Metal Gear Online has 1 million “members”, says Konami

Tuesday, 4th November 2008 10:30 GMT By Patrick Garratt


Konami’s announced that Metal Gear Online has more than 1 million “members” worldwide.

To commemorate the milestone, the company is to launch the imaginatively titled, Metal Gear Online: Commemorative Campaign.

Beginning on November 25, those who access the game will receive award points, which can be used to buy new online gear from the “in-game reward shop.”

Press release after the break.



Access METAL GEAR ONLINE and Receive 10,000 Reward Points!

EL SEGUNDO, CA – November 3, 2008 – Konami Digital Entertainment, Inc. Konami’s online action game, “METAL GEAR ONLINE,” has gained over 1 million members worldwide since the launch of the service in June 2008. To commemorate this achievement, Konami will launch a special campaign, “METAL GEAR ONLINE: Commemorative Campaign,” that will officially begin on November 25, 2008, awarding reward points to gamers who access METAL GEAR ONLINE during the promotion. These reward points can be used to purchase new online gear from the in-game reward shop.

During the Commemorative Campaign period of November 25, 2008 from December 9, 2008, all players who own a METAL GEAR ONLINE account (Game IDs) and access METAL GEAR ONLINE will receive 10,000 reward points each. The 10,000 reward points will be updated to account owners on the last day of the campaign, December 9, 2008.

Player characters who access “METAL GEAR ONLINE” during the Commemorative Campaign period will also have a chance to be one of 30 people (10 people from each region, North America, Europe and Japan) to receive an additional 100,000 reward points. The 100,000 reward points drawing will happen after the campaign ends and will be awarded the drawn winners on December 16, 2008.

A special GENE and MEME expansion bundle pack will be made available at a special price of $14.99 this holiday season.

For assets please visit the download media area site:

About the Metal Gear Online World Championship 2008
The Metal Gear® Online World Championship 2008 took place at Tokyo Game Show this October. The MGOWC08 pitted the best players in North America, Europe, Japan, Korea and Greater Asia against each other in a spectacular live tournament on the TGS show floor on October 11th, 2008. The top two teams from Regional Championships in all territories have received all expenses paid trips to the MGOWC08 Finals. Updates from the event are coming soon!

About Metal Gear Online
Metal Gear® Online is the ultimate squad based, tactical shooter based on the Metal Gear Solid® Universe. Players can immerse themselves in this next gen multiplayer experience with various maps, game play type and weapons to choose from. Create your own character or take on the role of your favorite Metal Gear Solid character. Experience the next chapter in the Metal Gear Saga. For the latest information, please visit

About Konami
Konami is a leading developer, publisher and manufacturer of electronic entertainment properties. Konami’s titles include the popular franchises Metal Gear Solid®, Silent Hill®, DanceDanceRevolution® and Castlevania®, among other top sellers. The latest information about Konami can be found on the Web at KONAMI CORPORATION is a publicly traded company based in Tokyo, Japan with subsidiary offices, Konami Digital Entertainment Co., Ltd. in Tokyo, Japan, Konami Digital Entertainment, Inc. in the United States and Konami Digital Entertainment GmbH in Frankfurt, Germany. KONAMI CORPORATION is traded in the United States on the New York Stock Exchange under the ticker symbol KNM. Details of the products published by Konami can be found at

All copyrights or trademarks are the property of their respective owners and are used under license.
© 2008 Konami Digital Entertainment Co., Ltd.

“PlayStation”, “PLAYSTATION” and “PS” Family logo are registered trademarks of Sony Computer Entertainment Inc.

KONAMI is a registered trademark of KONAMI CORPORATION.



  1. Gekidami

    1 million isnt that much when you consider how many copies of MGS4 actualy sold, Konami really needs to sort out the game, its stupid unique ID system, region locked servers, and dodgey weapon balancing probaly put alot of people off.

    #1 6 years ago
  2. Blerk

    How many are actually playing, though?

    #2 6 years ago
  3. [maven]

    Heh. I couldn’t be asked to create those stupid 2 ID signups required, so kudos to the million who did! :P

    #3 6 years ago
  4. Balbarian

    Call of Duty 4 > Metal Gear Online

    Heck I’ll go out on a limb and say:

    Gears 2′s Horde Mode alone > MGO

    #4 6 years ago

    this stuff is just …
    I’ve played it once at a friends place.
    And asked myself why there was such a big rush on this piece of SH** ?!
    Can’t believe they’ve even reached the million :D

    #5 6 years ago
  6. Shatner

    In the same way that Metal Gear isn’t designed to be played as a run-and-gun shooter, its online component also differs from the sort of games that people here have chosen to compare it to.

    When you play a game without fighting the current of assumed game design then your enjoyment of that game has a chance to be higher. Assuming you’ve even played it, that is. Anyone who has genuinely spent much time with MGO (an hour or two would suffice!) would know better than to compare its apples to Gears’ or CoD’s oranges.

    You know, I found the driving and platforming bits in CoD4 and the rhythm action bits in Gears to be pretty sucky! And you can’t even bull your enemies off the grid?!?!!! What’s with that??

    Space Giraffe > All (except DRoD)

    #6 6 years ago
  7. Michael O'Connor

    “In the same way that Metal Gear isn’t designed to be played as a run-and-gun shooter, its online component also differs from the sort of games that people here have chosen to compare it to.”

    Here’s another suggestion. That everyone but you isn’t stupid, and they just think the online component = shit.

    Which is is. It’s clunky (and not the good kinda clunky) unbalanced, and the MGS engine in itself is vastly out of death. It’s archaic.

    #7 6 years ago

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