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	<title>Comments on: Metal Gear Online has 1 million &#8220;members&#8221;, says Konami</title>
	<atom:link href="http://www.vg247.com/2008/11/04/metal-gear-online-has-1-million-members-says-konami/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2008/11/04/metal-gear-online-has-1-million-members-says-konami/</link>
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		<title>By: Michael O'Connor</title>
		<link>http://www.vg247.com/2008/11/04/metal-gear-online-has-1-million-members-says-konami/comment-page-1/#comment-37230</link>
		<dc:creator>Michael O'Connor</dc:creator>
		<pubDate>Tue, 04 Nov 2008 18:09:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/04/metal-gear-online-has-1-million-members-says-konami/#comment-37230</guid>
		<description>&quot;In the same way that Metal Gear isn’t designed to be played as a run-and-gun shooter, its online component also differs from the sort of games that people here have chosen to compare it to.&quot;

Here&#039;s another suggestion. That everyone but you isn&#039;t stupid, and they just think the online component = shit.

Which is is. It&#039;s clunky (and not the good kinda clunky) unbalanced, and the MGS engine in itself is vastly out of death. It&#039;s archaic.</description>
		<content:encoded><![CDATA[<p>&#8220;In the same way that Metal Gear isn’t designed to be played as a run-and-gun shooter, its online component also differs from the sort of games that people here have chosen to compare it to.&#8221;</p>
<p>Here&#8217;s another suggestion. That everyone but you isn&#8217;t stupid, and they just think the online component = shit.</p>
<p>Which is is. It&#8217;s clunky (and not the good kinda clunky) unbalanced, and the MGS engine in itself is vastly out of death. It&#8217;s archaic.</p>
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		<title>By: Shatner</title>
		<link>http://www.vg247.com/2008/11/04/metal-gear-online-has-1-million-members-says-konami/comment-page-1/#comment-37221</link>
		<dc:creator>Shatner</dc:creator>
		<pubDate>Tue, 04 Nov 2008 17:02:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/04/metal-gear-online-has-1-million-members-says-konami/#comment-37221</guid>
		<description>In the same way that Metal Gear isn&#039;t designed to be played as a run-and-gun shooter, its online component also differs from the sort of games that people here have chosen to compare it to.

When you play a game without fighting the current of assumed game design then your enjoyment of that game has a chance to be higher. Assuming you&#039;ve even played it, that is. Anyone who has genuinely spent much time with MGO (an hour or two would suffice!) would know better than to compare its apples to Gears&#039; or CoD&#039;s oranges.

You know, I found the driving and platforming bits in CoD4 and the rhythm action bits in Gears to be pretty sucky! And you can&#039;t even bull your enemies off the grid?!?!!! What&#039;s with that??

Space Giraffe &gt; All (except DRoD)</description>
		<content:encoded><![CDATA[<p>In the same way that Metal Gear isn&#8217;t designed to be played as a run-and-gun shooter, its online component also differs from the sort of games that people here have chosen to compare it to.</p>
<p>When you play a game without fighting the current of assumed game design then your enjoyment of that game has a chance to be higher. Assuming you&#8217;ve even played it, that is. Anyone who has genuinely spent much time with MGO (an hour or two would suffice!) would know better than to compare its apples to Gears&#8217; or CoD&#8217;s oranges.</p>
<p>You know, I found the driving and platforming bits in CoD4 and the rhythm action bits in Gears to be pretty sucky! And you can&#8217;t even bull your enemies off the grid?!?!!! What&#8217;s with that??</p>
<p>Space Giraffe &gt; All (except DRoD)</p>
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		<title>By: SWiSS BOSS</title>
		<link>http://www.vg247.com/2008/11/04/metal-gear-online-has-1-million-members-says-konami/comment-page-1/#comment-37217</link>
		<dc:creator>SWiSS BOSS</dc:creator>
		<pubDate>Tue, 04 Nov 2008 16:32:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/04/metal-gear-online-has-1-million-members-says-konami/#comment-37217</guid>
		<description>this stuff is just ...
I&#039;ve played it once at a friends place.
And asked myself why there was such a big rush on this piece of SH** ?!
Can&#039;t believe they&#039;ve even reached the million :D</description>
		<content:encoded><![CDATA[<p>this stuff is just &#8230;<br />
I&#8217;ve played it once at a friends place.<br />
And asked myself why there was such a big rush on this piece of SH** ?!<br />
Can&#8217;t believe they&#8217;ve even reached the million <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Balbarian</title>
		<link>http://www.vg247.com/2008/11/04/metal-gear-online-has-1-million-members-says-konami/comment-page-1/#comment-37164</link>
		<dc:creator>Balbarian</dc:creator>
		<pubDate>Tue, 04 Nov 2008 13:34:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/04/metal-gear-online-has-1-million-members-says-konami/#comment-37164</guid>
		<description>Call of Duty 4 &gt; Metal Gear Online 

Heck I&#039;ll go out on a limb and say:

Gears 2&#039;s Horde Mode alone &gt; MGO</description>
		<content:encoded><![CDATA[<p>Call of Duty 4 &gt; Metal Gear Online </p>
<p>Heck I&#8217;ll go out on a limb and say:</p>
<p>Gears 2&#8242;s Horde Mode alone &gt; MGO</p>
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		<title>By: [maven]</title>
		<link>http://www.vg247.com/2008/11/04/metal-gear-online-has-1-million-members-says-konami/comment-page-1/#comment-37142</link>
		<dc:creator>[maven]</dc:creator>
		<pubDate>Tue, 04 Nov 2008 11:44:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/04/metal-gear-online-has-1-million-members-says-konami/#comment-37142</guid>
		<description>Heh. I couldn&#039;t be asked to create those stupid 2 ID signups required, so kudos to the million who did! :P</description>
		<content:encoded><![CDATA[<p>Heh. I couldn&#8217;t be asked to create those stupid 2 ID signups required, so kudos to the million who did! <img src='http://www.vg247.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2008/11/04/metal-gear-online-has-1-million-members-says-konami/comment-page-1/#comment-37134</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Tue, 04 Nov 2008 10:59:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/04/metal-gear-online-has-1-million-members-says-konami/#comment-37134</guid>
		<description>How many are actually playing, though?</description>
		<content:encoded><![CDATA[<p>How many are actually playing, though?</p>
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		<title>By: Gekidami</title>
		<link>http://www.vg247.com/2008/11/04/metal-gear-online-has-1-million-members-says-konami/comment-page-1/#comment-37124</link>
		<dc:creator>Gekidami</dc:creator>
		<pubDate>Tue, 04 Nov 2008 10:36:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/11/04/metal-gear-online-has-1-million-members-says-konami/#comment-37124</guid>
		<description>1 million isnt that much when you consider how many copies of MGS4 actualy sold, Konami really needs to sort out the game, its stupid unique ID system, region locked servers, and dodgey weapon balancing probaly put alot of people off.</description>
		<content:encoded><![CDATA[<p>1 million isnt that much when you consider how many copies of MGS4 actualy sold, Konami really needs to sort out the game, its stupid unique ID system, region locked servers, and dodgey weapon balancing probaly put alot of people off.</p>
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