<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Motorstorm dev boss: &#8220;Everybody makes such a big fucking deal&#8221; out of target renders</title>
	<atom:link href="http://www.vg247.com/2008/11/08/motorstorm-dev-boss-everybody-makes-such-a-big-fucking-deal-out-of-target-renders/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2008/11/08/motorstorm-dev-boss-everybody-makes-such-a-big-fucking-deal-out-of-target-renders/</link>
	<description>VG247.com</description>
	<lastBuildDate>Wed, 15 Feb 2012 21:55:58 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.4</generator>
	<item>
		<title>By: Robo_1</title>
		<link>http://www.vg247.com/2008/11/08/motorstorm-dev-boss-everybody-makes-such-a-big-fucking-deal-out-of-target-renders/comment-page-1/#comment-38021</link>
		<dc:creator>Robo_1</dc:creator>
		<pubDate>Sat, 08 Nov 2008 13:54:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/08/motorstorm-dev-boss-everybody-makes-such-a-big-fucking-deal-out-of-target-renders/#comment-38021</guid>
		<description>It does tend to be Sony&#039;s approach to preview games with CGI rather than show early game footage. It has it&#039;s advantages of course, if memory serves, MS showed off some rather disastrous early footage of Too Human and Shadow Run, which pretty much condemned the games before release, and if developers don&#039;t have to worry about rushing an early demo out for public view, they can instead focus on polishing the final thing.

The flip side of course, is that if you start with a glossy target render, people&#039;s expectations are already going to be through the roof, so the final release really has to be something special to not disappoint.</description>
		<content:encoded><![CDATA[<p>It does tend to be Sony&#8217;s approach to preview games with CGI rather than show early game footage. It has it&#8217;s advantages of course, if memory serves, MS showed off some rather disastrous early footage of Too Human and Shadow Run, which pretty much condemned the games before release, and if developers don&#8217;t have to worry about rushing an early demo out for public view, they can instead focus on polishing the final thing.</p>
<p>The flip side of course, is that if you start with a glossy target render, people&#8217;s expectations are already going to be through the roof, so the final release really has to be something special to not disappoint.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Smartypants</title>
		<link>http://www.vg247.com/2008/11/08/motorstorm-dev-boss-everybody-makes-such-a-big-fucking-deal-out-of-target-renders/comment-page-1/#comment-38019</link>
		<dc:creator>Smartypants</dc:creator>
		<pubDate>Sat, 08 Nov 2008 12:47:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/08/motorstorm-dev-boss-everybody-makes-such-a-big-fucking-deal-out-of-target-renders/#comment-38019</guid>
		<description>Releasing target renders is also fine, but suggesting that it&#039;s actual game footage or saying that it&#039;s how the game is actually going to look like - THAT&#039;S the problem. How is it possible that Nigel doesn&#039;t understand that?

Like JP says: you tell lies, you get called on it. Simple.</description>
		<content:encoded><![CDATA[<p>Releasing target renders is also fine, but suggesting that it&#8217;s actual game footage or saying that it&#8217;s how the game is actually going to look like &#8211; THAT&#8217;S the problem. How is it possible that Nigel doesn&#8217;t understand that?</p>
<p>Like JP says: you tell lies, you get called on it. Simple.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/11/08/motorstorm-dev-boss-everybody-makes-such-a-big-fucking-deal-out-of-target-renders/comment-page-1/#comment-38018</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Sat, 08 Nov 2008 12:06:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/08/motorstorm-dev-boss-everybody-makes-such-a-big-fucking-deal-out-of-target-renders/#comment-38018</guid>
		<description>I agree with Esha.  Target renders are fine, but releasing them isn&#039;t.</description>
		<content:encoded><![CDATA[<p>I agree with Esha.  Target renders are fine, but releasing them isn&#8217;t.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: deftangel</title>
		<link>http://www.vg247.com/2008/11/08/motorstorm-dev-boss-everybody-makes-such-a-big-fucking-deal-out-of-target-renders/comment-page-1/#comment-38017</link>
		<dc:creator>deftangel</dc:creator>
		<pubDate>Sat, 08 Nov 2008 11:55:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/08/motorstorm-dev-boss-everybody-makes-such-a-big-fucking-deal-out-of-target-renders/#comment-38017</guid>
		<description>Or alternatively, have your publisher be honest that it&#039;s a target render in the first place and make sure nobody&#039;s confused.</description>
		<content:encoded><![CDATA[<p>Or alternatively, have your publisher be honest that it&#8217;s a target render in the first place and make sure nobody&#8217;s confused.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JPickford</title>
		<link>http://www.vg247.com/2008/11/08/motorstorm-dev-boss-everybody-makes-such-a-big-fucking-deal-out-of-target-renders/comment-page-1/#comment-38016</link>
		<dc:creator>JPickford</dc:creator>
		<pubDate>Sat, 08 Nov 2008 11:13:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/08/motorstorm-dev-boss-everybody-makes-such-a-big-fucking-deal-out-of-target-renders/#comment-38016</guid>
		<description>You tell lies.  You get called on it.</description>
		<content:encoded><![CDATA[<p>You tell lies.  You get called on it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Esha</title>
		<link>http://www.vg247.com/2008/11/08/motorstorm-dev-boss-everybody-makes-such-a-big-fucking-deal-out-of-target-renders/comment-page-1/#comment-38013</link>
		<dc:creator>Esha</dc:creator>
		<pubDate>Sat, 08 Nov 2008 08:27:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/08/motorstorm-dev-boss-everybody-makes-such-a-big-fucking-deal-out-of-target-renders/#comment-38013</guid>
		<description>There&#039;s a simple solution here: Don&#039;t release target renders to the public.  At least not in early development.

Release target renders to the public and you dig your own grave, it&#039;s a woefully ill-considered thing to do.  Look at Microsoft with their renders of the original XBox.

&quot;Look at our pretty graphics, this is what it&#039;ll be like.&quot;

And the console was... what, 50 per cent of that original render when it comes to performance?  And people felt ripped off.

Releasing development materials once the game is done is a fantastic idea, love it!  But releasing them before a team has something to show and giving people false expectations?  That&#039;s just silly.

He can bitch about it all he likes, it&#039;s his perogative, but if target renders aren&#039;t released, then there&#039;re no problems.  Eh?</description>
		<content:encoded><![CDATA[<p>There&#8217;s a simple solution here: Don&#8217;t release target renders to the public.  At least not in early development.</p>
<p>Release target renders to the public and you dig your own grave, it&#8217;s a woefully ill-considered thing to do.  Look at Microsoft with their renders of the original XBox.</p>
<p>&#8220;Look at our pretty graphics, this is what it&#8217;ll be like.&#8221;</p>
<p>And the console was&#8230; what, 50 per cent of that original render when it comes to performance?  And people felt ripped off.</p>
<p>Releasing development materials once the game is done is a fantastic idea, love it!  But releasing them before a team has something to show and giving people false expectations?  That&#8217;s just silly.</p>
<p>He can bitch about it all he likes, it&#8217;s his perogative, but if target renders aren&#8217;t released, then there&#8217;re no problems.  Eh?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: lelik</title>
		<link>http://www.vg247.com/2008/11/08/motorstorm-dev-boss-everybody-makes-such-a-big-fucking-deal-out-of-target-renders/comment-page-1/#comment-38005</link>
		<dc:creator>lelik</dc:creator>
		<pubDate>Sat, 08 Nov 2008 06:27:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/08/motorstorm-dev-boss-everybody-makes-such-a-big-fucking-deal-out-of-target-renders/#comment-38005</guid>
		<description>man speaks his mind. i agree but i love my graphicses</description>
		<content:encoded><![CDATA[<p>man speaks his mind. i agree but i love my graphicses</p>
]]></content:encoded>
	</item>
</channel>
</rss>

