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	<title>Comments on: IGN batters Wii version of Quantum of Solace</title>
	<atom:link href="http://www.vg247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/</link>
	<description>VG247.com</description>
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		<title>By: Johnny Cullen</title>
		<link>http://www.vg247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/comment-page-1/#comment-37498</link>
		<dc:creator>Johnny Cullen</dc:creator>
		<pubDate>Wed, 05 Nov 2008 20:20:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/#comment-37498</guid>
		<description>I went into get LittleBigPlanet earlier and I seen QOS on display for the Xbox 360 and I really liked it.

Gonna try and get it for christmas.

PS3 or 360 verison of course, not the Wii verison ;)</description>
		<content:encoded><![CDATA[<p>I went into get LittleBigPlanet earlier and I seen QOS on display for the Xbox 360 and I really liked it.</p>
<p>Gonna try and get it for christmas.</p>
<p>PS3 or 360 verison of course, not the Wii verison <img src='http://www.vg247.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: airdom</title>
		<link>http://www.vg247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/comment-page-1/#comment-37489</link>
		<dc:creator>airdom</dc:creator>
		<pubDate>Wed, 05 Nov 2008 18:56:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/#comment-37489</guid>
		<description>mmmm is the wii version made by treyarch?</description>
		<content:encoded><![CDATA[<p>mmmm is the wii version made by treyarch?</p>
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		<title>By: Tonka</title>
		<link>http://www.vg247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/comment-page-1/#comment-37417</link>
		<dc:creator>Tonka</dc:creator>
		<pubDate>Wed, 05 Nov 2008 14:14:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/#comment-37417</guid>
		<description>The Wii version didn&#039;t do to well thank god. Wasn&#039;t even in the top 40.</description>
		<content:encoded><![CDATA[<p>The Wii version didn&#8217;t do to well thank god. Wasn&#8217;t even in the top 40.</p>
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		<title>By: Morrius</title>
		<link>http://www.vg247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/comment-page-1/#comment-37409</link>
		<dc:creator>Morrius</dc:creator>
		<pubDate>Wed, 05 Nov 2008 13:25:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/#comment-37409</guid>
		<description>But, the point of this article is to publicise and promote the review to those who might otherwise miss it, increasing the level of discouraging media coverage.</description>
		<content:encoded><![CDATA[<p>But, the point of this article is to publicise and promote the review to those who might otherwise miss it, increasing the level of discouraging media coverage.</p>
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		<title>By: Hero of Canton</title>
		<link>http://www.vg247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/comment-page-1/#comment-37406</link>
		<dc:creator>Hero of Canton</dc:creator>
		<pubDate>Wed, 05 Nov 2008 13:01:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/#comment-37406</guid>
		<description>&lt;i&gt;Perhaps making a fuss will discourage it. Are you suggesting we accept it?&lt;/i&gt;

Not at all. Doesn&#039;t the review do the discouragement on its own, though?</description>
		<content:encoded><![CDATA[<p><i>Perhaps making a fuss will discourage it. Are you suggesting we accept it?</i></p>
<p>Not at all. Doesn&#8217;t the review do the discouragement on its own, though?</p>
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		<title>By: Morrius</title>
		<link>http://www.vg247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/comment-page-1/#comment-37394</link>
		<dc:creator>Morrius</dc:creator>
		<pubDate>Wed, 05 Nov 2008 12:35:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/#comment-37394</guid>
		<description>It does look pretty shocking, doesn&#039;t it. Lest we forget that even the gamecube could impress visually at times (Resi 4!) The cashgrab, lowest common denominator attitude of Wii development is why I sold mine long ago.</description>
		<content:encoded><![CDATA[<p>It does look pretty shocking, doesn&#8217;t it. Lest we forget that even the gamecube could impress visually at times (Resi 4!) The cashgrab, lowest common denominator attitude of Wii development is why I sold mine long ago.</p>
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		<title>By: JPickford</title>
		<link>http://www.vg247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/comment-page-1/#comment-37388</link>
		<dc:creator>JPickford</dc:creator>
		<pubDate>Wed, 05 Nov 2008 12:26:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/#comment-37388</guid>
		<description>Perhaps making a fuss will discourage it.   Are you suggesting we accept it?</description>
		<content:encoded><![CDATA[<p>Perhaps making a fuss will discourage it.   Are you suggesting we accept it?</p>
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		<title>By: Hero of Canton</title>
		<link>http://www.vg247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/comment-page-1/#comment-37386</link>
		<dc:creator>Hero of Canton</dc:creator>
		<pubDate>Wed, 05 Nov 2008 12:24:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/#comment-37386</guid>
		<description>Multiplatform game gets low score for half-arsed Wii version NON-SHOCKER!

Not even remotely newsworthy.</description>
		<content:encoded><![CDATA[<p>Multiplatform game gets low score for half-arsed Wii version NON-SHOCKER!</p>
<p>Not even remotely newsworthy.</p>
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		<title>By: Esha</title>
		<link>http://www.vg247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/comment-page-1/#comment-37379</link>
		<dc:creator>Esha</dc:creator>
		<pubDate>Wed, 05 Nov 2008 12:12:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/#comment-37379</guid>
		<description>I agree, JP.  It&#039;s mostly just a cash-in, and usually a multi-platform release that includes the Wii tends to scrape whatever&#039;s left at the bottom of the barrel once human assets have been aligned for the XBox and then the PS3.

One fine example of this is &quot;The Force Unleashed&quot;.

And Blerk, I&#039;m not sure I agree.  It&#039;s not graphics that get old, it&#039;s &lt;i&gt;ideas&lt;/i&gt;.  For example, I think Ultima VII has aged better than Baldur&#039;s Gate.  Ultima was always primitive graphically, but the &lt;i&gt;ideas&lt;/i&gt; involved were way ahead of their time.

And when talking about first-person shmups, the same is true there, too.  If the ideas in shmups are decent, then the games remain interesting to play.  I still bring out Duke Nukem 3D for the occasional romp around in, and an FPS-based LAN party really doesn&#039;t feel complete without an outing through one or two of the Duke&#039;s maps, it&#039;s a quintessential addition, for overall fun at least.

Unfortunately, I never played Golden Eye so I don&#039;t know how well the ideas within the game have aged.  But if the ideas are still solid (and weren&#039;t just novelty that was heralded as innovation at the time, and I&#039;ve seen a lot of that) and enjoyable, then the game probably still has a fanbase that play it today.

For me, Nethack (and more recently, Dwarf Fortress) was always complete proof that advanced ideas were all that was really needed for a game.  Graphics help, but even basic graphics can make a brilliant game (World of Goo, et al, which could likely have been achieved six years or more ago).</description>
		<content:encoded><![CDATA[<p>I agree, JP.  It&#8217;s mostly just a cash-in, and usually a multi-platform release that includes the Wii tends to scrape whatever&#8217;s left at the bottom of the barrel once human assets have been aligned for the XBox and then the PS3.</p>
<p>One fine example of this is &#8220;The Force Unleashed&#8221;.</p>
<p>And Blerk, I&#8217;m not sure I agree.  It&#8217;s not graphics that get old, it&#8217;s <i>ideas</i>.  For example, I think Ultima VII has aged better than Baldur&#8217;s Gate.  Ultima was always primitive graphically, but the <i>ideas</i> involved were way ahead of their time.</p>
<p>And when talking about first-person shmups, the same is true there, too.  If the ideas in shmups are decent, then the games remain interesting to play.  I still bring out Duke Nukem 3D for the occasional romp around in, and an FPS-based LAN party really doesn&#8217;t feel complete without an outing through one or two of the Duke&#8217;s maps, it&#8217;s a quintessential addition, for overall fun at least.</p>
<p>Unfortunately, I never played Golden Eye so I don&#8217;t know how well the ideas within the game have aged.  But if the ideas are still solid (and weren&#8217;t just novelty that was heralded as innovation at the time, and I&#8217;ve seen a lot of that) and enjoyable, then the game probably still has a fanbase that play it today.</p>
<p>For me, Nethack (and more recently, Dwarf Fortress) was always complete proof that advanced ideas were all that was really needed for a game.  Graphics help, but even basic graphics can make a brilliant game (World of Goo, et al, which could likely have been achieved six years or more ago).</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/comment-page-1/#comment-37367</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Wed, 05 Nov 2008 11:36:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/#comment-37367</guid>
		<description>The screenies that someone linked to the EG thread a few days back were awful. I know people keep saying they want Goldeneye back, but I think most of them would prefer it if it didn&#039;t have the same graphics. :-D</description>
		<content:encoded><![CDATA[<p>The screenies that someone linked to the EG thread a few days back were awful. I know people keep saying they want Goldeneye back, but I think most of them would prefer it if it didn&#8217;t have the same graphics. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
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		<title>By: JPickford</title>
		<link>http://www.vg247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/comment-page-1/#comment-37365</link>
		<dc:creator>JPickford</dc:creator>
		<pubDate>Wed, 05 Nov 2008 11:28:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/#comment-37365</guid>
		<description>The Wii seems to come with a built in excuse for developers to do a poor job.    The better games on the system prove its more than capable of nice looking graphics at a decent framerate (as does GC software).</description>
		<content:encoded><![CDATA[<p>The Wii seems to come with a built in excuse for developers to do a poor job.    The better games on the system prove its more than capable of nice looking graphics at a decent framerate (as does GC software).</p>
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		<title>By: G1GAHURTZ</title>
		<link>http://www.vg247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/comment-page-1/#comment-37364</link>
		<dc:creator>G1GAHURTZ</dc:creator>
		<pubDate>Wed, 05 Nov 2008 11:22:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/#comment-37364</guid>
		<description>This game is a perfect example of why people don&#039;t want Treyarch touching the COD series any more.</description>
		<content:encoded><![CDATA[<p>This game is a perfect example of why people don&#8217;t want Treyarch touching the COD series any more.</p>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/comment-page-1/#comment-37363</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 05 Nov 2008 11:18:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/05/ign-batters-wii-version-of-quantum-of-solace/#comment-37363</guid>
		<description>Mmm... cashgrab.</description>
		<content:encoded><![CDATA[<p>Mmm&#8230; cashgrab.</p>
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