Tue, Nov 25, 2008 | 13:47 GMT

Fallout 3 Creation Kit and DLC announced for January, February and March

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Bethesda’s confirmed plans to make Fallout 3′s editor available for the game’s PC version in December, with the first proper DLC arriving in January, February and March for both PC and Xbox 360.

The first piece of content will be called Operation Anchorage, with The Pitt and Broken Steel to follow. They’re described thus:

  • Operation: Anchorage. Enter a military simulation and fight in one of the greatest battles of the Fallout universe – the liberation of Anchorage, Alaska from its Chinese Communist invaders. An action-packed battle scheduled for release in January.
  • The Pitt. Journey to the industrial raider town called The Pitt, located in the remains of Pittsburgh. Choose your side. Scheduled for release in February.
  • Broken Steel. Join the ranks of the Brotherhood of Steel and rid the Capital Wasteland of the Enclave remnants once and for all. Continues the adventure past the main quest. Scheduled for release in March.

Press release after the link.

Bethesda Softworks Announces Creation Kit and First Downloadable Content for Fallout 3

Editor to be Available in December; Downloadable Content coming for January, February, and March

November 25, 2008 (ROCKVILLE, MD) – Bethesda Softworks®, a ZeniMax Media company, today announced plans to make both its editor and downloadable content available for its award-winning game, Fallout® 3 in the coming weeks. The official editor for Fallout 3, called the G.E.C.K. (Garden of Eden Creation Kit), will be available for free download in December and will allow Games for Windows® users to create and add their own content to the game. In addition, the first official downloadable content, Operation: Anchorage, will be available exclusively for the Xbox 360® video game and entertainment system from Microsoft and Games for Windows® in January, and more downloadable content coming in February and March.

“We’ve always seen the original world of Fallout 3 as a foundation for even more content. Some created by us, and a lot more created by users,” said Todd Howard, game director for Fallout 3. “It’s fun to create your own character, but it can be equally fun to create your own adventures. We can’t wait to see what the community does with the G.E.C.K.”

The release of the G.E.C.K. provides the community with tools that will allow players to expand the game any way they wish. Users can create, modify, and edit any data for use with Fallout 3, from building landscapes, towns, and locations to writing dialogue, creating characters, weapons, creatures, and more.

Three downloadable content packs will be coming to Xbox 360 and Games for Windows Live starting in January that will add new quests, items, and content to Fallout 3.

* Operation: Anchorage. Enter a military simulation and fight in one of the greatest battles of the Fallout universe – the liberation of Anchorage, Alaska from its Chinese Communist invaders. An action-packed battle scheduled for release in January.
* The Pitt. Journey to the industrial raider town called The Pitt, located in the remains of Pittsburgh. Choose your side. Scheduled for release in February.
* Broken Steel. Join the ranks of the Brotherhood of Steel and rid the Capital Wasteland of the Enclave remnants once and for all. Continues the adventure past the main quest. Scheduled for release in March.

Released on October 28 in North America and in Europe October 30, Fallout 3 has been hailed as one of the most anticipated games of 2008, and received a 10 out of 10 review score from Official Xbox Magazine, a result then repeated around the world with perfect scores by some of the industry’s most influential and respected critics including: Gamespy, GamePro, UGO, the Associated Press, MSN, The Washington Post, Guardian, FHM, G4-TV, The Toronto Star, and Eurogamer. MSNBC’s review offered the observation that it viewed “Fallout as a no-brainer for game of the year.” The Daily Star in the UK echoed that conclusion, saying “You can hold all bets on game of the year – I think we have a winner.”

7 comments

#1

Blerk
25/11/08, 1:49 pm

So how do these work, given that the game is essentially ‘over’ once you’ve completed the storyline? Do you play them in isolation? Or do you have to play through the whole game again from scratch and just discover the new bits en-route?

#2

SWiSS BOSS
25/11/08, 1:59 pm

Can’t say.. I haven’t got it yet, butt this sounds very interesting ^^

#3

Gekidami
25/11/08, 2:08 pm

I’m guessing Operation: Anchorage and The Pit will be added to the world so you can find them by loading your last save. Broken Steel On the other hand maybe after.

#4

Esha
25/11/08, 3:13 pm

I’m also guessing that the Brotherhood of Steel stuff is basically a line of faction-related quests, like the factions in Oblivion had (such as the Dark Brotherhood, the guilds, et cetera).

There was a gap in Fallout 3 as well where a line of faction quests could have been slotted in, and I found myself wondering why they hadn’t done that in the original game. I should have known, to be honest. I doubt they could have created and Q&A’d that much content between the time of the game’s release and now, so that content was probably being worked on when the game was still in development, and was singled out for DLC at that time. And that’s what I’ll believe until I see evidence to the contrary. I wonder how much they’re going to charge us for that?

I wouldn’t hate DLC as much if DLC didn’t keep giving me so many obvious reasons to despise it. :/ Don’t get me wrong, I think Fallout 3 is a great game and I enjoyed it thouroughly, but I still think this DLC nonsense is all dirty tactics to wring every last bit of money out of honest consumers. If there’s any reason people pirate, it’s things like this. The honest consumer pays for the product and then for DLC (if they’re silly enough), and the pirate gets both the product and the DLC for free.

it’s like paying taxes for pirates. At least, that’s what it feels like. And sometimes I just feel tempted to pirate the same way, so some other chump can pay my way. I don’t, but again, that’s the feeling.

(Oh and I know DLC may seem optional to the lesser inclined to investigate it, but I still supposit that DLC are bits of an incomplete game, and often required for the complete experience. The Brotherhood of Steel stuff reeks of that. It’s also optional whether anyone reads my posts or not too, and I’m just displaying my opinion around the Internet, because… who knows? I might actually get through to some people.)

#5

Blerk
25/11/08, 3:35 pm

I guess what I’m getting at here is… if you have to replay the game in order to get the extra bits, I don’t think I could be bothered. I have too much stuff to play already without going back and playing massive RPGs again just for an extra couple of hours worth of content.

#6

Gekidami
25/11/08, 4:31 pm

I doubt you’ll be forced to start again, unless ofcourse you didnt save before entering the water treatment thing, the game actually make a seperate save automaticly before you go in there.

#7

huntersblades
25/11/08, 11:13 pm

Can’t wait for the new content. Though saying that, there is still loads I have yet to see with the content in the retail game.

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