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	<title>Comments on: Social gaming has &#8220;not had much of an impact in Japan,&#8221; says Sony</title>
	<atom:link href="http://www.vg247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/</link>
	<description>VG247.com</description>
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		<title>By: Tonka</title>
		<link>http://www.vg247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/comment-page-1/#comment-37398</link>
		<dc:creator>Tonka</dc:creator>
		<pubDate>Wed, 05 Nov 2008 12:39:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/#comment-37398</guid>
		<description>I thought people met up and played together with ad-hoc wifi lan proximity whatever it&#039;s called. 

I saw lots of people playing in groups of 2 - a lot (iI guess different games in those cases, cap is 4 isn&#039;t it?) this summer in Beijing. Reading the preview of MH3 on EG made me think the situation was similar in Japan.

Maybe my mistake was that I didn&#039;t equate social to &quot;make a fool out of yourself in front of others&quot;. In which case we&#039;ve just had a social experience in this thread.</description>
		<content:encoded><![CDATA[<p>I thought people met up and played together with ad-hoc wifi lan proximity whatever it&#8217;s called. </p>
<p>I saw lots of people playing in groups of 2 &#8211; a lot (iI guess different games in those cases, cap is 4 isn&#8217;t it?) this summer in Beijing. Reading the preview of MH3 on EG made me think the situation was similar in Japan.</p>
<p>Maybe my mistake was that I didn&#8217;t equate social to &#8220;make a fool out of yourself in front of others&#8221;. In which case we&#8217;ve just had a social experience in this thread.</p>
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		<title>By: G1GAHURTZ</title>
		<link>http://www.vg247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/comment-page-1/#comment-37392</link>
		<dc:creator>G1GAHURTZ</dc:creator>
		<pubDate>Wed, 05 Nov 2008 12:31:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/#comment-37392</guid>
		<description>Greater than me at what?</description>
		<content:encoded><![CDATA[<p>Greater than me at what?</p>
]]></content:encoded>
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		<title>By: Esha</title>
		<link>http://www.vg247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/comment-page-1/#comment-37389</link>
		<dc:creator>Esha</dc:creator>
		<pubDate>Wed, 05 Nov 2008 12:27:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/#comment-37389</guid>
		<description>Having played 2ndG, even online with some Japanese blokes (not as hard as you may think), I&#039;d have to say that it&#039;s not really a &quot;social phenomenon&quot;, it&#039;s as much a social phenomenon as Final Fantasy XI is.  If anyone could claim that FF XI is a social game then I&#039;m just going to snicker at them, probably behind their backs, whilst pointing.  ;p  Really, it&#039;s just a bunch of people &lt;i&gt;tolerating&lt;/i&gt; each other so that they can grind.

And having played too many online games for my own good, I know this to be true of pretty much all Asian gaming experiences.

There&#039;s a point where things lay an expectancy on being &lt;i&gt;too&lt;/i&gt; social that alienates the Asian market, and I don&#039;t think that LBP tiptoes past that line, I think it goes &lt;i&gt;flying way past it&lt;/i&gt; with aplomb.

So for me, this is a bit of a &lt;i&gt;durrr&lt;/i&gt; statement from Sony.  I&#039;d probably have had a heart attack out of pure shock had the game been successful in Japan.

2ndG... social, I&#039;m going to be chuckling over that all week.

Also, Gigs: Sony &gt; You.  Now I sit back with popcorn and wait for you to &lt;i&gt;asplode&lt;/i&gt;.</description>
		<content:encoded><![CDATA[<p>Having played 2ndG, even online with some Japanese blokes (not as hard as you may think), I&#8217;d have to say that it&#8217;s not really a &#8220;social phenomenon&#8221;, it&#8217;s as much a social phenomenon as Final Fantasy XI is.  If anyone could claim that FF XI is a social game then I&#8217;m just going to snicker at them, probably behind their backs, whilst pointing.  ;p  Really, it&#8217;s just a bunch of people <i>tolerating</i> each other so that they can grind.</p>
<p>And having played too many online games for my own good, I know this to be true of pretty much all Asian gaming experiences.</p>
<p>There&#8217;s a point where things lay an expectancy on being <i>too</i> social that alienates the Asian market, and I don&#8217;t think that LBP tiptoes past that line, I think it goes <i>flying way past it</i> with aplomb.</p>
<p>So for me, this is a bit of a <i>durrr</i> statement from Sony.  I&#8217;d probably have had a heart attack out of pure shock had the game been successful in Japan.</p>
<p>2ndG&#8230; social, I&#8217;m going to be chuckling over that all week.</p>
<p>Also, Gigs: Sony &gt; You.  Now I sit back with popcorn and wait for you to <i>asplode</i>.</p>
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		<title>By: Tonka</title>
		<link>http://www.vg247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/comment-page-1/#comment-37337</link>
		<dc:creator>Tonka</dc:creator>
		<pubDate>Wed, 05 Nov 2008 09:47:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/#comment-37337</guid>
		<description>Sorry, I meant to say phallocity</description>
		<content:encoded><![CDATA[<p>Sorry, I meant to say phallocity</p>
]]></content:encoded>
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		<title>By: G1GAHURTZ</title>
		<link>http://www.vg247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/comment-page-1/#comment-37332</link>
		<dc:creator>G1GAHURTZ</dc:creator>
		<pubDate>Wed, 05 Nov 2008 09:32:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/#comment-37332</guid>
		<description>A fallacity?

Is that a city built out of fallas?</description>
		<content:encoded><![CDATA[<p>A fallacity?</p>
<p>Is that a city built out of fallas?</p>
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	<item>
		<title>By: Tonka</title>
		<link>http://www.vg247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/comment-page-1/#comment-37331</link>
		<dc:creator>Tonka</dc:creator>
		<pubDate>Wed, 05 Nov 2008 09:24:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/#comment-37331</guid>
		<description>Truth is a fallacity</description>
		<content:encoded><![CDATA[<p>Truth is a fallacity</p>
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		<title>By: patlike</title>
		<link>http://www.vg247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/comment-page-1/#comment-37328</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Wed, 05 Nov 2008 09:20:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/#comment-37328</guid>
		<description>This is true.</description>
		<content:encoded><![CDATA[<p>This is true.</p>
]]></content:encoded>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/comment-page-1/#comment-37324</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 05 Nov 2008 08:58:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/#comment-37324</guid>
		<description>He&#039;s right, you know.</description>
		<content:encoded><![CDATA[<p>He&#8217;s right, you know.</p>
]]></content:encoded>
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	<item>
		<title>By: Tonka</title>
		<link>http://www.vg247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/comment-page-1/#comment-37323</link>
		<dc:creator>Tonka</dc:creator>
		<pubDate>Wed, 05 Nov 2008 08:54:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/#comment-37323</guid>
		<description>MH2 2ndG is a social phenomenon is it not?</description>
		<content:encoded><![CDATA[<p>MH2 2ndG is a social phenomenon is it not?</p>
]]></content:encoded>
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		<title>By: morriss</title>
		<link>http://www.vg247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/comment-page-1/#comment-37322</link>
		<dc:creator>morriss</dc:creator>
		<pubDate>Wed, 05 Nov 2008 08:52:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/#comment-37322</guid>
		<description>G1GA: You get what you pay for.</description>
		<content:encoded><![CDATA[<p>G1GA: You get what you pay for.</p>
]]></content:encoded>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/comment-page-1/#comment-37321</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 05 Nov 2008 08:48:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/#comment-37321</guid>
		<description>Obvious damage control before the official Japanese LBP first-week sales appear later today. Early indications were showing it sold &#039;okay&#039;, but was easily being beaten by GTA4.</description>
		<content:encoded><![CDATA[<p>Obvious damage control before the official Japanese LBP first-week sales appear later today. Early indications were showing it sold &#8216;okay&#8217;, but was easily being beaten by GTA4.</p>
]]></content:encoded>
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		<title>By: G1GAHURTZ</title>
		<link>http://www.vg247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/comment-page-1/#comment-37319</link>
		<dc:creator>G1GAHURTZ</dc:creator>
		<pubDate>Wed, 05 Nov 2008 08:42:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/social-gaming-has-not-had-much-of-an-impact-in-japan-says-sony/#comment-37319</guid>
		<description>Maybe it&#039;s because Sony are so useless at coming up with a decent social network.</description>
		<content:encoded><![CDATA[<p>Maybe it&#8217;s because Sony are so useless at coming up with a decent social network.</p>
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