Thu, Nov 20, 2008 | 07:27 GMT

Half-Life is 10, on Steam for $1

half-lifea.jpg

Half-Life was ten years old yesterday. To celebrate, Valve’s put the game up on Steam for 98 cents, the offer being valid until Friday.

You’d be a bit silly to not buy it, frankly. It’s still great.

22 comments

#1

Chinster
20/11/08, 8:55 am

Best Game Evah!

Apart from the crappy Zen levels.

#2

mart
20/11/08, 9:08 am

Xen

#3

Chinster
20/11/08, 9:10 am

Len

#4

mart
20/11/08, 9:11 am

Pen

#5

Chinster
20/11/08, 9:12 am

Ken?

#6

Psychotext
20/11/08, 9:14 am

Men

#7

mart
20/11/08, 9:14 am

/debates over whether to continue – ah, got it:

The en.

D.

That’s not going to work is it.

#8

Psychotext
20/11/08, 9:20 am

Fin

#9

Blerk
20/11/08, 9:46 am

I only played this last year. It was alright. I suppose. It’s not nearly as good as you all think it is.

#10

sickpuppysoftware
20/11/08, 9:49 am

How good do you think it was a whole 9 years before that?

#11

cachucha
20/11/08, 9:51 am

well you didnt played it 10 years ago.. it was epic

#12

Blerk
20/11/08, 9:56 am

I started to play it ten years ago and got bored after a few hours and quit. I only played it the whole way through last year.

The first level is super-awesome. After that the story sort of fizzles out and it’s all a bit… boring.

#13

G1GAHURTZ
20/11/08, 9:58 am

Gameplay depreciation…

Now there’s an interesting subject.

#14

Esha
20/11/08, 10:31 am

“The first level is super-awesome. After that the story sort of fizzles out and it’s all a bit… boring.”

I couldn’t agree more, Blerk. I always wondered what the fuss was about with Half-Life. I understand that the protagonist is a Scientist, but that really is forgotten after the first level, isn’t it? The first level in Black Mesa seems to embrace the fact, but after that Gordon just becomes another faceless man, with a gun.

I actually had exactly the same play experience as you, for the long and short of it. I loved the lead in to the game, but in the later Black Mesa stuff, and especially when Black Mesa was left behind, it just became incredibly boring. And the expansion packs where one actually took control of an army bloke were the worst of the lot.

I’d rather see something like Blood or Stryfe have a renaissance, they were PC FPS games that really broke the mold.

#15

patlike
20/11/08, 10:43 am

There were a few things that made Half-Life unforgettable for me.

- The set pieces. The intro on the train, the chamber accident at the beginning, the falling lift, and so on. It was lightyears ahead of its time in that respect. It petered out after the beginning, but it was still awesome.
- The spatial puzzles. The fan that blows you up vertically, the blocks in the green goo, the platforming on Zen, etc, etc, etc. It made you think without frustrating you. Again, I’d never played anything like it.
- The sound effects. I can still here that fucking whirring noise when you switch over weapons. And the suit’s voice. They definitely did the right thing pulling them over into Half-Life 2.
- The combat against the soldiers. This was groudbreaking. Everything about it was thrilling. Multiple paths through sections, the grating voices of the soldiers, the way they flanked you and worked in packs, the secondary grenades on the SMG. Very cool.
- The epic nature of it. It went on and on and on. I’m not sure I ever got bored of it. I must have booted up Half-Life single-player 10 times since it launched.

I loved it. I admit it. It was amazing. Half-Life 2 was nowhere near as good, in my opinion.

#16

fj
20/11/08, 10:50 am

Yeah, I remember staying late in the office night after night playing it. Loads of people were at it. “Have you got to the … yet?” Plenty of surprised “Fucking hell!”s. Jumpers for goalposts, etc etc.

#17

patlike
20/11/08, 10:53 am

I had to stay in the office to play it because I didn’t have a computer at home. All we did when the boss was away was play multiplayer over 26k modems because our PCs weren’t even networked :D

#18

Tiger Walts
20/11/08, 10:59 am

Damn good editor too. I made a fair few ‘monster rooms’, with aliens and soldiers and played them many times. I even made a DM level with… ‘adequate’ lighting and sound modifier things so that air ducts sounded like air ducts and so on. It also ran at a fair lick as I tried to make it optimised from the start. I even figured out how to do a railing you could shoot through by myself, it’s a good tool for beginners.

#19

patlike
20/11/08, 11:01 am

I’d buy it again if I didn’t have 300 games to play, to be honest.

#20

JonFE
20/11/08, 12:57 pm

pat, I’m behind you 101%. HL was great for all the reasons you mentioned and more.

The feeling of relief, as you safely reach ground level, turning into doubt and betrayal, as you are greeted by the bullets of the cover-up soldiers, is still unparalleled.

#21

patlike
20/11/08, 1:04 pm

It’s true. I really want to play it again now.

#22

ruckus
20/11/08, 2:44 pm

I remember reading the review in PC Gamer making a huge deal about the advanced ai – I was really looking foreword to it but didn’t notice anything that special. Fortunately mucking about with the level editor, co-op lan sessions and bots made it still worth while but not the masterpiece it is to most people.

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