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NXE: Bungie explains why Halo 3 loads faster from disc that hard drive

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There's a lengthy explanation from Bungie here as to why Halo 3's load times are increased by installing the game the an NXE-enabled 360's hard drive.

For the time-pressed reader: the game caches maps to the HD whether it's loading from the disc or the drive. Hence, if it's running from the HD, it's reading and writing from the same source. Which means it's slower than if it's running from the disc. That's the main reason, anyway.

Got it? No? Read the full thing through the link, thicko.

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Halo 3

Xbox 360, PC

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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