 because N64 cartridges made it impossible to release FF7 (let alone later ones) games. that’s the only reason actually.

#24

SticKboy
28/11/08, 12:22 pm

Oh god Pat, please don’t let this place become like N4G.

#25

patlike
28/11/08, 12:24 pm

Heh. The people will dictate the tone.

*hippy*

#26

SticKboy
28/11/08, 12:27 pm

“BIAS!”

XD

#27

DrDamn
28/11/08, 12:30 pm

@Gigahurtz
Attempting to control a party of 4+ people in real time is rubbish. Turn based combat is ace and I wish reviewers would stop dishing out low marks for JRPG’s because they don’t like it. It’s an intrinsic part of the genre for me and taking it out and trying to replace them with something else is like taking guns out of CoD.

#28

Michael O'Connor
28/11/08, 12:31 pm

“Square made a transition from SNES to PS1 because N64 cartridges made it impossible to release FF7 (let alone later ones) games. that’s the only reason actually.”

Of course, it had nothing to do with Sony owning large shares in Squaresoft at the time. And while you’re at explain why they couldn’t have released FFI – FFVI on Sega’s console.

It’s a matter of business.

They’re releasing Final Fantasy XIII on the Xbox 360 because the consumer base on either console alone isn’t large enough for a single-platform release, and because the slow uptake of next-gen consoles in Japan means they need to focus on foreign profit more. So what your point?

They’re a business. If an option gives them the capacity to make more money, they’re going to take it.

#29

DrDamn
28/11/08, 12:35 pm

I thought Sony only bought a load of shares in Square some time after FFVII.

#30

DrDamn
28/11/08, 12:41 pm

If fact yes, it wasn’t until after the failure of FF The Spirits Within that Sony put some cash in for 19% of the company. The switch from Nintendo was more about money hats and possibly Nintendo’s greed / costs for development.

http://articles.latimes.com/2001/oct/10/business/fi-55454

#31

Michael O'Connor
28/11/08, 12:42 pm

“I thought Sony only bought a load of shares in Square some time after FFVII.”

You completely ignored the main point made BTW. FFVII wasn’t release on the PS1 “because it couldn’t be done on the N64″

Sony owned shares in Square long before that article you posted.

FFVII was made around the PS1′s capability. If the N64 had been the bonafide leading format at the time by a *long* mile ; PS3 and 360 are basically neck and neck right now.

You can guarantee they would have just made a game that suited the N64′s capabilities if it was the format that would have made them the most profit.

The N64 and PS1 were also extremely different consoles architecturally. While the PS3 and 360 have their differences, it’s a much smaller difference.

#32

Blerk
28/11/08, 12:43 pm

October 2001 was when Sony made their investment, about 19% of the company. That’s now worth significantly less since they merged with Enix, 8% or something iirc.

#33

Blerk
28/11/08, 12:44 pm

It’s pretty well known that Nintendo and Square had some sort of private falling-out which lead to Sony nipping in with a mutli-game deal to get them to defect, btw. Without that disagreement things could have turned out very different indeed. :-)

#34

DaMan
28/11/08, 12:51 pm

Perhaps Sony shares made them choose Playstation instead of Saturn, but my point was that they moved from Nintendo to Sony because of the hardware, while making FFXIII multiplatform is absolutely a matter of business.

and Saturn would be a bad platform to choose. it was the worst console Sega ever made, weakest of the three (PS1, N64 and Saturn) and hardest to develop for.

“You can guarantee they would have just made a game that suited the N64’s capabilities if it was the format that would have made them the most profit.”

how? for starters, please explain how cgs would fit into it? 50 cartridges? or would they make another Super Mario RPG?

Square had talks with Nintendo back then, they’ve told them the games won’t be possible if N64 won’t have a CD-ROM. it was N own stubborness that lead to FF games appearing on another platform.

#35

Michael O'Connor
28/11/08, 12:58 pm

“how? for starters, please explain how cgs would fit into it? 50 cartridges?”

Obviously it would have been a completely different game.

You do realise we’re both arguing the same point, right? *laughs*

Think more FF: Crystal Chronicles than FFXII.

It was Nitendo’s own fault at the end of the day for jumping into the foray too late with an inherently backwards system.

#36

DaMan
28/11/08, 12:59 pm

so they would be developing Xenogears and Yoshi rpg at the same time? yeah, a great decision.

and anyway they weren’t such a big company back then, they didn’t have enough people.

#37

morriss
28/11/08, 1:00 pm

I reckon the 360 version will be better than the PS3 version.

Discuss.

#38

Blerk
28/11/08, 1:17 pm

Oh morriss. Now you’ve probably summoned Shatner.

#39

DaMan
28/11/08, 1:21 pm

“Oh god Pat, please don’t let this place become like N4G.”
anyone remembers n4g when it was PS3Today? it’s news had 500-1000 comments.

#40

patlike
28/11/08, 1:53 pm

N4G’s a shadow of its former self, really. Still fast, though.

It’s so dead today. Deader than dead. It’s, like, dead.

#41

Psychotext
28/11/08, 1:55 pm

“If previous Final Fantasies are anything to go by, it’ll take longer to do the translation than to knock out the 360 version of the code”

Based on a post at another site… they went something like this:

FF: 2 years
FFIV: 4 years
FFV: 2 years
FFVI: 6 months
FFVII: 9 months
FFVIII: 9 months
FFIX: 6 months
FFX: 6 months
FFXI: 2 years
FFXII: 6 months

So the question is how good the are the Square coders, and how good is their multiplatform engine? Not to mention how many random contractors will MS throw at them… Could it be done in 6 months from the release of the game? Assuming they’re starting soon, and the game will release mid 2009 at the earliest… sure, I don’t see any reason it would be impossible.

Unlike morriss, I don’t reckon this will be better on the 360 though.

#42

morriss
28/11/08, 2:01 pm

:D

I was 100% serious.

#43

Blerk
28/11/08, 2:09 pm

Those are the translation times for the US versions, though. You’ve got to at least double them for the European release. :-D

#44

Spiral
28/11/08, 2:19 pm

Ah. Thought they seemed a bit low. I’m betting Christmas 2009 for the US, Feb 2010 for us.

#45

Psychotext
28/11/08, 2:23 pm

Blerk: Yeah, I have no idea on those tbh… I just remember them being a long time.

Probably long enough to get a good grasp of Japanese. :D

#46

DrDamn
28/11/08, 2:26 pm

Good grasp of Japanese (reading and writing) takes a huge amount of time – even for kids.

Obviously PS3 owners will only have to wait for the US release rather than wait for the Euro one.

#47

Quiiick
28/11/08, 2:26 pm

C’mon, it’s plain text they have to translate!
They don’t do voice recordings for the localisations. This only takes a few weeks, not more, for a hand full of workers. Weeks not months!

If they released the US/EU versions 6 months later (like they did in the past) it doesn’t mean it took them 6 months for the translations.

#48

DrDamn
28/11/08, 2:28 pm

@Michael O’Connor
“Sony owned shares in Square long before that article you posted.”

Reference?

#49

Quiiick
28/11/08, 2:29 pm

… sorry, I meant: They don’t do voice recordings for the localisations OTHER THAN ENGLISH.

#50

Psychotext
28/11/08, 2:33 pm

DrDamn: As long as you could read / understand it, that would be fine. If you totalled up all that localisation time you’d be fluent. :D

Quiiick: So they delayed the US etc versions 6 months for the sake of it?

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