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Blizzard: We are not threatened by EA and The Old Republic

Thursday, 20th November 2008 16:27 GMT By Patrick Garratt

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Blizzard COO Paul Sams has told VG247 that the prospect of a Star Wars BioWare MMO in the shape of The Old Republic isn’t threatening to his firm.

“No, we don’t feel threatened by them,” he said. “We actually think that having additional players in the market is positive, because it’s going to introduce a broader group of people than maybe are available right now.”

Sams also said that, despite the fact EA has a “spectacular” developer-license pairing in BioWare and Star Wars, the logistics of bringing a large MMO to market are “easy to underestimate”.

“The good news that they have going for them is that they have a great development team, and they have a great license that they get to build their game around, so i think that’s spectacular,” he said.

“But, I think it’s really easy to underestimate how difficult the rest of it is. We went into this being the world leader in online games, and we still got our ass handed to us countless times.

“I think they’ve got a couple of the key foundational elements there, which is spectacular developer, spectacular franchise, and they should not underestimate the other items. I don’t think there’s anyone better at those other things than Blizzard. It’s going to be hard to do the catch up work on that.”

Both LucasArts and EA were very clear about the fact that they believe The Old Republic can have a userbase larger than World of Warcraft’s, speaking at the recent announcement event in California.

No date has been put on the launch of The Old Republic as yet.

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4 Comments

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  1. Blerk

    He’s a happy chap, isn’t he? He’s like a chubby Satan. Bless.

    #1 5 years ago
  2. Truk

    “He’s like a chubby Satan”.

    :-D

    #2 5 years ago
  3. Michael O'Connor

    Star Wars Galaxies didn’t topple it.

    Lord of the Rings Online didn’t topple it.

    Age of Conan didn’t topple it.

    Warhammer Online didn’t topple it.

    I think what none of these companies seem to realise is that all these people playing World of Warcraft *want* to play it. World of Warcraft also runs on fairly mediocre PCs, a fact which shifts more units than you think.

    #3 5 years ago
  4. Esha

    “Star Wars Galaxies didn’t topple it.”

    A bit of a nitpick here but Star Wars: Galaxies actually came first. I fail to see how Sony could have desired to topple an MMO that didn’t exist at the inception of Galaxies, and they were two very different beasts. At least, pre-NGE they were.

    “Warhammer Online didn’t topple it.”

    A ponderously preemptive postmortem. I wish I had your clairvoyance, since Warhammer Online only just recently released, and its popularity seems to be on the rise.

    So we have one game that was released before Warcraft, and one game that’s too new to have any real relevance.

    Better research and examples next time, perhaps?

    #4 5 years ago